• GMOD 13 Release Bugs
    361 replies, posted
[img]http://cloud.steampowered.com/ugc/1135165696850049387/F16CF98FA9EB8DD4588C9671421F8370D96E4DF1/[/img] garry you broke so many textures please help
sv_allowcslua isn't working on my debian6 server. Nothing changes when I set it to 1, even if I put it in server.cfg - no one can have anything that is clientside.
why my old addons are missing?
[QUOTE=DemonRazgriz;38205976]why my old addons are missing?[/QUOTE] Rename info.txt to addon.txt [HR][/HR] Is there any alphabetically sorting for custom tools right now? The # (hash) in front of the tool name doesn't work :(
when an addon finishes downloading it prints this to the conosle: Dopwnload Finished just a typo
[QUOTE=Magenta;38194516]I think its a clientside thing.[/QUOTE] I'm using SoundDuration serverside when i am testing in a listenserver (i'm not in SP)... Which in theory should be the same environment as a dedi server.
[vid]https://dl.dropbox.com/u/4838268/gm_construct%202012-10-27%2014-55-31.webm[/vid] What the fuck (look at the left arm) It doesnt happen through cameras, only in the mirror
[QUOTE=Tobba;38207375][vid]https://dl.dropbox.com/u/4838268/gm_construct%202012-10-27%2014-55-31.webm[/vid] What the fuck (look at the left arm) It doesnt happen through cameras, only in the mirror[/QUOTE] I'd say it's a feature because it looks like the model is armpit farting
[QUOTE=Frankess;38205941]sv_allowcslua isn't working on my debian6 server. Nothing changes when I set it to 1, even if I put it in server.cfg - no one can have anything that is clientside.[/QUOTE] i think you have to turn sv_cheats on
[QUOTE=Tobba;38207375][vid]https://dl.dropbox.com/u/4838268/gm_construct%202012-10-27%2014-55-31.webm[/vid] What the fuck (look at the left arm) It doesnt happen through cameras, only in the mirror[/QUOTE] lolz that's the IK being too tight
Tried Almost Everything, Moved Steam, Re downloaded Gmod, and other countless things but cant get rid of this. [IMG]http://www.google.com/imgres?um=1&hl=en&sa=N&tbm=isch&tbnid=Xw3Shbqn4MLW7M:&imgrefurl=http://forums.ukcs.net/viewtopic.php%3Ff%3D24%26t%3D46217&docid=p2hQtav1oOf9zM&imgurl=http://images.ukcs.net/16754/l4d2_error.jpg&w=208&h=148&ei=fPWLULSOJqmT0QHnv4C4DA&zoom=1&iact=hc&vpx=530&vpy=199&dur=224&hovh=118&hovw=166&tx=107&ty=86&sig=106321457482400585027&page=1&tbnh=118&tbnw=166&start=0&ndsp=28&ved=1t:429,r:2,s:0,i:78&biw=1680&bih=699[/IMG] Engine Error: could not load library client Been There since the update
[QUOTE=Bbarnes005;38204517]L4D Models aren't the only ones with problems: [IMG]http://img248.imageshack.us/img248/9316/gmconstruct0012t.jpg[/IMG] Only happens with the Zombie skins.[/QUOTE] where are those? I can't seem to find them :(
[QUOTE=MaxOfS2D;38207663]lolz that's the IK being too tight[/QUOTE] It only happens when you look at yourself in a mirror though, its probably some of garrys code that screws the IK up
[code]] lua_run_cl print(weapons.Get'keypad_cracker'.Category) DarkRP ] lua_run_cl print(list.Get'Weapon'.keypad_cracker.Category) Other [/code] the Weapon list seems to be being built before the weapons have their baseclasses merged.
The list doesn't have the concept of base classes
Is it possible that it could be introduced to it? Maybe over a nice candlelit dinner? I've got quite a lot of weapons here that would very much like to inherit their base's category automatically.
The eye positions (eye poser) don't seem to be saved. i.e. after loading they are back at their default position.
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The Multiplayer Options UI seems to be bugged, grabbing a mixture of options from the other source games. [IMG]http://img33.imageshack.us/img33/4079/hl22012102718025771.png[/IMG]
This is more than annoying now.. [IMG]http://puu.sh/1jl9L[/IMG]
why do we walk soo slow now? it doesn't feel like im running when pressing shift. also you can't fucking move when crouching. it's too damn slow there's too much footsteps sounds when moving in only one direction but not when moving in diagonals. when running, the weapons moves too much.. this is also annoying oh and I can't click on the console window. I can't interact with it, can't type in, etc..
[QUOTE=Bbarnes005;38204517]L4D Models aren't the only ones with problems: [IMG]http://img248.imageshack.us/img248/9316/gmconstruct0012t.jpg[/IMG] Only happens with the Zombie skins.[/QUOTE] The skeletal parts are seperate items in the items folder, you need to use the bonemerge tool for them.
Theres an issue where loading the game freezes Windows so hard that it refuses to even do networking, or even let you move the cursor, you also instantly time out after it decides to do that if you're trying to load up MP its fucking annoying because I'm using windowed and I try to do something else while its downloading everything and then it freezes up theres also a bug when loading an SP game where it goes "Establishing connection to server..." and loads forever, constantly also freezing your entire computer until windows eventually shuts the process off
Oh and after joining a server the GMod icon disappears from the taskbar.
Why does steam constantly crash with gmod? I can't start gmod up and let it go for 12 seconds and it crashes along with steam. What's more annoying is the fact that multiple people are having this issue and garry doesn't seem to have any intentions of fixing it. I'm sure he'll even ignore this post, but garry if you are trying to fix it at least tell us.
[QUOTE=MaxOfS2D;38207716]where are those? I can't seem to find them :([/QUOTE] They're skins for the regular TF2 Classes. You have to use the bodygroup changing tool on Workshop to find them.
Ongoing issue with a few things, mainly ACF is the custom particles, not sure its the mod that needs to be updated or the particle rending in gmod itself, any ideas anyone? Im not sure if someone brought this up, apologize if this is a double post.
[QUOTE=YourFriendJoe;38209384]Why does steam constantly crash with gmod? I can't start gmod up and let it go for 12 seconds and it crashes along with steam. What's more annoying is the fact that multiple people are having this issue and garry doesn't seem to have any intentions of fixing it. I'm sure he'll even ignore this post, but garry if you are trying to fix it at least tell us.[/QUOTE] Someone said they had this issue and they reinstalled Steam, and it kinda fixed it. But others had to do a Windows reinstall. EDIT: I might go try it myself.
My console doesnt work, did everything to get it to work, yet I cant get it to work. PS:Only shows when I am ingame in a server, yet I cant use it. (My bad if I was failing badly here and it has already been answered)
Also, the halo code has this [lua] render.SetStencilWriteMask( 0 ); render.SetStencilReferenceValue( 0 ); render.SetStencilTestMask( 0 );[/lua] To restore the render state But the default stencil write/test masks are 1, not 0, this gave me a bit of a headache
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