• Fretta Gamemode Base: part 2
    508 replies, posted
[QUOTE=SteveUK;15863942]I think I'm going to redo the rounds so you can have round stages, an example of such a sequence of stages would be freeze time / build time / fight time / post-win time (when you can walk around after getting a result)[/QUOTE] As long as you can switch this behavior off, I agree with this.
I'd like to see the following Lua functions: player.Get/Set/Add/TakeAuxPower player.Enable/DisableInfiniteAuxPower player.IsSprinting player.IsWalking
[QUOTE=Yobdren;15867180][lua]GM.StageTime = 30 // This is the amount of time by default for each phase GM.RoundStages = { "Build", "Fight" }[/lua][/QUOTE] That is not how it will work [QUOTE=Dlaor-guy;15869772]As long as you can switch this behavior off, I agree with this.[/QUOTE] The default behaviour will use it anyway
[QUOTE=Yobdren;15871526]I'd like to see the following Lua functions: player.Get/Set/Add/TakeAuxPower player.Enable/DisableInfiniteAuxPower player.IsSprinting player.IsWalking[/QUOTE] you mean these? [url]http://wiki.garrysmod.com/?title=Player.Armor[/url] [url]http://wiki.garrysmod.com/?title=Player.SetArmor[/url]
[QUOTE=Carnag3;15875013]you mean these? [url]http://wiki.garrysmod.com/?title=Player.Armor[/url] [url]http://wiki.garrysmod.com/?title=Player.SetArmor[/url][/QUOTE] No, those are already in game.
Aux power is not Armor, Carnag.
[QUOTE=Yobdren;15871526]I'd like to see the following Lua functions: player.Get/Set/Add/TakeAuxPower player.Enable/DisableInfiniteAuxPower player.IsSprinting player.IsWalking[/QUOTE] I agree. I guess garry removed the aux power script or something, but it would be nice if it had a feature to be implemented. As for the sprinting/walking, would it be possible to use a player hook then get the velocity and compare it to the run or walk speed?
or maybe an easy way to make different 'energy bars', so we can make our own and have them be affected by whatever we want.
can anyone else not connect to the server?
Because it's full
[QUOTE=Yobdren;15879273]Because it's full[/QUOTE] no, it says server not found when i type in the ip adress in the OP
Try connecting via the server list.
Here's a screenshot of the Build Phase. I have yet to work on the Fight Phase. [img]http://filebox.me/files/cai0sr2mc_class.png[/img]
[QUOTE=Entoros;15876405]I agree. I guess garry removed the aux power script or something, but it would be nice if it had a feature to be implemented. As for the sprinting/walking, would it be possible to use a player hook then get the velocity and compare it to the run or walk speed?[/QUOTE] Because it's piss easy to make your own functions for auxilary power...? Plus it's much easier to modify.
Regardless, I'd like to see a player.IsSprinting
ply:KeyDown( IN_SPEED ) you can thank me later ;)
Because players that are holding still enjoy losing sprint.
ply:GetVelocity():Length() > 0
I'm almost ready to commit a beta of my latest gamemode. I need someone to make me some stylin' VTF's though. Here's a rough sketch of what i need. My art sort of sucks. If you can make an icon that better portrays the action written beneath the ones i made here then go ahead and use your design over mine. Persoally i think that my regen/psychokinesis ones need work. [IMG]http://i232.photobucket.com/albums/ee200/SechsCock/fsdfwefsf.png[/IMG] Try to keep the icons consistent and uniform if you make them. They should be 200x200 pixels each.
Yay, my main got unbanned :buddy: [QUOTE=Rambo_6;15899018]I'm almost ready to commit a beta of my latest gamemode. I need someone to make me some stylin' VTF's though. Here's a rough sketch of what i need. My art sort of sucks. If you can make an icon that better portrays the action written beneath the ones i made here then go ahead and use your design over mine. Persoally i think that my regen/psychokinesis ones need work. [IMG]http://i232.photobucket.com/albums/ee200/SechsCock/fsdfwefsf.png[/IMG] Try to keep the icons consistent and uniform if you make them. They should be 200x200 pixels each.[/QUOTE] Like this? [img]http://img188.imageshack.us/img188/3996/dudee.png[/img][img]http://img197.imageshack.us/img197/9678/screamy.png[/img][img]http://img40.imageshack.us/img40/4043/mindflay.png[/img][img]http://img188.imageshack.us/img188/4155/psychokinesis.png[/img]
Regeneration should be like a band aid or something.
Nice icons, but they lack consistency. Some have thicker areas than others, etc. The sizes should be somewhat similar. As for the regen icon, i think this would look nicer (it's a rough sketch but you get the idea) [IMG]http://i232.photobucket.com/albums/ee200/SechsCock/egnjn.png[/IMG] Anyhoo, here's how they would be used ingame. The blue squares are placeholders for the icons. [IMG]http://i232.photobucket.com/albums/ee200/SechsCock/ts_residue0000.jpg[/IMG]
I think FortwarsX is about done now. I only need to make a map for it and it's pretty much ready to release. Here are some random screenshots of the fight phase. (I forgot jpeg_quality 100, oh well... ) [img]http://img196.imageshack.us/img196/1397/fortwars0000layer5.png[/img] [img]http://img114.imageshack.us/img114/3345/fortwars0001layer4.png[/img] [img]http://img188.imageshack.us/img188/514/fortwars0002layer3.png[/img] [img]http://img114.imageshack.us/img114/6580/fortwars0003layer2.png[/img] Fun fact: combined, all my lua files have exactly 1080 lines of code :v:
Delete 56 of them. :v:
[QUOTE=Lexic;15921337]Delete 56 of them. :v:[/QUOTE] Why would I want to have 1024 lines of code?
[QUOTE=Dlaor;15922066]Why would I want to have 1024 lines of code?[/QUOTE] It's a power of two.
[QUOTE=Yobdren;15922109]It's a power of two.[/QUOTE] :iia:
The server's down, it crashed around 10 minutes ago and hasn't been back up.
[QUOTE=Ghost_Zero;15922241]The server's down, it crashed around 10 minutes ago and hasn't been back up.[/QUOTE] What was the last gamemode they were playing? Maybe it caused the crash.
[QUOTE=Dlaor;15922297]What was the last gamemode they were playing? Maybe it caused the crash.[/QUOTE] It was Bomb Tag, but it was most likely from 4-5 people micspamming stuff at the same time. And I was totally not part of those 5. (Seriously.) Edit: Stop rating me rainbows. :(
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