• The Death Note
    927 replies, posted
[QUOTE=E7Fan]I found a good Font you could use, it came with Windows, it is called Edwardian Script ITC. The font is very Scribbly and illegible.[/QUOTE] There's a real Death Note font online he's using i believe. Thanks anyways.
[QUOTE=E7Fan]I found a good Font you could use, it came with Windows, it is called Edwardian Script ITC. The font is very Scribbly and illegible.[/QUOTE] I have a fon't already. The "Write" button in my derma panel is an inverted picture of the word "Write" that I wrote in word pad. I put the font in the WINDOWS/fonts directory so I could use it. :D
Well I meant the Font for the writing part, not the Font used.
I'm still working on making the lists look like the rest of it. :(
[QUOTE=grea$emonkey]I tried that. Didn't work. :([/QUOTE] :uhoh: It worked for me... you did surface.CreateFont and everything?
I think I'll watch the second and third episodes. =P
Yes. I can show you when I get back to my computer.
[QUOTE=grea$emonkey]Untrue to the series? It's in the rules. The setting time in the series was done [b]before[/b] writing the name as I recall. Post me a video that proves 40 seconds is untrue. Besides, 40 seconds will seem like a surprisingly long time in GMod.[/QUOTE] The anime series follows the manga to the letter up until the eight volume and if it's proof of rules you want well then here you go: [IMG]http://i258.photobucket.com/albums/hh250/Barri167/Deathnotepage1.jpg[/IMG] [IMG]http://i258.photobucket.com/albums/hh250/Barri167/deathnotepage3.jpg[/IMG]
Burnt by sun.
Combine mortar. A portal opening out of nowhere and dragging them in. (Random half life inter-dimensional death. Complex, but hey, it's just an idea.) Perhaps a catch all "Accident" cause (name it whatever, I see you already have an Accident cause on there.) that makes the target die from any sort of damage instantly, with a heart attack kicking in after a little while as a fall back. That way we can stage our own overly complex plans for people to die. And as a joke: forcing them to open their console and type "kill"
[QUOTE=Barri1990]The anime series follows the manga to the letter up until the eight volume and if it's proof of rules you want well then here you go: [IMG]http://i258.photobucket.com/albums/hh250/Barri167/Deathnotepage1.jpg[/IMG] [IMG]http://i258.photobucket.com/albums/hh250/Barri167/deathnotepage3.jpg[/IMG][/QUOTE] Hmmm. Some of this may be hard to impliment.
It shouldn't be. If a death isn't selected they die in 40 seconds. If a death is selected they die in 6 minutes and 40 seconds unless a time is put in. If a time is put in you can control the person between the time you put and present time. And the largest amount of time you can put is... I think 28 or 29 days but it's a game so that long of time would be pointless anyway.
6 minutes and 40 seconds is long, bro. Why not just always use 40 seconds unless specified?
Because it's true to the series which is the aim here. And you can set it to be sooner than the 6 minutes and 40 seconds [B]I think[/B] if you set a custom death. However I'm not sure. And patience is a virtue. :v:
It would be so annoying if you had to wait 7 minutes. What if the player left? Lua spam, anyone?
But sitting around and waiting never got anything done.
There may be a little problem. In the real DeathNote series, if a cause of death is listed for a person, and if that cause of death will lead to other deaths, the person will simply die of a heart attack. So is it possible to prevent the car crash from killing 2 players?
[QUOTE=FunnyGamer]It would be so annoying if you had to wait 7 minutes. What if the player left? Lua spam, anyone?[/QUOTE] I can be scripted so there wouldn't be spam? :geno: [b]Edit:[/b] [QUOTE=Kogitsune]But sitting around and waiting never got anything done.[/QUOTE] Seemed to work for Light after L put him in confinement. :v: Anyway, if there's no waiting time for anything or feels like it all this will really become is a glorified insta-death swep, which is essentially what all those 5 second shoot 9000 bullet perfect aim shotguns people make are.
40 seconds is just fine. It will feel like 10minutes to the gmod community. During the show, when he wrote the name, did the show make you wait 6 minutes and 40 seconds? No, it didn't. Also, you couldn't code it to not have spam in that scenario (unless a player check every second. Lag, anyone?), and the whole point is to insta-kill people (after waiting, of course).
Why would you check every second? Just check it before the command to kill the player is executed. And to put this in a format you understand since you seem to have a fetish for the "<insert statement>, anyone?" Not lag that way, anyone?
I'm just going to ignore this argument and pretend that I'm doing this right for now. :downs:
[QUOTE=Barri1990]It shouldn't be. If a death isn't selected they die in 40 seconds. If a death is selected they die in 6 minutes and 40 seconds unless a time is put in. If a time is put in you can control the person between the time you put and present time. And the largest amount of time you can put is... I think 28 or 29 days but it's a game so that long of time would be pointless anyway.[/QUOTE] Stop freaking out guys, he got this rule completely miss-understood. [img]http://pplibraryreviews.files.wordpress.com/2008/04/deathnote-rules.jpg[/img] This rule in no way effects the delay in death. Here's two examples. You set the time of death to under 6 minutes and 40 seconds. You have that entire time period to write the details IF YOU SET A CAUSE, if you write no cause, or write no details, they still die when you specified. [highlight] The time period does NOT get extended to 6 minutes 40 seconds. [/highlight] If your time of death is more than 6 minutes 40 seconds away, if 6 minutes and 40 seconds pass, and you haven't written the specifications of death, your cause of death will still apply, you just won't be able to control how it happens. Like if you wrote "accident", you could specify what kind of accident in 6 minutes 40 seconds, if you do not however, the accident will be random. That rule only applies when you set the time of death, and the cause. If you don't set a time of death, you have the default 40 seconds to do specifications. :siren: [highlight] No matter what, the time of death over rules any other rules. [/highlight] :siren: I've got every single page of rules from the entire series, so if you have any questions about rules, ask me. [highlight]IF THEY SELECT A CAUSE OF DEATH, AND DON'T SPECIFY THE TIME, IT STILL HAPPENS IN 40 SECONDS, AND NOTHING CAN CHANGE THAT.[/highlight]
I have no idea if this is being used allready, but what about making the script that makes the cause of death happen have a specified delay??? Like you could select an amount of seconds from when you click "write" intull that person dies from the chosen cause. And it would delay the script for that amount of time.
[QUOTE=FluxMage] [highlight]IF THEY SELECT A CAUSE OF DEATH, AND DON'T SPECIFY THE TIME, IT STILL HAPPENS IN 40 SECONDS, AND NOTHING CAN CHANGE THAT.[/highlight][/QUOTE] So you're saying that time of death can be set if it's done within the first 40 seconds. These rules confuse me, especially the 400 second rule(6 minute 40 second). That one really makes no sense to me sometimes. I'll do some research... again... :tinfoil:
Suggestion: Death by Land Shark. :v: [img]http://www.snn-rdr.ca/old/nov98/nov98/images/snl.gif[/img]
I think it was sugguested before, but a combine portal/black hole that opens up and sucks the player in (among other things ;)).
I'm having a bad evening. Don't expect too many updates tonight. I'm not sure I can code well with anger and depression. :emo: I might get something done though. I'm trying to get fonts working right now.
On one of the commercial things on the show, it said "The DEATH NOTE will not affect those under 780 days old." Are you going to implement that? :v:
[QUOTE=grea$emonkey]So you're saying that time of death can be set if it's done within the first 40 seconds. These rules confuse me, especially the 400 second rule(6 minute 40 second). That one really makes no sense to me sometimes. I'll do some research... again... :tinfoil:[/QUOTE] OK, what he said was that if you set a cause of death, the time gets extended to 6 minutes and 40 seconds for you to add more detail. BUT, that was wrong, it just means that you have that long to add the details, and if you specified no time, or a time less than 6 minutes and 40 seconds, they will still die at that time. Also, yes. You have 40 seconds to specify time. This is not a rule, but considering that they would die if you did not, that is self-implied. Also, the time and cause of death can be specified before the name is added, that is shown in the Raye Pember episode.
[QUOTE=FluxMage]OK, what he said was that if you set a cause of death, the time gets extended to 6 minutes and 40 seconds for you to add more detail. BUT, that was wrong, it just means that you have that long to add the details, and if you specified no time, or a time less than 6 minutes and 40 seconds, they will still die at that time. Also, yes. You have 40 seconds to specify time. This is not a rule, but considering that they would die if you did not, that is self-implied. Also, the time and cause of death can be specified before the name is added, that is shown in the Raye Pember episode.[/QUOTE] So if you specify a time before 400 seconds are over, you can do it?
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