• Fishing Mod
    335 replies, posted
[QUOTE=CapsAdmin;20235640]Fishing mod is a sandbox addon, not a gamemode! With the fishing mod you can do the following main things: - Catch fish - Store fish - Level up - Buy bait You can catch fish using various bait and and fish at different depths and you can only catch this and that when you reach certain levels. The table structure for catch look like this: [lua] fishingmod.AddCatch{ friendly = "Junk", --Friendly name type = "prop_physics", --The entity type models = { --Models "models/props_junk/Shoe001a.mdl", "models/props_junk/garbage_coffeemug001a.mdl", "models/props_junk/garbage_coffeemug001a_chunk01.mdl", "models/props_junk/garbage_glassbottle001a.mdl", "models/props_junk/garbage_glassbottle001a_chunk01.mdl", "models/props_junk/garbage_glassbottle003a.mdl", "models/props_junk/garbage_metalcan001a.mdl", "models/props_junk/garbage_milkcarton001a.mdl", "models/props_junk/garbage_metalcan002a.mdl", "models/props_junk/garbage_milkcarton001a.mdl", "models/props_junk/garbage_milkcarton002a.mdl", "models/props_junk/garbage_newspaper001a.mdl", "models/props_junk/garbage_plasticbottle001a.mdl", "models/props_junk/garbage_plasticbottle002a.mdl", "models/props_junk/garbage_plasticbottle003a.mdl", "models/props_junk/garbage_takeoutcarton001a.mdl", "models/props_junk/GlassBottle01a.mdl", "models/props_junk/glassbottle01a_chunk01a.mdl", "models/props_junk/glassjug01.mdl", "models/props_junk/glassjug01_chunk02.mdl", "models/props_junk/PopCan01a.mdl", "models/props_junk/PropaneCanister001a.mdl", "models/props_junk/propane_tank001a.mdl", }, size = 10, --Size relative to its bounding radius (this means if you make all catch this size, they will all be the same size no matter how big they normally are) rareness = 2000, --The rareness of the catch. The higher it is, the lower the changes are that you might catch it. yank = 1000, --Yank power of the bobber force = 2000, -- Weld force mindepth = 0, -- Minimum depth it can be caught at maxdepth = 20000, -- Maximum depth it can be caught at expgain = 20, -- How much experience you'll get for catching this levelrequired = 0, --The minimum level required for catching this remove_on_release = true, --Remove it if it hits the water } [/lua] If you come up with a catch, I'll review it and add it to the svn. To access the menu, press B while using the fishing rod. To release bait, press e To release catch, press r To reel faster, hold shift To reel slower, hold alt To get the rod, spawn it in the weapons tab. To get the shelf, spawn it in the entities tab. [img]http://dl.dropbox.com/u/244444/pictures/fishingmod/1.jpg[/img] [img]http://dl.dropbox.com/u/244444/pictures/fishingmod/2.jpg[/img] [img]http://dl.dropbox.com/u/244444/pictures/fishingmod/3.jpg[/img] [img]http://dl.dropbox.com/u/244444/pictures/fishingmod/4.jpg[/img] [media]http://www.youtube.com/watch?v=0BkFgotkTnM[/media] (old video) [b]SVN Link[/b] [highlight][noparse]http://fishingmod.googlecode.com/svn/trunk/[/noparse][/highlight][/QUOTE] Your question about new catch... Maybe a crab... and a squid
Please dont let this addon die... 90% of the players on my server join just to fish!
I haven't played fishing mod in a while but we do have it on our server. And there's pretty much always someone fishing. I want to remake the whole mod to be more efficient and flexible, so I can then make a better/more interesting level-up system. Instead of that stupid and buggy shelf I'd make an inventory instead. I also want scripted bait, and things like being able to use catch as bait. the mod could be so much better. I see the current version as a prototype. I know what players want now and how I'd want to really make it. I have written a lot for fishing mod 2 in code, but I'm just trying to find motivation to finish it. (I haven't bothered with that many computer related projects because of work and other things)
Wow fast reply that I wasnt expecting. But its awesome your still working on it.
[QUOTE=CapsAdmin;27066132]I haven't played fishing mod in a while but we do have it on our server. And there's pretty much always someone fishing. I want to remake the whole mod to be more efficient and flexible, so I can then make a better/more interesting level-up system. Instead of that stupid and buggy shelf I'd make an inventory instead. I also want scripted bait, and things like being able to use catch as bait. the mod could be so much better. I see the current version as a prototype. I know what players want now and how I'd want to really make it. I have written a lot for fishing mod 2 in code, but I'm just trying to find motivation to finish it. (I haven't bothered with that many computer related projects because of work and other things)[/QUOTE] I went on your server yesterday, and the whole time everyone was just chat spamming for the 2 hours I was on there, also why do I only get like 40 fps on your server...
[QUOTE=theVendetta;27091111]I went on your server yesterday, and the whole time everyone was just chat spamming for the 2 hours I was on there, also why do I only get like 40 fps on your server...[/QUOTE] there's those stupid christmas lights. I've disabled them (christmas_lights 0) but I should remove them anyway since they drain a lot of fps in the lobby and everywhere else too, plus it's not christmas anymore idk what chatspam is anymore though lol sometimes it starts a chain reaction because of chatsounds (lol lol lol lol oh oh lol hm lol !!)
Well you have been updating the SVN...
[QUOTE=The Kitteh;27263281]Well you have been updating the SVN...[/QUOTE] bug fixes not features
Is this tested to work on multiplayer servers? Does the stuff you catch remove itself, or how does it otherwise disappear?
That's really cool, great job.
[QUOTE=infinitywrai;27273862]Is this tested to work on multiplayer servers? Does the stuff you catch remove itself, or how does it otherwise disappear?[/QUOTE] [QUOTE=The Kitteh;27065983]Please dont let this addon die... 90% of the players on my server join just to fish![/QUOTE] So yeah it works on multiplayer. The stuff you catch stays until you sell it.
Going to find a good map now and upload it to my server.
Very goood !
Alright its up on my server Server ip: 69.90.34.73:27016 ^^
.
.
.
I've got my server running with this. [url=steam://connect/138.217.152.163:27015]Click this to join it.[/url]
Oh, i liked this mod a year ago, one of my favourites! Great that you are still working on it, im sure your LUA coding skills are improved a fuck-ton!
Okay...; 1 week, I hope I'm not too late... This addon do not work in (lan)multiplayer... I can't purchase any bait -_-
After the last update, you can't catch anything. No error, you just dip your bait down the water and nothing catches on. Please fix it, my players is getting mad. :I
[QUOTE=BummieHEad;27957055]After the last update, you can't catch anything. No error, you just dip your bait down the water and nothing catches on. Please fix it, my players is getting mad. :I[/QUOTE] Small bump for truth. Hope this gets fixed soon.
It works now guys, just tested in my server, this mod is back.
Yes! I fucking love this mod! I really wish it gets worked on more!
[QUOTE=CapsAdmin;20235640]Fishing mod is a sandbox addon, not a gamemode! With the fishing mod you can do the following main things: - Catch fish - Store fish - Level up - Buy bait You can catch fish using various bait and and fish at different depths and you can only catch this and that when you reach certain levels. The table structure for catch look like this: [lua] fishingmod.AddCatch{ friendly = "Junk", --Friendly name type = "prop_physics", --The entity type models = { --Models "models/props_junk/Shoe001a.mdl", "models/props_junk/garbage_coffeemug001a.mdl", "models/props_junk/garbage_coffeemug001a_chunk01.mdl", "models/props_junk/garbage_glassbottle001a.mdl", "models/props_junk/garbage_glassbottle001a_chunk01.mdl", "models/props_junk/garbage_glassbottle003a.mdl", "models/props_junk/garbage_metalcan001a.mdl", "models/props_junk/garbage_milkcarton001a.mdl", "models/props_junk/garbage_metalcan002a.mdl", "models/props_junk/garbage_milkcarton001a.mdl", "models/props_junk/garbage_milkcarton002a.mdl", "models/props_junk/garbage_newspaper001a.mdl", "models/props_junk/garbage_plasticbottle001a.mdl", "models/props_junk/garbage_plasticbottle002a.mdl", "models/props_junk/garbage_plasticbottle003a.mdl", "models/props_junk/garbage_takeoutcarton001a.mdl", "models/props_junk/GlassBottle01a.mdl", "models/props_junk/glassbottle01a_chunk01a.mdl", "models/props_junk/glassjug01.mdl", "models/props_junk/glassjug01_chunk02.mdl", "models/props_junk/PopCan01a.mdl", "models/props_junk/PropaneCanister001a.mdl", "models/props_junk/propane_tank001a.mdl", }, size = 10, --Size relative to its bounding radius (this means if you make all catch this size, they will all be the same size no matter how big they normally are) rareness = 2000, --The rareness of the catch. The higher it is, the lower the changes are that you might catch it. yank = 1000, --Yank power of the bobber force = 2000, -- Weld force mindepth = 0, -- Minimum depth it can be caught at maxdepth = 20000, -- Maximum depth it can be caught at expgain = 20, -- How much experience you'll get for catching this levelrequired = 0, --The minimum level required for catching this remove_on_release = true, --Remove it if it hits the water } [/lua] If you come up with a catch, I'll review it and add it to the svn. To access the menu, press B while using the fishing rod. To release bait, press e To release catch, press r To reel faster, hold shift To reel slower, hold alt To get the rod, spawn it in the weapons tab. To get the shelf, spawn it in the entities tab. [img_thumb]http://dl.dropbox.com/u/244444/pictures/fishingmod/1.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/244444/pictures/fishingmod/2.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/244444/pictures/fishingmod/3.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/244444/pictures/fishingmod/4.jpg[/img_thumb] [media]http://www.youtube.com/watch?v=0BkFgotkTnM[/media] (old video) [b]SVN Link[/b] [highlight][noparse]http://fishingmod.googlecode.com/svn/trunk/[/noparse][/highlight][/QUOTE] this doesnt work with me some lua error :/
[QUOTE=beanbag500;29277294]this doesnt work with me some lua error :/[/QUOTE] okay
yea, it would help if you'd post the error
Downloaded the latest SVN just yesterday, and I'm not able to buy any bait. No lua errors show in console, other than a couple missing commands like cl_decline_first_notification and use_action_slot_item (Possibly due to keypresses?)
[QUOTE=lNloruzenchi;30339606]Downloaded the latest SVN just yesterday, and I'm not able to buy any bait. No lua errors show in console, other than a couple missing commands like cl_decline_first_notification and use_action_slot_item (Possibly due to keypresses?)[/QUOTE] Um... did you level up at all first? -_-?
This Addon is Complete Awesomness! I agree with the other poster.. dont let this one die! It's so fun to fish on this RP Server: 74.63.54.46:27015 And those stupid birds! lol! There are a few model errors though...
Sorry, you need to Log In to post a reply to this thread.