• The Cloudscript Gnome of terror
    99 replies, posted
I faved that so I can mess with it any time. Pretty awesome really. I need to spawn a few of them on a dark map.
When you restart do they go away... god i would hate if you spawn one a few games ago it would still keeping coming back :C
It's not appearing in my Cloudscript entities folder.
[QUOTE=comet1337;24040769]its so scary its awesome. BTW: is there anyone who has NOT seen the "megasplode mode" ?[/QUOTE] wat. How do you trigger it? I've done just about everything I can with the damn thing, and I only get the hover up and implode thing.
someone make a video with all the stuff the gnome does.
I'm getting some strange error with my version of the gnome. When I set it on fire using the ignite tool, it starts floating up in the air but instead of getting the cool effects and "Oh shit!" and the like, I just get this message: [quote] [@!toybox_77_96:822] bad argument #1 to 'AddAngleVelocity' (Vector expected, got Angle)[/quote] It doesn't seem to be caused by any addons, as it happened when I tried cleaning up my copy of GMod as well. It's a shame because I'd like to see the full effects of this freaky little man.
It's because of the recent update. Gnome is not up to the new standards.
Ahh, okay. Thanks for letting me know. Hopefully the Friendly Gnome will be updated by its creator soon.
Dr Hax and the friendly gnome come back when deleted
Should cover the map with gnomes and put 1 terror gnome amongst them.
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