• Space Build(Chapter 1: The Solar System!)
    1,419 replies, posted
[QUOTE=mblicata]This is awesome, and a ton of fun. Only problem I've had so far is I lost the spacebuild gamemode after saving and reloading. My save just loads as sandbox and now there's gravity in space and whatnot.[/QUOTE] same, but i'm sure it will be fixed soon, if not, oh well :(.
Solar power? Pfft, I want some non-hippy energy sources! Can the next update include global warming and the greenhouse effect? I want oil and coal, none of this pussy-power.
How do I make a good spaceship? And can you seal it or something?
Sorry, I'm pretty sure I saw it lying around somewhere, but I can't find it; what is the command to change the maximum life support items?
Nice, did anyone make another map for it though? I visited all the planets. :(
this is one of the best gamemods i have ever seen. i love it. hope the second chapter is there soon.. winner.
[QUOTE=LeninousMinious]Solar power? Pfft, I want some non-hippy energy sources! Can the next update include global warming and the greenhouse effect? I want oil and coal, none of this pussy-power.[/QUOTE] I would like the idea of an nuclear generator, Like if you would like to build a big ship and everything, you would need to make a "Safe" Power plant somewhere, and it would radiate. Oh, And pressing the red button causes a nuclear holocaust. :q:
I cannot no matter how hard I try, use the wire tool and lifesuppport together. I have Spacebuild version 2 Life Support 1.3b Wiremod R52 (9.5.6) And when I click on any of the life supporters I don't get any out or inputs...
[QUOTE=Fatal Muffin]I cannot no matter how hard I try, use the wire tool and lifesuppport together. I have Spacebuild version 2 Life Support 1.3b Wiremod R52 (9.5.6) And when I click on any of the life supporters I don't get any out or inputs...[/QUOTE] I have exactly the same problem. I try to wire the atmosphere probe to a wire monitor, but it doesn't work. I think the compatiblity isn't well coded at all...
[QUOTE=Donatti]I have exactly the same problem. I try to wire the atmosphere probe to a wire monitor, but it doesn't work. I think the compatiblity isn't well coded at all...[/QUOTE] Works perfectly for me.
Alright I just released a small compatibility patch of SpaceBuild gametype for the some changes made to the Life Support addon. Both can be found here: [b]SpaceBuild V2c Patch[/b] [url=http://www.garrysmod.org/downloads/?a=view&id=6605][img]http://www.garrysmod.org/img/?t=dll&id=6605[/img][/url] [b]Life Support 1.5[/b] [url=http://www.garrysmod.org/downloads/?a=view&id=6602][img]http://www.garrysmod.org/img/?t=dll&id=6602[/img][/url] STRONGLY recommend getting Life Support 1.5, as versions 1.3 and 1.3b were the last of an older linking system that was more trouble than it's worth.. The new one is more efficient and less prone to strange behavior. Also there are Oxygen Scrubbers so you can absorb oxygen even from non-breathable atmospheres.
Is there any chance of a conduit down the pipeline? Something that uses the popcan model and can hold 10 air, coolant and energy so we can build more artisticly?
Maybe when I get a fresh start at this, I'm exhausted from just trying to get this thing working soon enough to avoid fallout from a train-wreck of an update yesterday :(
[QUOTE=evilking1]I would like the idea of an nuclear generator, Like if you would like to build a big ship and everything, you would need to make a "Safe" Power plant somewhere, and it would radiate. Oh, And pressing the red button causes a nuclear holocaust. :q:[/QUOTE] Nuclear power stations don't radiate unless the reactor cracks open. Which is nearly impossible.
One teeny little problem [img]http://img454.imageshack.us/img454/6991/gmspacebuildv20001nl0.jpg[/img] also, when 2 people join the server crashes.. with 1 it works fine(aside from the texture going walkies) Edit: Ya.. um.. [code] --one player online-- --next player joins-- Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication() Missing shutdown function for S_Init() : S_Shutdown() Missing shutdown function for Decal_Init() : Decal_Shutdown() Missing shutdown function for InitStudioRender() : ShutdownStudioRender() Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdown() Missing shutdown function for modelloader->Init() : modelloader->Shutdown() Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem() Missing shutdown function for HLTV_Init() : HLTV_Shutdown() Missing shutdown function for g_Log.Init() : g_Log.Shutdown() Missing shutdown function for master->Init() : master->Shutdown() Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown() Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shutdown() Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown() Missing shutdown function for Key_Init() : Key_Shutdown() Missing shutdown function for Filter_Init() : Filter_Shutdown() Missing shutdown function for saverestore->Init() : saverestore->Shutdown() Missing shutdown function for COM_Init() : COM_Shutdown() Missing shutdown function for V_Init() : V_Shutdown() Missing shutdown function for cv->Init() : cv->Shutdown() Missing shutdown function for Cmd_Init() : Cmd_Shutdown() Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown() Missing shutdown function for Con_Init() : Con_Shutdown() Missing shutdown function for Memory_Init() : Memory_Shutdown() Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown() Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory() Missing shutdown function for Sys_Init() : Sys_Shutdown() Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem() [/code]
Shanjaq you are my HERO! Keep working! THIS IS AWESOME! :D [QUOTE=Wolfmatyr]Is there any chance of a conduit down the pipeline? Something that uses the popcan model and can hold 10 air, coolant and energy so we can build more artisticly?[/QUOTE] That is a GREAT idea! I've been wanting something like this...
That has nothing to do with the gamemode other than the missing skybox texture (which is related to those engine errors).
I have not played this yet but since it wrks with life support i know this'll be awesome.
ahh new spacebuild won't work for me...great fan of old one but when i load the new one to my server i see the new air bar for a second then it disapears and it there is gravity outside the planets...help anyone?
Eh, I'm not a big fan of the oxygen scrubber. It just seems kinda cheap and it adds another element to the game when you have to transport oxygen from earth. I'll probably just delete the scrubber parts from the lua, thanks.
Heh, yeah. The scrubber is really annoying on Earth. Also, about 15% of the time I spawn, the voice goes, "Good luck luck luck", and then crashes. Fairly annoying. And after all my hard work, too. :(
[QUOTE=Jimbo137]ahh new spacebuild won't work for me...great fan of old one but when i load the new one to my server i see the new air bar for a second then it disapears and it there is gravity outside the planets...help anyone?[/QUOTE] get the damn patch and life support 1.4
Hey okay so i have server secure and spam protection (not connas..I couldn't find his) but yea even in space buid..when people go outside earth into space..they don't die..like the oxygen bar dosnt even show it only shows when you go into the lake. Help Please! thanks -BD
i repeat Originally Posted by Jimbo137: ahh new spacebuild won't work for me...great fan of old one but when i load the new one to my server i see the new air bar for a second then it disapears and it there is gravity outside the planets...help anyone? get the damn patch and life support 1.4
I have an idea. Thrusters require fuel. Fuel generators. Hydrogen fuel. Generated by a hydrogen extractor. Medium creation rate. You put the extractor in water and connect it to a refinery unit, which takes a lot of power. You connect the refinery to fuel tanks. Methane Fuel Made by methane vanes. Large tower objects which collect methane from the atmosphere. Useful on planets such as venus. Require methane fuel extractors and a very small amount of energy. Doesn't require as much fuel as hydrogen but can only be made on planets with a thick atmosphere. What do you think?
Nice ideas, and great coding! Keep it up man.
Venus is red, orange, and hot as hell. Why is it [highlight]GREEN[/highlight]?
First time when that colour thingy failed, it was when I loaded my moon base save in version 1. Then it began to happen more usually. When I ran version 2, First there was oxygen in space. I restarted, and there was no oxygen in space, but planets were colourless. Then someone joined my server. I look'd at console and saw the files sending to him. Until it stopped the downloading to my wire digital screen. It was about 8 seconds in wire digital screen, until it crashed. I deleted wire digital screen, but still it crashes when someone joins. I don't know is those bugs in version 2b.In version 1 there also was a bug, that turrets and wire components have normal gravity in space.
[QUOTE=Talishmar]First time when that colour thingy failed, it was when I loaded my moon base save in version 1. Then it began to happen more usually. When I ran version 2, First there was oxygen in space. I restarted, and there was no oxygen in space, but planets were colourless. Then someone joined my server. I look'd at console and saw the files sending to him. Until it stopped the downloading to my wire digital screen. It was about 8 seconds in wire digital screen, until it crashed. I deleted wire digital screen, but still it crashes when someone joins. I don't know is those bugs in version 2b.In version 1 there also was a bug, that turrets and wire components have normal gravity in space.[/QUOTE] Don't play spacebuild, get spacebuild_v2 map and gamemode. Happened to me when I ran the new Life Support on the old spacebuild map.
[QUOTE=Xera]One teeny little problem [img]http://img454.imageshack.us/img454/6991/gmspacebuildv20001nl0.jpg[/img] also, when 2 people join the server crashes.. with 1 it works fine(aside from the texture going walkies) Edit: Ya.. um.. [code] --one player online-- --next player joins-- Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication() [...] Missing shutdown function for Cmd_Init() : Cmd_Shutdown() Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown() Missing shutdown function for Con_Init() : Con_Shutdown() Missing shutdown function for Memory_Init() : Memory_Shutdown() Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown() Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory() Missing shutdown function for Sys_Init() : Sys_Shutdown() Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem() [/code][/QUOTE] Type mat_reloadtexture ;) :p
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