Workshop?
[editline]17th May 2016[/editline]
And I just had to be page king...
[b]Shitwall posting[/b]
I want to show you guys few stuff that i've been working lastly
Store System
[vid]https://dl.dropboxusercontent.com/s/stq9kxqhoww6v7o/2016-05-17_19-12-09.mp4?dl=0[/vid]
Job NPC System (I have not models for this installed yet :v)
[vid]https://dl.dropboxusercontent.com/s/lr14ivnijq3senr/2016-05-17_19-01-35.mp4?dl=0[/vid]
Building store
[vid]https://dl.dropboxusercontent.com/s/1v34ypnu0odta84/2016-05-17_18-55-42.mp4?dl=0[/vid]
Cloth store (I'm not ashamed about that reciclying >:( )
[vid]https://dl.dropboxusercontent.com/s/ppzl5nopio0hf7d/2016-05-17_18-48-59.mp4?dl=0[/vid]
Basic GPS System (Nothing compared at bobblehead one)
[vid]https://dl.dropboxusercontent.com/s/bkkrc2llswtunc8/2016-05-17_18-57-10.mp4?dl=0[/vid]
Keys
[vid]https://dl.dropboxusercontent.com/s/3d1ubb7l3fwlhlp/2016-05-17_19-11-13.mp4?dl=0[/vid]
[sp]Weapon hud it's just a placeholder until dimitri sends me a replacement for this[/sp]
This is just not my work only, I've been working with codeblue, dimitri and yuki
[b]I hope you liked what Monolith's turning into...[/b]
[i]Updated unwatchable videos[/i]
How old is the PC you recorded this on?
i got a gtx 970 last month, i don't know why sharex records at that speed, anyway, you can check fps in up corner
Use something like OBS or even nvidia experience to record in the future, this framerate is just about unwatchable.
[QUOTE=kulcris;50246893]Most geometrical math i have ever done in lua... :/
[t]http://images.akamai.steamusercontent.com/ugc/499148155512344257/5458C7C162829AC52FB6A764AF68129F450CA06D/[/t]
radar[/QUOTE]
Can you send me/post a rundown of how this is done?
[QUOTE=gonzalolog;50340459]i got a gtx 970 last month, i don't know why sharex records at that speed, anyway, you can check fps in up corner[/QUOTE]
I use sharex, and it's fine.
Maybe check this setting
[IMG]http://i.imgur.com/UGYLwyv.png[/IMG]
Already there, but it's okay, i've messed up before with one setting in ffmpeg section, now i've updated it and looks a bit better, anyway, i'll use gforce experience, please, let's not get offtopic :v
I just wanted to share my progress
Where is that confirmation sound from when you click on Checkout in your first video? It sounds super familiar, and I'm going to feel retarded when you tell me...
Bought these sounds from unity asset store, i think it's called Universal FX Sounds (Like 3000 sounds for 35$)
[QUOTE=Z0mb1n3;50339953]I finished the ladder tool.
Make any size ladder, anywhere. Right click to specify dismount spots!
Dismount spots with the same name as a ladder are parented to that ladder, so if the ladder is removed after a player is gone you don't have random dismount entities everywhere.[/QUOTE]
If it doesn't already, try and make it so the player's position is updated with the ladder so people can place the ladders on their creations
[QUOTE=Melted Bu11et;50341210]If it doesn't already, try and make it so the player's position is updated with the ladder so people can place the ladders on their creations[/QUOTE]
Well the tool variant won't let you do that, but the regular entity will.
[QUOTE=gonzalolog;50340435][b]Shitwall posting[/b]
I want to show you guys few stuff that i've been working lastly
Store System
[/QUOTE]
An Inventory System, which includes Slot for the Weapons? Thank god someone is finally making something like this.
And by my luck it will be in some private gamemode, which will never see the light of github :( damn i really need to write my own sometime, then throw it against the wall, since im stuck again.
[QUOTE=gonzalolog;50340435][b]Shitwall posting[/b]
[/QUOTE]
[t]http://puu.sh/oW7IW/4161acfae7.jpg[/t]
That is one tremendous key
[QUOTE=Hoffa1337;50342942][t]http://puu.sh/oW7IW/4161acfae7.jpg[/t]
That is one tremendous key[/QUOTE]
You know what they say about people with big keys
Almost done with my notebook style HUD. Constructive feedback welcome :D
[IMG]http://img.prntscr.com/img?url=http://i.imgur.com/Z6WGlZq.jpg[/IMG]
[QUOTE=Exploderguy;50343286]You know what they say about people with big keys[/QUOTE]
they have a big lock?
*fucking ninja'd*
[QUOTE=Fillipuster;50343889]HUD[/QUOTE]
Out of curiosity, why notebook themed?
[QUOTE=Fillipuster;50343889]Almost done with my notebook style HUD. Constructive feedback welcome :D
[IMG]http://img.prntscr.com/img?url=http://i.imgur.com/Z6WGlZq.jpg[/IMG][/QUOTE]
Not sure if anyone can give constructive feedback, there's just too many things wrong with it.
[QUOTE=Fillipuster;50343889]Almost done with my notebook style HUD. Constructive feedback welcome :D
[IMG]http://img.prntscr.com/img?url=http://i.imgur.com/Z6WGlZq.jpg[/IMG][/QUOTE]
I don't mean to be an asshole, but what's the point of using the top right corner of a notebooks paper on a hud?
And the text isn't even alinged with the line on the paper.
[QUOTE=Fillipuster;50343889]Almost done with my notebook style HUD. Constructive feedback welcome :D
[IMG]http://img.prntscr.com/img?url=http://i.imgur.com/Z6WGlZq.jpg[/IMG][/QUOTE]
I don't get why people are caught up on the fact that it's notebook paper when I've seen just-as-weird HUD concepts on this thread.
I'll take a stab at critiquing your work:
1. Color choice - deep green and blue aren't very pleasing together. Research color theory.
2. Font choice - Those fonts aren't very reminiscent of handwriting, which further makes the deep colors look odd. Had they looked handwritten in a highlighter or sharpie, perhaps you could have gotten away with it. Perhaps you could also use a stamp font. Typewriter fonts on a piece of notebook paper looks too out of place.
3. I don't think that your text necessarily has to fit within the lines, but it should still look logical. It doesn't look like it was just scribbled down nor does it look like it was attempted to put within the lines, leading to kind of an incomprehensible layout. Tied together with font and color choice, perhaps you can experiment with making it look realistic, or at least realistic within reason.
4. Try rotating the whole thing if you can. It looks unrealistically neatly attached to the screen at a perfect 90 degree angle.
[QUOTE=Fillipuster;50343889]Almost done with my notebook style HUD. Constructive feedback welcome :D
[IMG]http://img.prntscr.com/img?url=http://i.imgur.com/Z6WGlZq.jpg[/IMG][/QUOTE]
Do not create a notebook themed HUD. It's just ugly.
[QUOTE=code_thrax;50346696]Do not create a notebook themed HUD. It's just ugly.[/QUOTE]
but... what about notebookRP?
Currently about 10% through the process of downloading all of the addons on the workshop...
Saved over 200MB of lua so far.
I suspect that one of my many mistakes was including server content. Why did I include server content? I'm going to go purge all the server content from the database now...
[B]UPDATE: [/B]Well, there's 6000 less giant balls of shit to download.
[QUOTE=MadParakeet;50348496]Currently about 10% through the process of downloading all of the addons on the workshop...
Saved over 200MB of lua so far.
I suspect that one of my many mistakes was including server content. Why did I include server content? I'm going to go purge all the server content from the database now...
[B]UPDATE: [/B]Well, there's 6000 less giant balls of shit to download.[/QUOTE]
[I][B]Why[/B][/I], Is my only question to you
[QUOTE=MadParakeet;50348496]Currently about 10% through the process of downloading all of the addons on the workshop...
Saved over 200MB of lua so far.
I suspect that one of my many mistakes was including server content. Why did I include server content? I'm going to go purge all the server content from the database now...
[B]UPDATE: [/B]Well, there's 6000 less giant balls of shit to download.[/QUOTE]
Let us know the folder size when you're done
[QUOTE=BigBadWilly;50348567][I][B]Why[/B][/I], Is my only question to you[/QUOTE]
so it doesn't take so fucking long to join a DarkRP server
[QUOTE=Exploderguy;50348587]so it doesn't take so fucking long to join a DarkRP server[/QUOTE]
cl_downloadfilter mapsonly
[QUOTE=Kevlon;50348611]cl_downloadfilter mapsonly[/QUOTE]
But.. Errors and bad FPS
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