[QUOTE=MingeBag.;21538630] ... and call me a "MingeBag"[/QUOTE]
Your name IS MingeBag :colbert: .
Mingebag, you should be carefull with defamation.
Also, I just said Mingebag is back ;)
[QUOTE=The-Stone;21539039][lua]
local ff = file.Find
function file.Find(str)
if str:find("../") then
ErrorNoHalt("file.Find tried to access stuff outside '/data'")
return {}
end
return ff(str)
end[/lua]
to prevent this:
[code]
File Find > ../addons/*.dll
File Find > ../bin/*.dll
File Find > ../lua/includes/modules/*.dll
[ACCEPT] File: '../lua/includes/modules/gm_sqlite.dll.dll' Size: 507904
[FAILED] File: '../lua/includes/modules/gmcl_mouseclick.dll.dll' Size: 53760
[FAILED] File: '../lua/includes/modules/gmcl_voiceinput.dll.dll' Size: 69632
[FAILED] File: '../lua/includes/modules/gmsv_vphysics.dll.dll' Size: 530944
[FAILED] File: '../lua/includes/modules/gm_aigraph.dll.dll' Size: 82432
[FAILED] File: '../lua/includes/modules/gm_beep.dll.dll' Size: 76800
[FAILED] File: '../lua/includes/modules/gm_bindkey.dll.dll' Size: 25600
[FAILED] File: '../lua/includes/modules/gm_botcontroller.dll.dll' Size: 77312
[FAILED] File: '../lua/includes/modules/gm_clientutils.dll.dll' Size: 69120
[FAILED] File: '../lua/includes/modules/gm_console.dll.dll' Size: 76800
[FAILED] File: '../lua/includes/modules/gm_crypto.dll.dll' Size: 66560
[FAILED] File: '../lua/includes/modules/gm_cvar2.dll.dll' Size: 36864
[FAILED] File: '../lua/includes/modules/gm_enginespew.dll.dll' Size: 7680
[FAILED] File: '../lua/includes/modules/gm_gevents.dll.dll' Size: 12800
[FAILED] File: '../lua/includes/modules/gm_gmodeworld.dll.dll' Size: 313856
[FAILED] File: '../lua/includes/modules/gm_image.dll.dll' Size: 87552
[FAILED] File: '../lua/includes/modules/gm_itunes.dll.dll' Size: 35328
[FAILED] File: '../lua/includes/modules/gm_lpegcore.dll.dll' Size: 235008
[FAILED] File: '../lua/includes/modules/gm_luasocket.dll.dll' Size: 37888
[FAILED] File: '../lua/includes/modules/gm_memory.dll.dll' Size: 56832
[FAILED] File: '../lua/includes/modules/gm_mount.dll.dll' Size: 198144
[FAILED] File: '../lua/includes/modules/gm_mount2.dll.dll' Size: 129536
[FAILED] File: '../lua/includes/modules/gm_netchannel.dll.dll' Size: 9728
[FAILED] File: '../lua/includes/modules/gm_rawio.dll.dll' Size: 57344
[FAILED] File: '../lua/includes/modules/gm_runstring.dll.dll' Size: 7168
[FAILED] File: '../lua/includes/modules/gm_sockets.dll.dll' Size: 10240
[FAILED] File: '../lua/includes/modules/gm_sourcenet.dll.dll' Size: 122368
[FAILED] File: '../lua/includes/modules/gm_speak.dll.dll' Size: 107520
[FAILED] File: '../lua/includes/modules/gm_steamworks.dll.dll' Size: 24064
Redownloading all lightmaps
R_RedownloadAllLightmaps took 8.237 msec!
> game_modify gmcl_mouseclick.dll
> game_modify gmcl_voiceinput.dll
> game_modify gmsv_vphysics.dll
> game_modify gm_aigraph.dll
> game_modify gm_beep.dll
> game_modify gm_bindkey.dll
> game_modify gm_botcontroller.dll
> game_modify gm_clientutils.dll
> game_modify gm_console.dll
> game_modify gm_crypto.dll
> game_modify gm_cvar2.dll
> game_modify gm_enginespew.dll
> game_modify gm_gevents.dll
> game_modify gm_gmodeworld.dll
> game_modify gm_image.dll
> game_modify gm_itunes.dll
> game_modify gm_lpegcore.dll
> game_modify gm_luasocket.dll
> game_modify gm_memory.dll
> game_modify gm_mount.dll
> game_modify gm_mount2.dll
> game_modify gm_netchannel.dll
> game_modify gm_rawio.dll
> game_modify gm_runstring.dll
> game_modify gm_sockets.dll
> game_modify gm_sourcenet.dll
> game_modify gm_speak.dll
> game_modify gm_steamworks.dll
[/code][/QUOTE]
everytime if someone think he found a bypass... he dont make the game better... help to update it and dont ruin it please.
A fix is ( to prevent 95 of the script users who dont know how to bypass ) to use a working ScriptEnforcer , did this exist? i tryed to run it all the time , but nothing happens...
Stop packaging dumb CreateConVar "blocks" for lua_run_cl, along with your dumb module blocker. I hate it when I have to restart GMod after connecting to a server which uses that.
Work on the admin side of it, not the dumb side, like anticheats for example. If someone wants an anticheat, they can use Scriptenforcer, Gbps's, or write their own. Nobody wants an anticheat packaged with an admin system.
Releasing crash commands - you say you're doing it to "protect" servers - in the end all you'll do is create more skiddies, like yourself, to go and crash every other server that doesn't have them blocked.
[editline]09:51AM[/editline]
tl;dr: Work on the admin system, stop being a skiddie, give up on the dumb parts of the script
I agree with flapjack.
Also, is scriptenforcer even working? I tough it got broken some updates before.
i dont need to crash other servers with noob exploit , the reason that i cant be a script kiddy...
it was a old time... and i hope you accept that.
Do Scriptenforcer protect DLLs in addons , what some guys who i know to attack servers ... not really?
If you like the Scriptenforcer , then tell me how to use it , i tryed lots of tutorials and all what i get is that parts of my server lua got blocked , that never need to block ... and yes i did it right before with the whitelist stuff.
€dit: yes , lots of guys say its broken, but i can run it. It dont work right but a little bit. Some fixes?
Why does it matter if someone is using dlls? If they are, they can just load it before your dumb script blocks it. Most are harmless anyway. Nobody wants that. Plus, your banned "team" is a major vulnerability - they can come in and do whatever they want that you haven't restricted. For example, overflowing everyone via voice chat.
Scriptenforcer - just add sv_scriptenforcer 1 into your server config, then restart your server twice. It doesn't take a genius to do that.
[QUOTE=|FlapJack|;21539609]Why does it matter if someone is using dlls? If they are, they can just load it before your dumb script blocks it. Most are harmless anyway. Nobody wants that. Plus, your banned "team" is a major vulnerability - they can come in and do whatever they want that you haven't restricted. For example, overflowing everyone via voice chat.
Scriptenforcer - just add sv_scriptenforcer 1 into your server config, then restart your server twice. It doesn't take a genius to do that.[/QUOTE]
Ya i know the voice overflow , and i think it can be fixed if i set the banned team players as muted or deactivate there voice.
[QUOTE=MingeBag.;21539581]i dont need to crash other servers with noob exploit , the reason that i cant be a script kiddy...
[/QUOTE]
Ok First off...that has nothing to do with your Skiddyness. Second,
[QUOTE=MingeBag.;21539712]Ya i know the voice overflow[/QUOTE]
How would you know..oh wait
[QUOTE=DocDoomsday;21539764]Ok First off...that has nothing to do with your Skiddyness. Second,
How would you know..oh wait[/QUOTE]
you are not the only one on the planet who got steam friends , and people who know how to do it...
and now lets dont talk about mingebags or script kiddys or exploit... only above the admin system , or how it good works in combination with addons or tools like ScriptEnforcer.
[QUOTE=MingeBag.;21539800]or how it good works in combination with addons or tools like ScriptEnforcer.[/QUOTE]
It won't. Because all you're doing is breaking people's harmless scripts and making them restart GMod.
[QUOTE=|FlapJack|;21539844]It won't. Because all you're doing is breaking people's harmless scripts and making them restart GMod.[/QUOTE]
This :v:
[QUOTE=|FlapJack|;21539844]It won't. Because all you're doing is breaking people's harmless scripts and making them restart GMod.[/QUOTE]
i dont want to blocks lua_run_cl , i just use ScriptEnforcer i think... btw: in all my lua time... i never used the lua_run_cl command... just today for a test :p , i know about that command but its useless , if i can reload ,my lua files and run it.
and not all people using harmless scripts , remember to the voice overflow or other exploits with lua.
You are not making yourself friends here, mingebag.
Maybe you should accept a bit more input from the community.
From looking through my anticheat logs, well over 95% of people that connect to your server are harmless. The other 5% have a malicious script installed, and of those 5% only 10% will use it. So if you have 10,000 people connect to your server in five months like mine, you will only have 50 people who intend to cause trouble.
[editline]11:09AM[/editline]
Of those, very few will know how to bypass the measures you put in place to detect / break their script. Leaving you with between 1 and 10 people who are capable of it. Then you just get your admins to ban them manually.
did something happens to your server? do you use something what protect your server?
[QUOTE=MingeBag.;21540478]did something happens to your server? [B]do you use something [U]what[/U] protect your server?[/B][/QUOTE]
My thought exactly...Wat?
And if you are asking him if he has an anti-cheat then yes he has an anti-cheat.
[QUOTE=MingeBag.;21540478]did something happens to your server? do you use something what protect your server?[/QUOTE]
Don't exactly know what you mean there. Yes, I block a whole load of crash commands. Yes, I wrote an anticheat. I don't release them for the exact opposite reason you give for releasing your one - protecting servers.
I know fine well if I released my crash command list, people could patch them on their server. However, if I did the servers that didn't would all become vulnerable, which is why I don't.
[QUOTE=|FlapJack|;21540731]Don't exactly know what you mean there. Yes, I block a whole load of crash commands. Yes, I wrote an anticheat. I don't release them for the exact opposite reason you give for releasing your one - protecting servers.
I know fine well if I released my crash command list, people could patch them on their server. However, if I did the servers that didn't would all become vulnerable, which is why I don't.[/QUOTE]
Why not just send this list to Garry so he can fix it?
[QUOTE=MingeBag.;21540478]did something happens to your server? do you use something what protect your server?[/QUOTE]
You should work on your english, can barely tell a fucking thing you write..
Let's get this one part straight: Having an admin mod include an anticheat that "protects" by greatly limiting the user results in less players. If I join a server that fucks over my gmod, forcing a restart, I don't reconnect. If people can't use custom HUDs and the like in a sandbox game, you'll loose players.
Not a ton, depending on the userbase, but you will definitely loose some.
Looks really nice, I won't be using it but I'm sure somebody will, well done. What the mod includes in terms of protection is absolutely none of my business, and so I won't comment on it, as for the actual features it does look really nice.
[QUOTE=_Chewgum;21541233]You should work on your english, can barely tell a fucking thing you write..[/QUOTE]
Hi if it bothers you, you should probably not use the mod and just not comment. At least he's made the effort to attempt to learn a second language.
[QUOTE=kuropixel;21542228]
Hi if it bothers you, you should probably not use the mod and just not comment. At least he's made the effort to attempt to learn a second language.[/QUOTE]
Really its not that hard...Mingebag has been speaking English for quite some time, by now it seems like he should be a bit better at least. I mean when I was learning Russian by the 2nd week I had nearly perfect sentence structure and used the words I knew correctly.
With mingebag it almost seems like hes using google translate to translate from german to english (We all know how bad google translate is) :unsmith:
[QUOTE=DocDoomsday;21542315]Really its not that hard...Mingebag has been speaking English for quite some time, by now it seems like he should be a bit better at least. I mean when I was learning Russian by the 2nd week I had nearly perfect sentence structure and used the words I knew correctly.
With mingebag it almost seems like hes using google translate to translate from german to english (We all know how bad google translate is) :unsmith:[/QUOTE]
We're all different, the "I did this so he should be able to do it as well" thing doesn't work. We all adapt and learn differently. I'm just saying, it wouldn't kill some of the assholes about to be a bit nicer or just say nothing. Baring in mind the majority of Facepunch talked like retarded MSN children when Facepunch was first here, the only reason half of the community now speaks like they got a dictionary shoved up their ass since the age of five is because of Garry.
[QUOTE=kuropixel;21542343]I'm just saying, it wouldn't kill some of the assholes about to be a bit nicer or just say nothing.[/QUOTE]
Mingebag isn't exactly being a saint, he would get my respect if he wasn't an ass about most things.
[QUOTE=DocDoomsday;21542357]Mingebag isn't exactly being a saint, he would get my respect if he wasn't an ass about most things.[/QUOTE]
Sorry it's just that judging from his very friendly and welcoming first post, and then the immediate response of:
[quote=CombineGuru]
MingeBag is a dumb skiddie ignore him
[/quote]
...with a thousand Agree ratings, I'd say that was just downright assholish.
Do [b]NOT[/b] let players spawn if they are banned. They could use some ingame exploit to crash the server or use Sourcenet to unlock themselves. Just don't.
I know that you mingebags are quite good at lua, but it's sad to name something "Mingebag admin mod" (or something like that). Please, keep the gamemode for everybody and not just the minges.
And one more thing, I like the fact that the admin mod seems structured and advanced. I would as usual suggest a lot of user groups. [b](Banned, Restricted, Guest, Respected/Member, Moderator, Super Moderator, Administrator, Super Administrator, Head Administrator/Owner.)[/b]
[QUOTE=kuropixel;21542426]
...with a thousand Agree ratings, I'd say that was just downright assholish.[/QUOTE]
ok but he is
[QUOTE=CombineGuru;21547960]ok but he is[/QUOTE]
I saw your edit :smith:
Sorry, you need to Log In to post a reply to this thread.