My rockets are invisible then i'm in multiplayer :(
Only two things I could think of. A nice 'touch fuse' effect that can link lots of
fireworks to one line you could have timed sequences or have them all at once like this.
[img]http://img360.imageshack.us/img360/706/timedallin1nz9.png[/img]
[QUOTE=SnakeFace]Only two things I could think of. A nice 'touch fuse' effect that can link lots of
fireworks to one line you could have timed sequences or have them all at once like this.
[img]http://img360.imageshack.us/img360/706/timedallin1nz9.png[/img][/QUOTE]
Can't you sort of do that with star fuses?
There is only one fuse, wick.
I think that maybe, have the bases stay there so we can respawn the same firework or launch it again.
[QUOTE=SystemBomber]I think that maybe, have the bases stay there so we can respawn the same firework or launch it again.[/QUOTE]
Agreed
But it also needs a save function :)
I have a little tip:
Bind yours keys like this:
[code]
bind i "ent_setname pyro_skyrocket1"
bind o "ent_setname pyro_skyrocket2"
bind p "ent_setname pyro_skyrocket3"
And then bind the 3 keys below to:
bind j "ent_fire pyro_skyrocket1 use"
bind k "ent_fire pyro_skyrocket2 use"
bind l "ent_fire pyro_skyrocket3 use"
[/code]
Now you can go to a rocket, put your crosshair on it, press either i o or p to be able to launch it with j k or l!
Or...
[code]
cind i "ent_setname pryo_skyrocket1"
And then:
bind j "ent_fire pyro_skyrocket1 use"
[/code]
Fire them all at once.
To fire them all at once you don't even need to bind anything, just type
[code]
ent_fire pyro_skyrocket use
[/code]
Am i the only one that lost the fuse and thruster settings with last SVN update now? :confused:
[QUOTE=Hydrar]Am i the only one that lost the fuse and thruster settings with last SVN update now? :confused:[/QUOTE]
Dunno but i get this:
Sodium used to be yellow but now it's white :(
iron is white too
and so is calcium :(
WICKED SICK! :D
Yeah, I play Unreal Tournament too much...
Which chemical (in real fireworks) produces a sparkling shimmery effect?
Foszor: Did you see my last post on page 7?
[QUOTE=mu ha ha]Dunno but i get this:
Sodium used to be yellow but now it's white :(
iron is white too
and so is calcium :([/QUOTE]
I did a little research and this is what I found:
Iron should be a gold color.
Sodium should be yellow.
Calcium should be orange.
[url]http://chemistry.about.com/library/weekly/aa062701a.htm[/url]
[url]http://en.wikipedia.org/wiki/Firework#Pyrotechnic_compounds[/url]
This link also has the different types of shells. A salute shell should be added.(A bright flash and a big bang)
In complete opposition of my last post...
Everything is fine... right up until the firework explodes; it doesn't generate an effect... :(
Hey join my server Only to pyroteknix no building thanks
80.197.134.155:27015
[QUOTE=MrFUBAR]In complete opposition of my last post...
Everything is fine... right up until the firework explodes; it doesn't generate an effect... :([/QUOTE]
You need to apply the effect to a star. I think the button is in the left most button under where you parent the stars.
Server up again fixed some lag stuff
Maybe you could put stuff like "lithium(red)" so that we know what colour it's going to be.
[QUOTE=lilfamous]Add wire please!!![/QUOTE]
PISS OFF! not everyone can use wire,ffs.
Guys i maked a video about it. It sucks but people want to see how it works
[url]http://www.youtube.com/watch?v=e8zKLLQwsRE[/url]
[b]Edit:[/b]
[QUOTE=Nuggi man]Guys i maked a video about it. It sucks but people want to see how it works
[url]http://www.youtube.com/watch?v=e8zKLLQwsRE[/url][/QUOTE]
Remember to visit my server
Only pyroteknix no building thanks
80.197.134.155:27015
[QUOTE=SnakeFace]Only two things I could think of. A nice 'touch fuse' effect that can link lots of
fireworks to one line you could have timed sequences or have them all at once like this.
[img]http://img360.imageshack.us/img360/706/timedallin1nz9.png[/img][/QUOTE]
Yes, like I mentioned, there will be different ways to ignite the rockets, one of the includes a remote that can launch multiple rockets at the same time.
[QUOTE=SystemBomber]I think that maybe, have the bases stay there so we can respawn the same firework or launch it again.[/QUOTE]
I had thought about this late last night, sounds like a good idea.
[QUOTE=Hydrar]Am i the only one that lost the fuse and thruster settings with last SVN update now? :confused:[/QUOTE]
[QUOTE=mu ha ha]Dunno but i get this:
Sodium used to be yellow but now it's white :(
iron is white too
and so is calcium :([/QUOTE]
I'll look into both these issues.
[QUOTE=wdth2]I did a little research and this is what I found:
Iron should be a gold color.
Sodium should be yellow.
Calcium should be orange.
[url]http://chemistry.about.com/library/weekly/aa062701a.htm[/url]
[url]http://en.wikipedia.org/wiki/Firework#Pyrotechnic_compounds[/url]
This link also has the different types of shells. A salute shell should be added.(A bright flash and a big bang)[/QUOTE]
I've been using [url]http://en.wikipedia.org/wiki/Firework[/url] as a reference.
[QUOTE=wheesnah1234][url]http://tortoisesvn.net/downloads[/url] :D[/QUOTE]
Doesn't work for me :(
None of the downloads will start It just stays a that screen
You have to make a folder called 'pyroteknix' in your addons folder and then right click on that folder, select SVN checkout and then copy pasta the svn code.
[b]Edit:[/b]
[QUOTE=da_jester]PISS OFF! not everyone can use wire,ffs.[/QUOTE]
Quit flaming, it's no good :)
LOL! I have no fucking clue how to work this! it looks so cool but i can't use it..
[QUOTE=da_jester]PISS OFF! not everyone can use wire,ffs.[/QUOTE]
Why not add the feature for people that CAN USE WIRE?
Not like it's going to be WIRE-ONLY, JEEZ.
Yeah, I think wire for this is a must. Just imagine the automated light shows you can make with it!
Hey Fozor, I don't have the little lines and arrows connecting the stars in my editor...do I have to add these? Also, please fix the bug in the next svn release that makes the rockets invisible in multiplayer. Thankyou.
[QUOTE=robowurmz]Hey Fozor, I don't have the little lines and arrows connecting the stars in my editor...do I have to add these? Also, please fix the bug in the next svn release that makes the rockets invisible in multiplayer. Thankyou.[/QUOTE]
About the 'lines':
You simply right click at a star and then on another.
Someone else explain a little more, i can't explain in a way that anyone would understand :lol:
[QUOTE=Hydrar]Am i the only one that lost the fuse and thruster settings with last SVN update now? :confused:[/QUOTE]
Never mind that, rebooted my server another time and it worked again for some reason :S
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