https://files.facepunch.com/forum/upload/114356/3e1bbfe5-dbd7-4e2f-896e-9ed8546fba43/Hunter - 1940, Ipswich.png
Been playing a bit of "A Very British Civil War" and quite liked the idea of doing some posing for it - all the guns I can find, however, are shiny as hell. If anyone's got any links to any decent WWII or interwar weapon packs - preferably ones that store Lee Enfields and the like - please do give 'em to me, I could always use them.
Mind if I ask what model pack you used for those weapons?
They are from "Arms of the old world" pack
Well the MG 34 is from the Red Orchestra 2 German faction pack,it is the only workshop item that has it. The MP40 and maybe,the Karabiner 98k(i am not sure) are from Moon´s COD WW2 weapons pack. I will leave the links in order.
https://steamcommunity.com/sharedfiles/filedetails/?id=540646303
https://steamcommunity.com/sharedfiles/filedetails/?id=1206358798
https://steamcommunity.com/sharedfiles/filedetails/?id=1402770260
Indeed, I've forgotten for the MP40 and I didn't remember what addon it was for the MG34 - but the Karabiner are from AOTOW .
AOTOW? What is that?
What models did you use for the sand?
https://files.facepunch.com/forum/upload/132587/8db93fdb-2f6b-449a-8280-097b29fc7b72/Power Armor in forest.jpg
my fav amor <3
Fallout test
https://files.facepunch.com/forum/upload/183687/da9a9894-4652-4bc8-a78c-84336088f2fd/a_fallout_seiren.jpg
Wanted to practice a bit, then decided to actually make a poster. But then got bored to shit with lighting, so here, shiny ground.
https://files.facepunch.com/forum/upload/107082/16628998-02b7-47a0-b528-b5d0de343659/poster.jpeg
When you guys are doing scenebuilds, do you just use multiple lamps to light a large scene with (like sunlight)? My lighting always feels incomplete or patchy when I try using multiple lamps, but one big lamp doesn't seem work either. I'd like to try a vista scene or something, but I feeling like I'm missing something in my technique.
Scene scale is a big limiting factor because of this issue. When it comes to larger scenes I tend to just have the projection box real big, but that sacrifices some shadow quality because of the higher FOVs
https://files.facepunch.com/forum/upload/58576/7a61b468-0388-4223-8aa6-f67b3a2a99c0/image.png
Did some 3d scan thingy when I was in Petra in jordan so now I got this real ancient temple
https://files.facepunch.com/forum/upload/280979/db0fc948-146f-447b-8ae1-eecc8844dacc/download (1).jpg
Just found out about diffusion
https://files.facepunch.com/forum/upload/300763/348f55d0-1c1a-4453-a169-a855cbe42c70/scanning! 2.png
https://files.facepunch.com/forum/upload/300763/6c1881fd-b42c-4913-8393-665123605f7c/Aftermath 1.png
up to you but you have more freedom in scenebuilding and can create your very own environment
Considering uploading the models in a pack?
They are one my workshop (https://steamcommunity.com/id/Nielsquake/myworkshopfiles/). I'll make them into a pack when I finish some more scans
Here's another scan
https://files.facepunch.com/forum/upload/280979/870e343f-ffaa-4964-8044-36c333631c17/phys_temple0001.jpg
https://files.facepunch.com/forum/upload/280979/8a15dcf4-1dcc-41c4-b375-d984f5aa2d20/phys_temple0000.jpg
was originally gonna make him shoot but for some reason the mp5 model didnt have a place where the casings could come out of
https://files.facepunch.com/forum/upload/133709/5a06b1f1-f483-47a5-8fe6-1eb1bff23d22/wl.png
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