• A Final Plea for a more Robust & Intelligent Server List
    161 replies, posted
It's great that the current browser is so shitty right now that the gmod devs aren't even able to implement a "favorite" button. Robotboy told me he isn't able to. Garry is making enough money from Rust that he doesn't need to deal with Gmod. To be honest I'm suprised he even hired Willox rather than leaving Robotboy as the sole dev till he eventually left then we'd have no devs.
Can we at least get a search bar for the gamemode list?
[QUOTE=Kiro The Pro;50889022][DEL] Maybe a proper server list would give a new push to Garry's Mod, which means Garry would have t[/DEL] Maybe simply he just doesn't want to continue the development of Garry's Mod altogether?[/QUOTE] I'm not believing he vetoed anything besides CEF until I get a link.
[QUOTE=YourStalker;50889309]It's great that the current browser is so shitty right now that the gmod devs aren't even able to implement a "favorite" button. Robotboy told me he isn't able to. Garry is making enough money from Rust that he doesn't need to deal with Gmod. To be honest I'm suprised he even hired Willox rather than leaving Robotboy as the sole dev till he eventually left then we'd have no devs.[/QUOTE] thats motivating
[QUOTE=FPtje;50889439]I'm not believing he vetoed anything besides CEF until I get a link.[/QUOTE] Hmm, _Kilburn never explicitly said it, but he was [url=https://facepunch.com/showthread.php?t=1420341&p=45872746&viewfull=1#post45872746]working[/url] on a full Lua replacement, [url=https://facepunch.com/showthread.php?t=1422054&p=46001857&viewfull=1#post46001857]mentioned[/url] that Garry really doesn't want to go back to the legacy browser, and was never seen again.
[QUOTE=Ott;50889732]Hmm, _Kilburn never explicitly said it, but he was [url=https://facepunch.com/showthread.php?t=1420341&p=45872746&viewfull=1#post45872746]working[/url] on a full Lua replacement, [url=https://facepunch.com/showthread.php?t=1422054&p=46001857&viewfull=1#post46001857]mentioned[/url] that Garry really doesn't want to go back to the legacy browser, and was never seen again.[/QUOTE] The Big Server Men caught up to him, trying to restrict their unlimited power.
[QUOTE=Ott;50889732]Hmm, _Kilburn never explicitly said it, but he was [url=https://facepunch.com/showthread.php?t=1420341&p=45872746&viewfull=1#post45872746]working[/url] on a full Lua replacement, [url=https://facepunch.com/showthread.php?t=1422054&p=46001857&viewfull=1#post46001857]mentioned[/url] that Garry really doesn't want to go back to the legacy browser, and was never seen again.[/QUOTE] Alright. Let's look at the quote: [QUOTE=_Kilburn;46001857]Whoops sorry for the late reply, but Garry really doesn't want the legacy browser back and I wouldn't want to upset him by doing something he clearly isn't ok with. He believes restoring the legacy browser as the default one would confuse all the players who got GMod after the browser was changed, which is actually a fair point. That's probably a lot of players, and you can't make everyone happy.[/QUOTE] The point is clearly about reverting the legacy browser. Not about creating a new browser based on the ideas of the legacy browser. Surely he wouldn't be against [I]any[/I] server browser recode? And don't get me started on that reasoning. I'd happily argue with Garry that this argument is shit. Literally any visible change to GMod could be rejected with that argument, good or bad.
The server browser change and the removal of SV_Tags is what made me stop playing on servers altogether. I still use the legacy browser if I do decide to be masochistic and I sort by game mode names.
[QUOTE=FPtje;50888108]Why do we want to keep some form of categories? Is there a good reason not to drop the idea of categories altogether and go with one big list that sorts servers? The thing with a white list of categories is that people can create gamemodes that fit none of the categories. Even if people can suggest categories, it's a pain for gamemode developers with an original idea. Think of gmod tower, which is technically all four categories in the screenshot. Same with metastruct, which has both sandbox and RP. Also, there's one big tradeoff with these categories: a too generic category might have too many completely different gamemodes that are practically unrelated. A too specific category will have very few different gamemodes, practically giving one specific gamemode dominance. Both can be seen in the categories of the screenshot: the "competitive" category would hold shit ranging from melon racer, chimera hunt, barrel shoots hiding thing to all deathmatch gamemodes like css based, tf2 based to a gamemode where you shoot each other's anusses to win maximum points. On the other hand, the semi-serious category is basically the category of DarkRP and its renames. Even if you find a perfect set of categories that fairly divide the currently existing gamemodes, that shit changes over time. Gamemodes are created and released, others die out and the popularity of gamemodes can change drastically. A set of categories that would be perfect now cannot remain perfect forever, unless they heavily influence gamemode authors in their decision on what kind of gamemode they want to work on. Surely that is not desirable.[/QUOTE] I disagree, I think this preset category thing would work wonders if paired with seperation by gamemode. Lets say we seperate into generic categories, such as "Serious RP, Semi-serious RP, party, etc etc" with an "Other" category. Other would be great for those new gamemodes that dont fit into the mold. After selecting one of these categories, you are presented with a list of gamemodes and servers similar to that of which is already there. The only thing wrong with the current server browser is saturation. If you reduced the number of servers and gamemodes to say, 100 and 10, you wouldn't have the same problems as you would with 5000 and 100, as all the gamemodes are easy to see and they still have an arbitrary sorting based on popularity.
I just hope you can deal with the autism of people saying "no no no, it's not roleplay, it's CITY CITIZEN SIMULATOR! We need our own category!"
[QUOTE=Apickx;50922066]I just hope you can deal with the autism of people saying "no no no, it's not roleplay, it's CITY CITIZEN SIMULATOR! We need our own category!"[/QUOTE] one of the main purposes of categorizing gamemodes is to cleanup this clutter of shit-brained uber-specific renamed crops of darkrp into something a little more structured and streamlined, where each serverowner doesn't get their own custom category for their special snowflake rename of darkrp. if categories ever do end up getting implemented, there shouldn't be any leeway for such illegitimate claims to begin with, or else we essentially end up back to the point where we are today.
Sorry, you need to Log In to post a reply to this thread.