• Warmelons: Outfit battleships with turrets, or form armies of melons.
    889 replies, posted
Well i did, but sadly I need a new motherboard on it. :(
I had an idea, You should create vehicle factory to which you can upload plans (Dupes) of vehicles you've made compatible with warmelons and be able to build them with ease from there.
Finally, I found it again! That remake some person made SUCKS! It's way too complicated and there's too much crap in it. THIS is what Warmelons are about. Watermelons on crates shooting at each other.
[QUOTE=Hyperkultra]Finally, I found it again! That remake some person made SUCKS! It's way too complicated and there's too much crap in it. THIS is what Warmelons are about. Watermelons on crates shooting at each other.[/QUOTE] Considering that you can do the exact same thing in WarMelons:RTS you are likely just retarded. Until MegaJohnny releases his next update there's pretty much no reason not to play the the RTS version (and even then who knows). If you don't like the "complicated stuff" don't use it. If you want to just have melons fight each other without bases, without money, it's like two server variables. You've then got superweapons, waypoints, better selections, control groups, and there's way more melon types to choose from. Best part yet, it's all optional. I'm guessing you're like twelve or something so I'll forgive you.
[QUOTE=Lap]Considering that you can do the exact same thing in WarMelons:RTS you are likely just retarded. Until MegaJohnny releases his next update there's pretty much no reason not to play the the RTS version (and even then who knows). If you don't like the "complicated stuff" don't use it. If you want to just have melons fight each other without bases, without money, it's like two server variables. You've then got superweapons, waypoints, better selections, control groups, and there's way more melon types to choose from. Best part yet, it's all optional. I'm guessing you're like twelve or something so I'll forgive you.[/QUOTE] I believe he complimented you. He clearly said that he had now found the right remake, that weren't cluttered with shit. Oh wait, I fail. Sorry :v:
[QUOTE=Lap]Considering that you can do the exact same thing in WarMelons:RTS you are likely just retarded. Until MegaJohnny releases his next update there's pretty much no reason not to play the the RTS version (and even then who knows). If you don't like the "complicated stuff" don't use it. If you want to just have melons fight each other without bases, without money, it's like two server variables. You've then got superweapons, waypoints, better selections, control groups, and there's way more melon types to choose from. Best part yet, it's all optional. I'm guessing you're like twelve or something so I'll forgive you.[/QUOTE] Normally I'd agree with you wholeheartedly, but frankly, it all seems extraneous to me, and it clutters up the interface too much as well. I'll try it again, but I'm not holding out too much hope for it. Enlighten me. What are the names of the server variables, and what should they be set to for layman to use? And YES I looked for the manuel, both in the internet and in the files, neither existed.
[QUOTE=Hyperkultra]Normally I'd agree with you wholeheartedly, but frankly, it all seems extraneous to me, and it clutters up the interface too much as well. I'll try it again, but I'm not holding out too much hope for it. Enlighten me. What are the names of the server variables, and what should they be set to for layman to use? And YES I looked for the manuel, both in the internet and in the files, neither existed.[/QUOTE] I'll PM them to you so I don't clog up MegaJohnny's thread too much. However, before there was three (in the admin help section of manual), now there's one to make it much easier.
Ok, im probably being an idiot and doing something really obvious wrong but i really cant seem to get the barracks working, i've tried doing it OPs way but still no luck, this is what i do: spawn a barracks select it. go to barracks control select a load of melons (literally hundreds, no armour recharge sound, nothing) then give the barracks an order, but it doesn't work, what am I doing wrong?
Errrrr...no idea. But I do have an idea that will help you get on the good side of the smartness system, fix your spelling and grammar. [code]Im is I'm, and capitalized ALWAYS,[/code] [code]cant is can't[/code]
Nice, what folder do I put this in?
[QUOTE=skidro]Nice, what folder do I put this in?[/QUOTE] Addons folder is where you put it.
this is awesome and people should be inspired by such breakthroughs, great work!- thanks face hugger.
This one is outdated, go to [url]http://www.facepunch.com/showthread.php?t=584507[/url] for newest version guys... (this is for future reference)
This mod is best, fucking lap is a douchbag who just COPIED megas code then added some teams. This one is for the win, plus ive privite tested current version today its AMAZING. Contruction kit melons for the win
[QUOTE=Hitman5005;13891649]This mod is best, fucking lap is a douchbag who just COPIED megas code then added some teams. This one is for the win, plus ive privite tested current version today its AMAZING. Contruction kit melons for the win[/QUOTE] MegaJohnny's code is less than 10% of WM:RTS, which I got permission to use. WM:RTS is currently one of the most complex creations in all of GMOD. There is currently not a single thing better in the last release of WarMelons compared to the WM:RTS gamemode.
You fucking twat how would you know if yours is better or not, ive played your mod and all you did was copy his code then change some shit to make your self feal good inside, I have played newest version which is not public yet and it is 5x better then yours.
[QUOTE=Hitman5005;13906640]You fucking twat how would you know if yours is better or not, ive played your mod and all you did was copy his code then change some shit to make your self feal good inside, I have played newest version which is not public yet and it is 5x better then yours.[/QUOTE] Ah immediate swearing. You sure ran out of points to make real fast. I know mine is better than the latest release because he [b]released[/b] his release candidate months ago. Hence why I said "release". I did not claim to be better than something that I have not tried. Try not to pretend you know anything about either code set since you obviously don't. I respect MegaJohnny (not to whatever fan boy level your at), and I look forward to seeing how he grows his creation.
Okay code stealer. IF you respect him why would you say MINE is better then his and say your is best thing for gmod.
It's a pretty simple concept. I'll try and make it as easy as possible for you. You have product A, which we'll say is a wheel. Someone comes along and says "Hey this wheel thing is a good idea, but I can make it better." That person then spends hundreds of hours redesigning it, fixing flaws, making new features, and adding new technology. This new wheel is essentially guaranteed to be better because of the extra time put in it alone, not to mention anything else. You can respect an author without them having the best product in the World. I respect the ingenuity of Thomas Edison, but I'm not going to buy any outdated light bulbs from his time. You done flaming yet?
Yo Lap! hitman If you actually played on the official servers, Lap and his crew have been making some serious additions to MegaJohnnys codes and even rewrote most of them. Before you flame lap for his amazing work, why dont you try visiting the server and see all who love this gamemode. And by the way Lap, I lost the link to your forums... Can you PM it to me?
I have played and all i saw was stolen code and some additions to megas. OH NEW TEAMS THATS AMAZING
Also i forgot to add and im too lazy to edit, lap your a fucker for fucking stealing megas fucking code you fucking dumbass, i do know how to code you shit head im in a school for it unlike you fatass 4channer who lives in the basement of your mom's okay? SO fuck you. [highlight](User was banned for this post ("Flaming" - postal))[/highlight]
This should be revived..
What the hell happened to this mod ?
I dont think it's still being developed, Correct me if im wrong. Also the Barracks range doesnt work for me. D:
Anything new for the month of June?
[QUOTE=Nishliau;15358261]Anything new for the month of June?[/QUOTE] Indeed. Megajohnny hasn't forgotten about this, he just doesn't know what to add next.
[QUOTE=Beneathe;16681045]Indeed. Megajohnny hasn't forgotten about this, he just doesn't know what to add next.[/QUOTE] A working range for the barracks? Togglable ability to make fighters chase targets on their own?
I have been working with MegaJohnny on this. I've talked to him about some different types of melons. and what the current list has, is Building Kit Cannon Fighter Light Fighter Heavy Flechetter Laser Melon Medic Plasma Cannon Machinegunner (by me) Light Machinegunner (by me) Sniper (by me) (HELLZ YES) Shotgunner (by me) (replaces the normal flechetter) Target (by me) (this doesn't shoot ... it's a target :D) Buildings Barracks Jump pad Laser Turret Plasma Turret Melon Farm Cores Order Core Thruster Core I'm thinking about making a flamethrower melon. (for all you pyros out there(including me :D)) EDIT Oh and a plasma sheild melon :D I might do that and BTW I changed the max melons to 1000 (will most likely rape your computer up the ass if all 1000 collide ..... as in bump into each other(this number will most likely NOT stay :D))
Well these two have been up to work a lot lately, i know, i have played it.
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