[QUOTE=Promptitude;49545088][/QUOTE]
i might be the dumbest person on this forums, i somehow managed to put the swep folder beside the weapons folder
[QUOTE=keeperman;49545112]i might be the dumbest person on this forums, i somehow managed to put the swep folder beside the weapons folder[/QUOTE]
Nah, that's all good. We all make mistakes :P lucky I asked before we went further.
Unrelated note:
SWEP.AdminSpawnable = false
This line is completely ignored by the game since 2012.
Please stop using outdated tutorials and complain that something doesn't work.
[QUOTE=Robotboy655;49545174]Unrelated note:
SWEP.AdminSpawnable = false
This line is completely ignored by the game since 2012.
Please stop using outdated tutorials and complain that something doesn't work.[/QUOTE]
Well can't you change them or something then? I mean if you complain that people complain you probably should do something about it, no?
[QUOTE=keeperman;49545253]Well can't you change them or something then? I mean if you complain that people complain you probably should do something about it, no?[/QUOTE]
I can't edit a read-only outdated wiki. Neither I am willing to. If you are using it, you have only yourself to blame.
-snip-
How do I make the effect infront of the player
[QUOTE=keeperman;49551094]-snip-
How do I make the effect infront of the player[/QUOTE]
Entity:EyeAngles():Forward()
[QUOTE=Promptitude;49553569]Entity:EyeAngles():Forward()[/QUOTE]
-snip-
How do I move the particle forward in front of the player and make it stay in front whenever the weapon is used?
dump
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