• FEEDBACK REQUESTED: Looking for stylization tips over my Menus
    32 replies, posted
[QUOTE=Deathking15;52839215]Hmm, I'm not fully certain what that accomplishes. It's supposed to be a secondary title text. It's supposed to be one of the very first things your attention is drawn to, it's [I]supposed[/I] to be big and bold[/QUOTE] I'm not saying it's really out of place too big, I'm just saying it looks pretty cramped within its borders as opposed to the other text, maybe like 3/4ths of the current font size and bolded and it'd be perfect imo, it'd still do the job of being a secondary title and it'd look cleaner. It's your HUD in the end but just my thoughs.
[QUOTE=*Braindawg*;52839556]I'm not saying it's really out of place too big, I'm just saying it looks pretty cramped within its borders as opposed to the other text, maybe like 3/4ths of the current font size and bolded and it'd be perfect imo, it'd still do the job of being a secondary title and it'd look cleaner. It's your HUD in the end but just my thoughs.[/QUOTE] Hey don't worry about being too pushy with your suggestions, I like that. I agree with your observation, it does seem too big for the space it's in, so I may reduce the size. Problem is, for that text, I'm just using DermaLarge, which has a set size (unless I'm wrong, in which case, feel free to correct me). I tried using the same font that I've used for the rest of the menu with this title, but it doesn't seem to work so well. I'll play around and see what I can do. In the mean time, if anyone has some, I'm still looking for feedback. Does the border look good? What else can I do?
Update so far: I've continued work on the menu, this week has taken a lot longer due to homework stockpiling and the start of a new job, leaving me with a lot less free time to disperse among my many callings. I'm still using the free icons from the role selection menu, here they're being used to represent weapon type next to gun names. Need to find one for a flaregun and for pistols. [IMG]https://i.imgur.com/HxioxlS.png[/IMG] Of course, any and all critcisms welcome. On a side note, whats the best way I can go about sorting a table of information? Right now I have table.sort and am following example provided on the wiki, but it only sorts based off an integer variable and I'd like to sort based on 2 additional criteria. If anyone has some tips, it'd be appreciate. [CODE] --In this function, v is a local var for a table in a for loop (for k, v in pairs do loop) table.sort(v, function(a, b) return table.KeyFromValue(GAMEMODE.weaponTypes, a.type) > table.KeyFromValue(GAMEMODE.weaponTypes, b.type) end) --GAMEMODE.weaponTypes is an outside table I use to compare weapon types, I'd like to be able to sort based on weapon name within each type as well as where the type grouping is in the returned table [/CODE]
Sorry, you need to Log In to post a reply to this thread.