• Gmod's phsyics really suck
    176 replies, posted
[QUOTE=Kuwong;15919680]Has anyone else noticed this? If you place a sealed container into water, it is automatically water logged, leaving you unable to build any under water rooms. If you use the wheel tool and place a fan onto an object, that fan provides zero propulsion against the air. Even placed in water the fan doesn't do anything of use, it leaves me wondering why put them in? Fans make terrible wheels. On a related subject, thrusters. They provide no backlash or force output from the flames, should you stand behind them. Yet they are perfectly able to blast heavy objects around the map. Feel free to add your own pet hates with the physics in Gmod.[/QUOTE] HL2 and the source engine was released in 04 and is still using a outdated version of havok physics engine... idiot 09'ers with idiot questions/statements
[QUOTE=JPoid;15966078]CryEngine 2 (Oh god, Gmod needs something like that.) (Somewhat) Dynamic Water, now you can build submarines without drowning. :dance:[/QUOTE] I don't want to buy a $3000 dollar computer just to play Gmod.
[QUOTE=Amez;15971842]I don't want to buy a $3000 dollar computer just to play Gmod.[/QUOTE] If you can play Crysis, then you don't.
[QUOTE=ZestyLemons;15963719]1) Graphics whore 2) A [B]LOT[/B] of people who play GMod can just barely play it. Upgrading it to say, the L4D engine would force tons of people to upgrade their hardware 3) Increasing the graphics means replacing the textures 4) Larger maps are not possible in Source GTAIV had really nice water though, not dynamic but fairly close to recreating the same look.[/QUOTE] All I hear is bawwww I can't afford to play GMod so I should be holding back progress. [editline]01:16AM[/editline] [QUOTE=Ttubckid;15966840]I would spend 1,5 thousand bucks for a new pc every year too, but im not that rich and not that nerdy[/QUOTE] My computer cost 1,300$ a year ago. I'm probably going to go for a second 9800GTX for Christmas. No smart person would buy a new PC every year, just get one and upgrade it a little at a time. Pretty simple really. [editline]01:16AM[/editline] [QUOTE=Amez;15971842]I don't want to buy a $3000 dollar computer just to play Gmod.[/QUOTE] What else can you pull out of your ass?
My HP media center Pavilion plays Crysis on (mostly) very high at $800. :dance: Wouldn't be bad to have a 3rd-party high-quality mod for Gmod, only for people who can handle it. I haven't tried Water STOOL yet, anyone mind giving a link?
Valve needs to move to DX10. It's been out for more then two years now.
do you know what it takes to do real time air and fluid?
Real time air with high and low pressure systems + REALISTIC realistic water physics = nothing useful at all. next thing you'll want cyclones to spin around, rip up the terrain, fling props at 700kph.. as far as the props in water thing goes.If you're only just noticing this NOW... Here's a tip. instead of bitching on a physics engine that was DESIGNED FOR A COMBAT FOCUSED GAME, go play this fancy game called Real Life. I hear it's got this weld tool, ropes, props that can hold water, fucking realistic flames and thrusters. Its also got a pretty good roleplay gamemode that's basically RP and sandbox combined. and in a recent update it gained: [IMG]http://i279.photobucket.com/albums/kk155/IceFire909/NoCollide.jpg[/IMG]
[QUOTE=Kuwong;15919680]Has anyone else noticed this? If you place a sealed container into water, it is automatically water logged, leaving you unable to build any under water rooms. If you use the wheel tool and place a fan onto an object, that fan provides zero propulsion against the air. Even placed in water the fan doesn't do anything of use, it leaves me wondering why put them in? Fans make terrible wheels. On a related subject, thrusters. They provide no backlash or force output from the flames, should you stand behind them. Yet they are perfectly able to blast heavy objects around the map. Feel free to add your own pet hates with the physics in Gmod.[/QUOTE] Have you seriously been living in a shell for the past 5 years? [editline]02:22PM[/editline] [QUOTE=IceFire;15977757]\ Here's a tip. instead of bitching on a physics engine that was DESIGNED FOR A COMBAT FOCUSED GAME, go play this fancy game called Real Life. I hear it's got this weld tool, ropes, props that can hold water, fucking realistic flames and thrusters. Its also got a pretty good roleplay gamemode that's basically RP and sandbox combined. and in a recent update it gained: [IMG]http://i279.photobucket.com/albums/kk155/IceFire909/NoCollide.jpg[IMG][/QUOTE] Nah. Try Real Life: Source, it runs on the newest engine and has better textures and physics.
[QUOTE=Kybalt;15974197]Valve needs to move to DX10. It's been out for more then two years now.[/QUOTE] that requires a good computer and vista, not everyone has the money to get a top of the range computer you know....
[QUOTE=Wickerman123;15978578]that requires a good computer and vista, not everyone has the money to get a top of the range computer you know....[/QUOTE] You don't need a top of the range you know. It only cost me a extra £80 to get my store bought running DX10.
-snip-
[QUOTE=Legend286;15938663]The quicker valve drop <dx9 the better the graphics for future source games. Seriously, if you don't have atleast a dual-core and an 8800 gpu, you need to get the fuck out. Shame valve make their textures look more detailed then how they really are using $detail textures :|.[/QUOTE] I have a dual core and a 8400 can i come in the clubhouse?
Have you ever seen a game that does have those features? don't compare gmod if you have nothing to compare it to. Like everyone said its the laggy-est thing ever!
Okay, OP, if you're complaining about how Source physics is "not good enough" for you, then go spend a few years coding your own engine, with water physics, air physics, and hell, why not quantum physics if you're going for added realism. Really though, as soon as Valve did implement realistic water physics, you'd find something else to complain about. Gaming is just one long series of "improve this or my gaming experience will be damaged beyond repair".
[QUOTE=Ttubckid;15966840]I would spend 1,5 thousand bucks for a new pc every year too, but im not that rich and not that nerdy[/QUOTE] That's why you build your own. I built a decent gaming rig for under $500 USD.
It could be possible. But if it would be possible remove water from inside the object, like delete inside, but that would require engine coding also it would not require dynamic water. Maybe make water texture invisible and disable its properties with lua coding and some tool that enables making basic shapes where water is changed into nothing and players can walk in it, so you could make underwater bases.
[QUOTE=Kidd;15920175]You just have to know it's the Source Engine and Water Physics will mean people would have to buy super high-end PCs [b]From space.[/b] to play.[/QUOTE] Fixed. :v:
I think your complaints are unrealistic and kindof get on my nerves, HOWEVER, I will agree to some extent. The welding doesn't always work all that well. If two objects touch or overlap when welded, EVEN if you have specified no-collide, the objects will spazz out and rotate, and freeze in an ugly position. If you do this with allot of objects, you can effectively make a spazzing, sparking ball of physics-glitch death that will fly around uncontrollably and kill everyone it touches. Also, I found that it is wise to never attach thrusters to a complex object. ---{Ghost_Zero}---"What are you all talking about? Source is a graphics engine, not Physics. Source uses Havok 2 for physics." Huzzah! Someone knows! You a programmer as well? ---Ttubckid---"Now shut up, noob" While that was pretty lame, I wouldn't go that far. ---Kybalt---"Released in 07'" No offense, but if you can run Crysis, you can run HL2 in a higher resoltion and on higher settings than that. HL2 looks great on max settings at a 1680x1050 resolution- FAR better than that un-antialiased low-resolution screenshot you pit up against a Crysis picture at max settings. "Oh, and you dont need a supercomputer to run that game that was released in '04 " The engine does have it's problems, but for an engine that works and renders as well as it does, it takes up very little system resources. Misanthropy
[QUOTE=Wickerman123;15978578]that requires a good computer and vista, not everyone has the money to get a top of the range computer you know....[/QUOTE] Top range of maybe 3 years ago you mean? Which is totally average/below average these days?
[QUOTE=Kybalt;15962690]Q6600 @ 2.5Ghz 9800GTX 4GB Ram[/QUOTE] WRONG! You need to have a Radeon 4830 that is almost 2 times cheaper than a 9800 GTX.
I can run Crysis on medium graphics, on a computer from '03. 'nuff said.
[QUOTE=Cornelisjuh;15963954]Lol gmod on a GeoMod2 engine (red faction guerilla) would be totaly awesome :)[/QUOTE] Guess what? IT USES HAVOK TOO!
[QUOTE=OogalaBoogal;15996921]I can run Crysis on medium graphics, on a computer from '03. 'nuff said.[/QUOTE] Yes. With 5fps. OR you're talking about a "super-mega-ultra fast PC" from fall 2003.
[QUOTE=pawelte;15994924]WRONG! You need to have a Radeon 4830 that is almost 2 times cheaper than a 9800 GTX.[/QUOTE] Those were my specs. :downs:
What is [b]phsyics[/b] ? :crossarms:
[QUOTE=IceFire;15977757] Go play this fancy game called Real Life. I hear it's got this weld tool, ropes, props that can hold water, fucking realistic flames and thrusters. Its also got a pretty good roleplay gamemode that's basically RP and sandbox combined. [/QUOTE] Meh.. I heard the respawn system doesn't work too well
[QUOTE=Kybalt;15987846]Top range of maybe 3 years ago you mean? Which is totally average/below average these days?[/QUOTE] im talking about running DX10, i can run hl2 on full everything on a crappy resolution ( yes i can stand small resolutions) but not gmod. i have an old computer with a 3 ghz processor, 2gb of ram and a 6800...sumthin crap like that, it may not be the worst pc. i can run crysis warhead at very low with an okay famerate. but if i tryed to run something on DX10, i reckon my computer would struggle....sorry if i went a bit off-topic
[QUOTE=Wickerman123;16004456]im talking about running DX10, i can run hl2 on full everything on a crappy resolution ( yes i can stand small resolutions) but not gmod. i have an [b]old computer[/b] with a [b]3 ghz processor[/b], 2gb of ram and a 6800...sumthin crap like that, it may not be the worst pc. i can run crysis warhead at very low with an okay famerate. but if i tryed to run something on DX10, i reckon my computer would struggle....sorry if i went a bit off-topic[/QUOTE] ...
[QUOTE=Reach;16009019]...[/QUOTE] Pentium4s. They ran at like 3Ghz, to be able to be used as a dual core with hyper-threading.
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