[QUOTE=Jazora;24212483]Wow just saw that aswell lol With Milkshape it already has the plugins/dlls to use .smd's but it was built for Half Life Smd's but doesn't really make a difference if your doing only basic models.[/QUOTE]
You learn something new everyday :q:
I got banned for posting on the wrong section. I didn't know where else to post. And I made a gamemode and I put it in my gamemodes folder and it doesn't show up. Also, in my gamemodes folder, im trying to view other gamemode files and they dont show up in gamemode folder? How do I fix this?
C:\Program Files (x86)\Steam\steamapps\YOURACCOUNT\garrysmod\garrysmod\gamemodes
Place your gamemodes folder there. Also you need to have an Info.txt inside your gamemode folder to add it to the gamemodes.
Contents of info.txt
[code]
"Gamemode"
{
"name" "Skeleton"
"version" "1.0"
"author_name" ""
"author_email" ""
"author_url" ""
"icon" ""
"info" ""
"hide" ""
}
[/code]
Folder Structure:
YourGamemode/ - info.txt goes here.
YourGamemode/gamemode/ - init.lua, shared.lua and all other gmode related scripts go here.
YourGamemode/entities/
YourGamemode/entities/weapons/
YourGamemode/entities/effects/
YourGamemode/entities/entities/
YourGamemode/content/
Oh, I didn't have the info.txt, alright thanks now i may continue my addon creating. Also, what is the reccomended modeling program, because I'm only doing one program and i just need to know which one you prefer.
I believe your question was anwsered 3 times... :keke:
[QUOTE=LuckyLuke;24185825]For modelling, you can use 3DS Max, or MilkShape.
And as for becoming good with lua, it depends on how much time you dedicate to scripting in lua, and how much you try to push yourself to do imaginative things.[/QUOTE]
[QUOTE=Jazora;24192016]Follow the link [URL="http://www.facepunch.com/showthread.php?t=542906"]here[/URL] to learn how to model, It will take awhile to learn how to model but it is worth it in the end :)[/QUOTE]
[QUOTE=c0baltha1l;24201414]For modeling, you would most likely use 3ds max, but if you can't afford it either use blender or softimage xsi 7.5 (search for it, the developer doesn't make it anymore, that's the last version before autodesk bought it)
I have learned most of my scripting skills from the gmod wiki, and reading peoples help topics/answers here on facepunch.
Tutorial links:
Gamemode:
[URL]http://wiki.garrysmod.com/?title=Simple_Gamemode[/URL]
Entity:
[URL]http://wiki.garrysmod.com/?title=Jumping_Bathtub[/URL]
STOOL:
[URL]http://wiki.garrysmod.com/?title=Basic_STOOL[/URL]
List of basic lua tutorials:
[URL]http://wiki.garrysmod.com/?title=Lua_Tutorial_Series[/URL][/QUOTE]
Ya, I know but i want to know what the final best pick would be for it, i got tons of choices, and it has to be free. i just totally fail with blender so i think ill try out MilkShape
[QUOTE=Jordan589;24343177]Ya, I know but i want to know what the final best pick would be for it, i got tons of choices, and it has to be free. i just totally fail with blender so i think ill try out MilkShape[/QUOTE]
Well if youre looking for an anwser from me, I honestly couldnt tell you... I dont model.
I'm putting ASSMod into my gamemode, where would the folder go? under content or entities? What folder would it go under.
It's an addon, so you would just install it as an addon on your server/PC.
well, im making this gamemode for a friend that im going to email it to. and for the is respected function would it be
ply:IsRespected()
ply:HasLevel(ASS_LVL_RESPECTED)
okkkk, if i was planning on releasing the addon to the public, is there anyway i can incorporate the ASSMod with the gamemode. Or would I have to tell them to put ASSMod into their addons?
Well does it work With AND Without? or does it Require ASSmod? If it REQUIRES it... then just state that and it will tell others that they need to get it for it to work.
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