[QUOTE=Tobba;19877579]Worked a little on a Anti-Cheat module that stops most lua hacks.[/QUOTE]
Why not use scriptenforcer? 99.9% of the people with clientside scripts can't go around scriptenforcer.
I'm having big problems with the script enforcer kicking people that shouldent be kicked. its shit too and have been crashing the test server a few times. It also stops script that i dont want to be stopped. even if i have a clientscripts.txt.
i also wanted to make my own one to remove all the unnneed hooks that comes from sandbox stuff that cause bugs
Lets recap: Nivek is trolling with his 1000th post.
His 1000th post is also a ban.
Now isnt that a lol.
Even though nivek didn't put it so eloquently I do agree that the banner does need to be a bit neater. The line between the rebel and the combine is too wobbly and blurry. It seems un professional when it is at the very top of the thread.
The menu that has been made looks decent minus a few things such as the inconsistent paddings. The outer glow around items like in L4D is a trivial yet nice touch though. I personally don't play RP games any more but I do wish you luck.
It does look good so far. However I must ask.
What sets it apart from all those other RP gamemodes in this section? A user would have a lot of RP mods to choose from since it seems that every gamemode now days is centered around RP in some fashion. So what sets this apart from the crowd?
The theme. The storyline. The quality. The stocks in the black market. The red outline. The quests. Once you see it on February 06, you'll notice the change.
Aesthetics don't make an RP different. Minus the quests and stocks do you have anything else implemented or planned? I'd like to know a bit more about these warfare zones can you elaborate?
[QUOTE=Nori;19853965]Go cry some more, you're lucky I didn't see those images until now, otherwise I would've banned you for using them.[/QUOTE]
oh hey, do i hear demoted from admin to gold?
sorry for offtopic here but i had to point it out
[editline]11:55PM[/editline]
[QUOTE=Emz;19918557]Aesthetics don't make an RP different. Minus the quests and stocks do you have anything else implemented or planned? I'd like to know a bit more about these warfare zones can you elaborate?[/QUOTE]
yeah emz, we'll have a tons more to feature in next week's beta and i dont want to spoil too much! :)
What makes you think that? :smug:
I liked you as a moderator Nori you always banned spam posts I reported in under 5 minutes. :ohdear:
[QUOTE=Odahilys;19921651]
yeah emz, we'll have a tons more to feature in next week's beta and i dont want to spoil too much! :)[/QUOTE]Will you be updating the OP once the beta is open then?
Also good luck with your beta.
I'm still a mod, I just had some account security issues.
Ah right, good then. :buddy:
[QUOTE=Emz;19928398]I liked you as a moderator Nori you always banned spam posts I reported in under 5 minutes. :ohdear:
Will you be updating the OP once the beta is open then?
Also good luck with your beta.[/QUOTE]
Sure emz, i'll tell you on steam as well ;)
[QUOTE=Nori;19928418]I just had some account security issues.[/QUOTE]
Fun, aren't they. At least, I got a join date 6 months earlier when Conna (Or someone impersonating him, but I doubt it) decided to trash my community and leak all our work.
<Offtopic>
Time to go back onto the boat people!
Beta will probbably be delayed. There was a internal error it seems at my host and everyone seems to be dead at the support. So damn great! :razz::respek::fuckyou:
Beta is now open! 12 slots so come on in and take yours!
[B]195.90.98.33:27016[/B]
JOIN!
Remember that it still will be a little buggy. And becuse server was down yeserday i couldent finish some stuff. But AntiD2 made us a new HUD. See OP
Holy crap Nori is banned
Beta was cool, cant wait to see the finished product
Thanks for the support Jesus! Feedback like that is greatly appreciated and gives up a moral boost towards achieving our goal faster and better.
Please know we have not forgotten about AGRP! The team is working very very hard on the website and gamemode! Tobba is handling everything pretty well, tho i cant give you an ETA since funding is an issue i have to solve (aka i need to get a job :o).
This is comming along well. We should be pretty finished with all the base stuff at the end of the week, if i can go around a stupid lua bug.
looks great :D
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