• [2017] GmodStore Garry's Mod Gamemode Competition
    445 replies, posted
[QUOTE=Zet0r;52407755]Jesus this is trippy. I might add a small delay on each wall so they move in kinda like a wave from the top left. [IMG]https://giant.gfycat.com/LargeIncompleteCrane.gif[/IMG][/QUOTE] instead of working on the gamemode, ive been watching this for the past 15 minutes
[QUOTE=Zet0r;52407755]Jesus this is trippy. I might add a small delay on each wall so they move in kinda like a wave from the top left. [IMG]https://giant.gfycat.com/LargeIncompleteCrane.gif[/IMG][/QUOTE] Wow. You could make it work like the Portal 2 panel animations, where it goes from one corner to the opposite and has a (quadratic?) speed.
Fuck it, I want to compete.
I'm entering... Will be solo mission just me. No team. PM tho if anyone wants to team
[video]https://youtu.be/GwwCJBLEvRo[/video] [editline]28th June 2017[/editline] How am I doing? Am I winning yet?
[QUOTE=raubana;52412533][video]https://youtu.be/GwwCJBLEvRo[/video] [editline]28th June 2017[/editline] How am I doing? Am I winning yet?[/QUOTE] Water fight!
What will the judging rubric be?
[QUOTE=bobbleheadbob;52413026]What will the judging rubric be?[/QUOTE] It's a secret from all of the competitors
[QUOTE=reginaldo;52415409]It's a secret from all of the competitors[/QUOTE] Fair enough. Also, progress. [video=youtube;3qckadCe9xI]http://www.youtube.com/watch?v=3qckadCe9xI[/video] Look familiar, anyone?
[QUOTE=bobbleheadbob;52415828]Fair enough. Also, progress. Look familiar, anyone?[/QUOTE] the items looks very floaty, looks really good though!
I would like to enter, I might be with a team but 100% sure right now
I want to host nearly all gamemodes shown here lol
[QUOTE=CRAZYMUFFIN;52417389]I want to host nearly all gamemodes shown here lol[/QUOTE] can't blame you XD
Some of the gamemodes on here look like they are going to be SOOOOOOOO fun to play. Also, new stuff: [video=youtube;7QQt0jcT-Rw]https://www.youtube.com/watch?v=7QQt0jcT-Rw&feature=youtu.be[/video] don't pay attention to the script error half way through i'm smart i promise EDIT: Forgot to mention that the generators, gas cans, and other various items/structures found throughout the map are randomly generated at the start based off of a .txt file of all of the possible different spawn points.
I'd like to enter. I'm working on my gamemode with [url=http://steamcommunity.com/id/bwaaaah/]this guy[/url].
Well.....for anyone wondering how my project is coming along (only started a day ago :/) im making excellent progress. [IMG]https://i.gyazo.com/071f022a33ed4b12bdc11dbee098920a.jpg[/IMG]
Looks like Mission Impossible: Hardcore Mode
[QUOTE=Minelayer;52433659]Looks like Mission Impossible: Hardcore Mode[/QUOTE] I'll donate for laser immunity.
Fantasticaneer from the Fantastic Game™ and I are working on a gamemode to submit. Not much to show just yet, but hopefully soon! The working title is Fash Bashers.
What is judging based on, like is based on gameplay, or code, or both, or more?
[QUOTE=0V3RR1D3;52435717]What is judging based on, like is based on gameplay, or code, or both, or more?[/QUOTE] Gameplay, presentation, errors. Without getting too much into it I would say just make sure your gamemode isn't gonna break when we test it. Trying to keep the rubric private this time to see how it affects everything.
Code quality?
[QUOTE=BadgerCode;52436702]Code quality?[/QUOTE] Assume you'll be lynched if it isn't good enough.
[QUOTE=BadgerCode;52436702]Code quality?[/QUOTE] You simply can't make a good gamemode with bad code quality. It's too large of a project.
[QUOTE=BadgerCode;52436702]Code quality?[/QUOTE] If you have a SetNWBool in a think hook I may personally drive to your house and beat you senseless. But other than that I don't want to be too hard on code quality. Do your best and I'm certain whatever you submit will be fine. Try to follow good coding habits but I promise I will not nitpick your code.
[QUOTE=Nookyava;52437172]If you have a SetNWBool in a think hook I may personally drive to your house and beat you senseless.[/QUOTE] um excuse me for a moment i have things to do
[QUOTE=Nookyava;52437172]If you have a SetNWBool in a think hook I may personally drive to your house and beat you senseless. But other than that I don't want to be too hard on code quality. Do your best and I'm certain whatever you submit will be fine. Try to follow good coding habits but I promise I will not nitpick your code.[/QUOTE] Does SetNWBool send a message even if it doesn't change the value?
When you ask your friend to test your gamemode [vid]https://i.gyazo.com/7a1dd7889ff575a267ed133932e0c55f.mp4[/vid]
[video=youtube;4B7ePxGC6Jg]http://www.youtube.com/watch?v=4B7ePxGC6Jg[/video] The pieces are starting to come together. Soon I'll have a [URL="https://www.youtube.com/watch?v=UvCri1tqIxQ"]minimum viable product[/URL]. Shown here is the process of importing materials, conveying them to the assemblers, and crafting them into more refined materials. The Copper Wires I output at the end are worth $3 a piece, while the ore I import costs $1 per unit.
[QUOTE=Noi;52442523]are you an expert now; who would do that anyway[/QUOTE] [code] hook.Add( "Think", "lolaids", function() for k, v in pairs( player.GetAll() ) do v:SetNWBool( "GiveMeAids", !v:SetNWBool( "GiveMeAids", false ) ) end end ) [/code]
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