• CityLife - The Way forward In Roleplay.
    272 replies, posted
[QUOTE=maurits150;18369064]That was expected.[/QUOTE] True dat'
[Quote]he told me it's dead[/Quote] [IMG]http://img23.imageshack.us/img23/2920/letitdie.gif[/IMG]
It's not dead, esalaka please don't go around saying stuff when you don't know the full story. This is not dead! I just working on this in free time
Looks interesting. But for the love of god, SPELL CHECK stuff that you put into the game. "Failure to [b]obay[/b]..." omfg...
[QUOTE=WhiteZeroX;18376474]Looks interesting. But for the love of god, SPELL CHECK stuff that you put into the game. "Failure to [b]obay[/b]..." omfg...[/QUOTE] For a moment I read that wrong and read "Failure to [b]ebay[/b]".
Lol [highlight](User was banned for this post ("Do not bump your own threads just to get them noticed." - Greeman))[/highlight]
Sorry for not telling you anything. This gamemode has been under secret development and has been going very well. I am not going to post what has been done till I release it but it will be finished with help from friends. I have around 6 months to finish this before I knuckle down for my gcses so I hope it will be finished before then.
[QUOTE=Infinity1995;19893061]Sorry for not telling you anything. This gamemode has been under secret development and has been going very well. I am not going to post what has been done till I release it but it will be finished with help from friends. I have around 6 months to finish this before I knuckle down for my gcses so I hope it will be finished before then.[/QUOTE] Well prove all us "haters" wrong by atleast one screenshot.
When I get home on Saturday I will
Sure.... [highlight](User was permabanned for this post ("Not learning" - Nori))[/highlight]
Now that was unexpected, now he's gonna blame me for the perm ban on steam
[QUOTE=Infinity1995;19911214]Now that was unexpected, now he's gonna blame me for the perm ban on steam[/QUOTE] FP* caps Anyway, looks pretty good, I might go on it sometime.
[quote=infinity1995;19911214]now that was unexpected, now he's gonna blame me for the perm ban on steam[/quote] whar dez screeniaz?!
[QUOTE=Infinity1995;19897000]When I get home on Saturday I will[/QUOTE] It's Saturday. Screens?
[QUOTE=Infinity1995;19911214]Now that was unexpected, now he's gonna blame me for the perm ban on steam[/QUOTE] Im not.
heh, un-permabanned. If you need mappers, I have figured out some ways to do realistic dmm faking. so if say a car hits a wall or a person shoots at somebody and misses (although it seems guns and such are irrelevant in your gamemode) then the wall will realistically have bricks and chunks fall off 'n stuff. May I also suggest implementing that item-mod (what was it called again?) that gives you inventory and allows you to carry around small contraptions without a physgun. I thought this could be useful in rp very much
[QUOTE=Av7xrocker97;19981490]heh, un-permabanned. If you need mappers, I have figured out some ways to do realistic dmm faking. so if say a car hits a wall or a person shoots at somebody and misses (although it seems guns and such are irrelevant in your gamemode) then the wall will realistically have bricks and chunks fall off 'n stuff. May I also suggest implementing that item-mod (what was it called again?) that gives you inventory and allows you to carry around small contraptions without a physgun. I thought this could be useful in rp very much[/QUOTE] Fake Dmm is a really bad idea in multiplayer unless it resets because it lags.
Fake dmm is ugly, laggy and boring
It's been quite a long time since saturday, I have absolutely lost [B]all[/B] faith in this project being completed. It may have been under way, but I doubt it's anywhere near good or even going in the right direction. I can tell all of this by your posts. I'm mental, rate me optimistic :D
There really is not much physically to show, but I have been extremely busy in life and it's very hard for me to find time to create a video
[QUOTE=Infinity1995;20003118]There really is not much physically to show, but I have been extremely busy in [B]city[/B]life and it's very hard for me to find time to create a video[/QUOTE] Take a picture then. Just one. And you said it was under secret developement, so something should have been done atleast. Also you promised us content last saturday, fail.
It Sounds rly nice, but i think it will be too complicated D:
I almost laughed my self to death over this project, but I decided not to because then I would die.
Oh god, secret development and whatnot. Have you actually made any progress? At least I want some proof of your claims :P I actually wish this would just die, because what we really need is one easily customisable RP gamemode that is not DarkRP. I hope CakeScript G3 will be just that... (Yes, I'm implying I want my own project to die, too. Which it practically is already.) ...Well, this is not that different from my way of developing. But at least I'm not saying I'm doing [I]SUPAR SEEKRIT[/I]development, I just commit code and post the logs on facepunch whenever I feel like coding Photon. :P That said, I think I should get back to coding, too. Sometime. In the future. Possibly.
[QUOTE=esalaka;20101456]Oh god, secret development and whatnot. Have you actually made any progress? At least I want some proof of your claims :P I actually wish this would just die, because what we really need is one easily customisable RP gamemode that is not DarkRP. I hope CakeScript G3 will be just that... (Yes, I'm implying I want my own project to die, too. Which it practically is already.) ...Well, this is not that different from my way of developing. But at least I'm not saying I'm doing [I]SUPAR SEEKRIT[/I]development, I just commit code and post the logs on facepunch whenever I feel like coding Photon. :P That said, I think I should get back to coding, too. Sometime. In the future. Possibly.[/QUOTE] For what I saw in the beta tests in G3 it's coming along nicely.
[QUOTE=Infinity1995;19893061]Sorry for not telling you anything. This gamemode has been under secret development and has been going very well. I am not going to post what has been done till I release...[/QUOTE] Officially labeling this as vaporware at this point, then. And I was pretty excited about this, too...
Way too steal a logo.
If this is supposed to be a big gamemode with all the complicated stuff you mentioned, maybe you should take some lessons first and start small, if you start big you're not going to learn anything. I learned that the hard way. Oh, and you WILL need help because there are people on this forum who know how to make peices of code shorter.
Just let this die, the OP is a backyard troll, a stupid one.
Ok, fair enough let this die. I'll start small and when I feel good enough I'll carry on.
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