• Problems with GMod Update 75 or other recent updates? Post here.
    101 replies, posted
This is what my gmod 10 says when I first open it up. I didn't even go into a server. Sorry I couldn't put it in a text box, don't know how. Mounting hl2.. OK Mounting ep2.. OK Mounting tf.. OK Mounting cstrike.. OK Mounting dod.. OK Mounting episodic.. OK Mounting hl2mp.. OK Mounting portal.. OK Mounting lostcoast.. Disabled Mounting hl1.. Not Mounting hl1 (no access) No permission Mounting hl1mp.. Not Mounting hl1mp (no access) No permission Mounting zeno_clash.. Not Mounting zeno_clash (no access) No permission Error, bad server command sv_allow_voice_from_file 0 Parent cvar in server.dll not allowed (sk_apc_missile_damage) Garry's Mod client.dll Build #073 [Feb 8 2010 19:59:21] maxplayers set to 128 Steam config directory: c:\program files\steam\steamapps\deadlykid332\garrysmod\platform\config Convar r_rootlod has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins) Convar r_eyeglintlodpixels has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins) Convar r_skin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins) Convar mat_softwareskin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins) Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function Rotation Orient Relative to CP Didn't find particle function fade_and_kill Didn't find particle function spin Didn't find particle function random_radius Didn't find particle function random_rotation Didn't find particle function initialize_within_sphere Lua: error loading module 'sqlite' from file 'c:\program files\steam\steamapps\deadlykid332\garrysmod\garrysmod\lua\includes\modules\gm_sqlite.dll': The specified module could not be found. Lua: includes/modules/cookie.lua:2: attempt to index global 'sql' (a nil value) Lua: derma\derma_example.lua:48: attempt to call field 'RegisterTable' (a nil value) Lua: vgui/ContextBase.lua:79: attempt to call field 'Register' (a nil value) Lua: vgui/FingerPoser.lua:199: attempt to call field 'Register' (a nil value) Lua: vgui/FingerVar.lua:196: attempt to call field 'Register' (a nil value) Lua: vgui/ImageButton.lua:4: attempt to call field 'Register' (a nil value) Lua: vgui/ImageCheckBox.lua:76: attempt to call field 'Register' (a nil value) Lua: vgui/Material.lua:80: attempt to call field 'Register' (a nil value) Lua: vgui/MatSelect.lua:230: attempt to call field 'Register' (a nil value) Lua: vgui/PropSelect.lua:151: attempt to call field 'Register' (a nil value) Lua: vgui/SlideBar.lua:246: attempt to call field 'Register' (a nil value) Lua: vgui/ToolQuickSelect.lua:249: attempt to call field 'Register' (a nil value) Lua: vgui/ToolQuickSelect_Properties.lua:124: attempt to call field 'Register' (a nil value) Lua: vgui/vgui_panellist.lua:215: attempt to call field 'Register' (a nil value) Lua: vgui/DAlphaBar.lua:103: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: vgui/DColorCircle.lua:111: attempt to call field 'Register' (a nil value) Lua: vgui/DColorCube.lua:138: attempt to call field 'Register' (a nil value) Lua: vgui/DColoredBox.lua:49: attempt to call field 'Register' (a nil value) Lua: vgui/DColorMixer.lua:236: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: vgui/DHorizontalDivider.lua:36: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57: attempt to call field 'Register' (a nil value) Lua: derma\derma.lua:57:
Another update from Garrys Blog. [url]http://www.garry.tv/?p=1515[/url]
O.o Ooh a patch.
Fixed now for me, I just got a BSoD on gm_construct while blowing up 6 explosive barrels that have the neon material.
Oh looks like steam updated gmod again. It says it, -Fixed menu items sometimes not working after yesterday's update -Fixed gravity gun crash Ima go try it out. Rofl @ nightpanther Edit 10 minutes later: wire/client/toolscreen.lua:23: attempt to call upvalue '_ViewModelDrawn' (a nil value) Yup still got that error. Oh well, should get fixed soon anyhooo.
i got this when using the toolgun autorun/E2toolscreen.lua:123: attempt to call upvalue 'ViewModelDrawn' (a nil value) please help me!!!
You need to wait for the wiremod team to fix it. Great having vanilla GMod. :wink:
Yeah, thanks for laughing. Anyway, it is fixed and I made a cute wallpaper so lets party like its ninnyninny 9!
All I have are the annoying errors and the ugly text. I'm on a 64 bit, too.
I'm on a x64, will launch and see if I have problems on Vanilla GMod. Update: Got the different font. No other problems.
I've been avoiding gmod and using php. Anyone see a problem on this line? mysql_query("INSERT INTO `login` (`RIGHTS`, `USER`, `PASS`, `EMAIL`) VALUES ('1', " . $User . ", ".$Pass.", ".$Email.")");
All the files from the GCF somehow winded up in my garrysmod folder. And it happens every time I boot up the game.
I cant pick up any multiplayer servers, any suggestions?
update 74 is here!!!!!! please somebody say me if that fix the errors,i am lazy YOU HEAR THAT, UPDATE 74!!!!!!
Edit: Tool gun error still exist, but garry isnt going to fix it, instead he told the wiremod team how to fix it. As for my climate regulator problem, i'm an idiot, and was running in sandbox, not spacebuild..
Shouldn't they really test these things before releasing them? Lol, think of this as an easy way to get the [i]Bad Scripter[/i] achievement! The bad scripter being Garry.
Well the new update fucked up all my sweps and the tool issue thing. Along with using the mic for me.
Getting the latest wire SVN should fix it. I'm updating it as we speak. ...Well as I type i guess :/ Ill post again if it's fixed. The wiremod svn log mentioned the toolgun/lua/blah/aawdawdaw so im guessing they repaired it. [EDIT]: GARRY'S MOD IS FIXED. Just restart steam and get the latest gmod update, AND Update your wire SVN. If you don't have wire SVN you are a lazy bastard, so here [URL]http://www.wiremod.com/forum/wiremod-general-chat/6349-super-easy-wire-download.html[/URL] Super easy guys, come on. I got it this way and had no problems.
It seems Garry also changed how backgrounds are handled, that or the update overwrote my old background. I also noticed the Garry "G" is gone, anyone else getting that?
gm_construct is screwing with me. When moving around, even in noclip - it feels like im lagging. This is on singleplayer, with no props spawned, and seems to be the only map effected. Scratch that, its all maps.
I'm just going to re-create the toolgun VGUI function myself for my server, I can't be bothered updating Wiremod and pressuring all of my regulars to do the same just so we don't get spammed.
[QUOTE=Skyfire12;20130027]Getting the latest wire SVN should fix it. I'm updating it as we speak. ...Well as I type i guess :/ Ill post again if it's fixed. The wiremod svn log mentioned the toolgun/lua/blah/aawdawdaw so im guessing they repaired it. [EDIT]: GARRY'S MOD IS FIXED. Just restart steam and get the latest gmod update, AND Update your wire SVN. If you don't have wire SVN you are a lazy bastard, so here [URL]http://www.wiremod.com/forum/wiremod-general-chat/6349-super-easy-wire-download.html[/URL] Super easy guys, come on. I got it this way and had no problems.[/QUOTE] The way I fixed mine was updating wire, but I had to completely uninstall wire, shut down steam, re-export after updating, then restarting steam. Everything works good.
I got the different font and I get this error message when I take out my toolgun, autorun/E2toolscreen.lua:123: attempt to call upvalue 'ViewModelDrawn' (a nil value) from what I've read, it's wire related, no?
[QUOTE=Zacca;20138943]I got the different font and I get this error message when I take out my toolgun, autorun/E2toolscreen.lua:123: attempt to call upvalue 'ViewModelDrawn' (a nil value) from what I've read, it's wire related, no?[/QUOTE] Did you even read the thread?
[QUOTE=JIAC;20138972]Did you even read the thread?[/QUOTE] No. I did not.
[QUOTE=Zacca;20138943]I got the different font and I get this error message when I take out my toolgun, autorun/E2toolscreen.lua:123: attempt to call upvalue 'ViewModelDrawn' (a nil value) from what I've read, it's wire related, no?[/QUOTE] in case you haven't been told the update broke wire and many other addons. on topic now it takes about half an hour to load single player, when multiplayer takes about 10 mins.
Wiremod and Gmod doesn't exit properly which forces me to CTRL + ALT + DEL and close the process (and I have noticed it's been using a full GB of ram.
About the wire/client/toolscreen.lua:23: attempt to call upvalue '_ViewModelDrawn' (a nil value) error Im assuming that basically 90% of people that use wiremod (some other addons to of course) are having this issue. Garry does not need to worry about this as he is not responsible for addon issues..thats why its called an "addon" although it would be nice if he could. He doesnt. So we just have to wait until wiremod team makes it compatible again...OR wait till Garry does something about this which I doubt he will. So GG all see you all in a month or 2 :P.
Okay, I have been CONSTANTLY seeing that same client/tools blah blah thing on my garrysmod, and so has my friend when I play at his house, but just today it wiped out all of my tools. I could not use anything and now my whole GMOD is fucked up, which is saddening because I had a machinima going on, what the fuck is going on?
It all looks good for me except for the tool gun lua errors issue! By the way when can we expect a fix or a new update because my screen is kinda small and when the errors pop up it takes up like 1/5 of my screen.
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