I'm working on making .ddproj to be open-able from just double-clicking it :D! Expect it to be done by later today!
[QUOTE=Map in a box;22173822]I'm working on making .ddproj to be open-able from just double-clicking it :D! Expect it to be done by later today![/QUOTE]
You just right click and go to Open With... and click navigate to the DermaDesigner executable and check Always open this file type with this program, or whatever it is, then open it.
Won't work, but I decided not to do it because what you said is true: If the person moved the exe, it would be pointless.
[QUOTE=yakahughes;22174029]You just right click and go to Open With... and click navigate to the DermaDesigner executable and check Always open this file type with this program, or whatever it is, then open it.[/QUOTE]
He probably means that all .ddproj files are automatically associated with DD without the hassle
[QUOTE=Szgan;22158923][url]http://en.wikipedia.org/wiki/Cocoa_Sharp[/url] :3 so it has use ^^
besides, less OS dependencies, the better :D[/QUOTE]
I ported it into Linux, as you can see from the screenshot. Cocoa# is for Mac OS X which Garrysmod will be available on soon but aside from that there is no use to adding Cocoa# for a Linux build
I'm getting an error, when i'm running a file-type that i associated with DermaDesigner:
[img]http://svendbenno.dk/stuff/DermaDesignerError.png[/img].
DermaDesigner is stored in my "C:\Program Files (x86)\DermaDesigner" folder.
I'm running Windows 7 64-bit.
you sure you extracted the entire archive?
yep. The file /resources/logo_256.png exists btw. :-)
odd :/
and it only pops up when you open the program by a opening a ddproj file?
I might be completely wrong, but from where are you opening them? Could you try open it next to the exe?
[QUOTE=commander204;22179022]I might be completely wrong, but from where are you opening them? Could you try open it next to the exe?[/QUOTE]
It tried this and it opened the file without errors, but there's no content. It works fine when i open files with file->open
I was thinking if the editor opens the images relative to the file it loads it would error that way.
[QUOTE=commander204;22179256]I was thinking if the editor opens the images relative to the file it loads it would error that way.[/QUOTE]
That is a smart observation, I hadn't thought of that. It happens when you open a file with it, but only a .ddproj file. The file has no content because opening a file with a program is like giving it arguments on the command line, for which DD has no support, but will in the next version.
[QUOTE=c-unit;22166220]What the hell? I thought by grid, you mean't you were gonna make it so there is a grid ONTOP of the DFrame...[/QUOTE]
Yea, I thought of this aswell;
You could make an option for adding a grid to the Derma Frame, so you could easily place your button correctly. Maybe like 5x5 mm?
[QUOTE=Busymonkey;22181699]Yea, I thought of this aswell;
You could make an option for adding a grid to the Derma Frame, so you could easily place your button correctly. Maybe like 5x5 mm?[/QUOTE]
It sure would make button placing easier, more precise and even.
grid is allready in :) get the latest version :D
They know the grid is in but they're complaining that the grid draws behind the derma panels, not on top of them. They still snap to it but you just can't see it if it's behind another panel.
Not complaining :colbert:
Updated:[list][*]fixed bug in lua generation for DComboBox
[*]fixed bug in lua generation for DNumPad
[*]fixed bug in lua generation for DPanel
[*]allowed for sizing and positioning relative to screen size
[*]added Unparent Panel to tools menu
[*]arrow keys now snap to grid unless the tab key is held down
[*]drag and drop a .ddproj file onto DD.exe to open it (when the .ddproj is in the same folder)[/list]
[QUOTE=yakahughes;22184203]Updated:[list]
[*]drag and drop a .ddproj file onto DD.exe to open it (when the .ddproj is in the same folder)[/list][/QUOTE]
i'm gonna look at that to get it working properly when i get home xD
EDIT: can't seem to find it :< not used to debugging other peoples code (no offense xD i am usually surrounded by people who can't even do MessageBox.show("lol"); >_> so i usually look at my own code :p)
[url=http://www.mediafire.com/?xdidmg2gjdt]A example plugin, it is SpawnIcon. Yaka can put this into dermadesigner(w/o plugin).[/url]
The color from DLabels does not stay if you save then re-open.
Sucks that you cannot remove (unless I just haven't figured it out)
Otherwise it seems great so far.
DLabels are also missing Label:SetExpensiveShadow( size, Color( 255, 255, 255 255 ) )
[QUOTE=Aaron113;22220391]The color from DLabels does not stay if you save then re-open.
Sucks that you cannot remove (unless I just haven't figured it out)
Otherwise it seems great so far.[/QUOTE]
Hit the Delete key to delete a panel. I'll add the colour to the part that gets saved, thanks.
Thanks Blackops, will add.
Looks great so far looking forward to final release!
SVN isn't working.
[CODE]Checkout from http://code.google.com/p/dermadesignerb, revision HEAD, Fully recursive, Externals included
Server sent unexpected return value (405 Method Not Allowed) in response to
OPTIONS request for 'http://code.google.com/p/dermadesignerb'[/CODE]
[QUOTE=Ninja_Duck;22235224]SVN isn't working.
[CODE]Checkout from http://code.google.com/p/dermadesignerb, revision HEAD, Fully recursive, Externals included
Server sent unexpected return value (405 Method Not Allowed) in response to
OPTIONS request for 'http://code.google.com/p/dermadesignerb'[/CODE][/QUOTE]
Works for me :/
[QUOTE=Ninja_Duck;22235224]SVN isn't working.
[CODE]Checkout from http://code.google.com/p/dermadesignerb, revision HEAD, Fully recursive, Externals included
Server sent unexpected return value (405 Method Not Allowed) in response to
OPTIONS request for 'http://code.google.com/p/dermadesignerb'[/CODE][/QUOTE]
You're not checking out correctly.
Use [url]http://dermadesignerb.googlecode.com/svn/trunk/[/url]
Sorry, you need to Log In to post a reply to this thread.