• Space Build(Chapter 1: The Solar System!)
    1,419 replies, posted
[QUOTE=The M.A.N6]I hope it will in the futur.[/QUOTE] Same :)
Whenever I play on it, the skybox is black and purple checkers which if I remember correctly means a material is missing. Any ideas?
YES You Released it! The server has been on my favorites. I have been awaiting this for quite some time.
[QUOTE=SSA±Prez]Whenever I play on it, the skybox is black and purple checkers which if I remember correctly means a material is missing. Any ideas?[/QUOTE] That means you installed it wrong or maybe downloaded the map from a server. Redownload it and install it over your current installation.
Is there any chance for implementing a brush based entity, such as a trigger_multiple linked to a logic_case for useage in hammer based orbital stations in our maps?
[QUOTE=Wolfmatyr]Is there any chance for implementing a brush based entity, such as a trigger_multiple linked to a logic_case for useage in hammer based orbital stations in our maps?[/QUOTE] That is the most likely way to do it, I wonder if there's a way to check if a player is inside a brush instead of using a radius check?
Well not being a scripter I would probably use "onstarttouch <ent name> trigger" "onendtouch <ent name> trigger" or something like that.
I found a bug, and I've only been able to find two factors that are consistent. In all cases I have been taking off from Earth in the sapacebuild game mode. Ok, when I have used the Advanced Duplicator (wire mod version)on something to save it (not spawn it just save it) and when I have wire hydraulics on a contraption it separates and all of the parts are aligned on several planes relative to their placement in the contraption. One the three seconds after this the game freezes and crashes. Is anyone else having this and if so does anyone know what the problem may be? Thanks for your time.
I had [b]alot[/b] of fun on this.
There's no words that can discribe how COMPLETELY AWESOME this is :)
I found a bug! Turrets, wire-gates and such Sents have normal gravity outside the atmosphere. I put turrets to my spaceship and it fell to the bottom. And and I'm not going to use hoverballs, they are cheating and should not work in 0 gravity.
I'm making a ship building pack, so far I have simple things like Ie.2x2 basic blocks, cockpits, solar panels, thruster type things, signs (loading dock, gate01). I want to know what you want to build a ship, let me know.
Is anyone else having sent related difficulties?
Yeah, SENTS arent affected by gravity for me either.. Found that out when i wanted to make an orbital stargate. I think you can get around it by using the physprops gun to toggle gravity on it.
[QUOTE=Atoll]I'm making a ship building pack, so far I have simple things like Ie.2x2 basic blocks, cockpits, solar panels, thruster type things, signs (loading dock, gate01). I want to know what you want to build a ship, let me know.[/QUOTE] different wing shapes? (cosmetic i know) landing gear? coridoor sections? (think phx mod "tunnels" but square
For the next version, could you somehow make the moons around mars be accesible with prop protection? I tried to rope my ship to it so I could build a station, but it said "This prop is owned by everyone." Is there any way you could fix that? I would really like to have that added. I just downloaded this yesterday. This is the most amazing gamemode I've ever played. I spent all afternoon yesterday playing it. The bad news, though, is that the Soviets were assimilated by the Borg.
There's a server up with the map "gm_spacebuild_v2" :w-hat:?
[QUOTE=Xane]There's a server up with the map "gm_spacebuild_v2" :w-hat:?[/QUOTE] I heard that was a fake, seems very probable as shanjaq hasn't made any threads on it.
This is a really neat mod, I just love the things we can do with it. As far as the map not being big enough, yea it is smaller then I would like, but yes I know the map is already as big as it can possibly get. Here is what me and some other guys did with a RP mod for The Specialists. We made the maps as big as we could, then we had 'doors' in certian parts of the map, if the player walked into it, it would connect you to a different server that had that other part of the map. We had to do some funky stuff, write a module to talk between servers so we knew if one section of the city (one server) was full, to make sure people did not try connecting to a full server. Lots of work, and you need multiple servers to do it. But just an idea
[QUOTE=Bad HAL 9000]This is a really neat mod, I just love the things we can do with it. As far as the map not being big enough, yea it is smaller then I would like, but yes I know the map is already as big as it can possibly get. Here is what me and some other guys did with a RP mod for The Specialists. We made the maps as big as we could, then we had 'doors' in certian parts of the map, if the player walked into it, it would connect you to a different server that had that other part of the map. We had to do some funky stuff, write a module to talk between servers so we knew if one section of the city (one server) was full, to make sure people did not try connecting to a full server. Lots of work, and you need multiple servers to do it. But just an idea[/QUOTE] Yeah, this process is horribly simple with lua I have to admit. I think gmod tower is using it.
You'd probably have alot of trouble transporting people's spaceships and the like though. Edit: You could use a modified version of the stargate system to transport people between servers, but disallow the transportation of props/contraptions.
[QUOTE=jA_cOp]I heard that was a fake, seems very probable as shanjaq hasn't made any threads on it.[/QUOTE] It's not fake it's made by the main man himself. Gravity plates so you can walk around in your ship. You need energy to make air now. And there is about 40 life support things. I didn't understand how to use them. :D
[QUOTE=Xane]It's not fake it's made by the main man himself. Gravity plates so you can walk around in your ship. You need energy to make air now. And there is about 40 life support things. I didn't understand how to use them. :D[/QUOTE] Awesome! I hope he releases it soon :ninja:
OK I have been working on a space build map for some time but my sky box i made with the star generator program and i put it in: half-life 2\hl2\materials\sky box but it does not show up when i compile? can someone help me, a space build map with a day sky box is not good.
[QUOTE=Aut]Temperature on venus: ~890°F Look it up, 300,000+ºF is way wrong. Futhermore it is that way because the gases hold in the heat, not because of "burning gas". Greenhouse effect. Someone else has to study their astronomy.[/QUOTE] I was over-emphasising to show my point. Also, it is above 890, i know that much.
Release the gravity plates! Release them! Why must you tempt us with all of these awesome new things you're making? I wanna play with them... :D
[QUOTE=yuki]You can't add more planets to this map, the map is as large as a map can get.[/QUOTE] I meant cram more planets into the space give and just make it more interesting to explore, this is only like a beta now needs much improvement but is still possible [spoiler]with spacew00t...[/spoiler]
Where can we get gm_spacebuild_v2?
[QUOTE=halo1150]Where can we get gm_spacebuild_v2?[/QUOTE] Do someone know what are the differences with the first spacebuild ?
I don't know, but Shanjaq's server is running v2. So it would be nice to get it, since it won't let me download it from his server
Sorry, you need to Log In to post a reply to this thread.