[QUOTE=Katherine;23673185]So, let me get this straight. You took the source code from Zombie Master in order to rewrite it all from scratch, and then you went and stole someone's map and put it in your own mod so that you can use it yourself? That's plagiarism and no self respecting modder would steal someone else's work and call it their own.
And if they're old screenshots, would you care to give us some newer ones?[/QUOTE]
We didn't decompile the fucking map and reuse shit. We staright up used the map, the map created for Zombie Master, is being used for a Zombie Master Gamemode. Strange huh?
There are no copyrights on a distributed compiled .bsp, and using that map has really nothing to do with "modding". When the mapper has an issue with our use he can contact us. And we have talked to a former ZM coder and he really didn't care.
can you please add tons of assault rifles, maybe a lot of shotguns too because that is what ZM lacked
What was constructive again?
Thank god I love you Secone, yes i will model some weapon models and some others will be included. We will also have some tactical weapons too, similar to tf2 where they have strengths and weaknesses.
[QUOTE=Secone;23673241]can you please add tons of assault rifles, maybe a lot of shotguns too because that is what ZM lacked[/QUOTE]
We plan on it :), We've already included new custom weapons.
I don't think you guys know what port means. The concept isn't original, your mod is a essentially a remake on a different engine. I have no idea why you're so upset, the word port doesn't carry negative connotations. Chill out.
[QUOTE=Secone;23673241]can you please add tons of assault rifles, maybe a lot of shotguns too because that is what ZM lacked[/QUOTE]
We've added some cool weapons and stuff :)
[QUOTE=Rotinaj;23673253]I don't think you guys know what port means. The concept isn't original, your mod is a essentially a remake on a different engine. I have no idea why you're so upset, the word port doesn't carry negative connotations. Chill out.[/QUOTE]
We're chill, his implication is that we converted over source codes. When we clearly stated that we coded it from scratch.
[QUOTE=Katherine;23673230]I had plenty constructive to say, when I gave you a little constructive criticism you summoned all of the developers to try and attack me...
Just because you asked BKU if it was okay to port ZM into Gmod doesn't mean that you can just use whatever map you want. BKU didnt' map all of those maps you know. =/[/QUOTE]
If you fucking read, we didn't just 'steal' everything and claim it ours. Every developer who made maps and shit has their credit
I love the love on Facepunch, Here look on our site and hate on that too...
[url]http://refractionservers.com/[/url]
[QUOTE=nivek;23673286]We're chill, his implication is that we converted over source codes. When we clearly stated that we coded it from scratch.[/QUOTE]
If you made it all from scratch, then why is it called Zombie Master? Why would it even need to be related to Zombie Master in any way?
[QUOTE=_Chewgum;23673292]If you fucking read, we didn't just 'steal' everything and claim it ours. Every developer who made maps and shit has their credit[/QUOTE]
Crediting someone isn't enough. If you don't get their permission, then they don't want you using their map in your mod. It's that simple! Now go ask the original mapper of DocksoftheDead if he approves of your mod!
Because then you guys would complain that we copied zombie master
[QUOTE=Katherine;23673308]If you made it all from scratch, then why is it called Zombie Master? Why would it even need to be related to Zombie Master in any way?
Crediting someone isn't enough. If you don't get their permission, then they don't want you using their map in your mod. It's that simple! Now go ask the original mapper of DocksoftheDead if he approves of your mod![/QUOTE]
If they didn't want the map to be used, they wouldn't have released the map pack including all of the maps along with the source code.
So you took Zombie Master's name and concept, and you don't expect people to think you ported over the code? Gee, that's some smart thinking.
[QUOTE=t205gorillaz;23673338]If they didn't want the map to be used, they wouldn't have released the map pack including all of the maps along with the source code.[/QUOTE]
Gee, it sure is a good thing you read this little information packet that came with the sourcecode, now isn't it?
[url]http://www.zombiemaster.org/README.txt[/url]
[QUOTE=Katherine;23673308]If you made it all from scratch, then why is it called Zombie Master? Why would it even need to be related to Zombie Master in any way?
Crediting someone isn't enough. If you don't get their permission, then they don't want you using their map in your mod. It's that simple! Now go ask the original mapper of DocksoftheDead if he approves of your mod![/QUOTE]
Because it's a port.
And if a mapper has a problem with us using their map, they can contact us.
[QUOTE=Katherine;23673308]If you made it all from scratch, then why is it called Zombie Master? Why would it even need to be related to Zombie Master in any way?
[/QUOTE]
Because we re-created ZOMBIE MASTER from scratch, we didn't make a whole new game, we took the zombie master concept and remade it, and we're adding more to it, and making our own touches to it.
[QUOTE=Katherine;23673308]
Crediting someone isn't enough. If you don't get their permission, then they don't want you using their map in your mod. It's that simple! Now go ask the original mapper of DocksoftheDead if he approves of your mod![/QUOTE]
Oh fuck off, We're using all the Zombie Master maps we want and really nothing is gonna happen but you bitching about it trying to be right. When they complain we'll take em off, all their credit is there where they left it in the game_text entity for everyone to see. They made the maps for ZOMBIE MASTER which is what it is being used for. Cry more, please.
[QUOTE=nivek;23673363]Because we re-created ZOMBIE MASTER from scratch, we didn't make a whole new game, we took the zombie master concept and remade it, and we're adding more to it, and making our own touches to it.
Oh fuck off, We're using all the Zombie Master maps we want and really nothing is gonna happen but you bitching about it trying to be right. When they complain we'll take em off, all their credit is there where they left it in the game_text entity for everyone to see. They made the maps for ZOMBIE MASTER which is what it is being used for. Cry more, please.[/QUOTE]
I don't think Pi Mu Rho is going to like you stealing his map very much. And still, read this : [url]http://www.zombiemaster.org/README.txt[/url]
[QUOTE=Katherine;23673341]So you took Zombie Master's name and concept, and you don't expect people to think you ported over the code? Gee, that's some smart thinking.
Gee, it sure is a good thing you read this little information packet that came with the sourcecode, now isn't it?
[url]http://www.zombiemaster.org/README.txt[/url][/QUOTE]
As we said we [B]recoded[/B] the entire game WITH [B]permission[/B].
Stop posting, katherine's just trolling.
[QUOTE=nivek;23673393]As we said we [B]recoded[/B] the entire game WITH [B]permission[/B].[/QUOTE]
Allow me to bolden what I want you to see :
[B]Note that all terms of the license apply exclusively to the Zombie Master code.
In order to (for example) redistribute the Zombie Master maps, models,
textures, and other art assets, you will need to get separate permission from
the respective authors.[/B]
[QUOTE=Katherine;23673381]I don't think Pi Mu Rho is going to like you stealing his map very much. And still, read this : [url]http://www.zombiemaster.org/README.txt[/url][/QUOTE]
Your license link doesn't apply to us because we A. have permission, B. Didn't use source code regardless.
And if the mapper has an issue with it they can contact us, not you. Go the fuck away for fuck sakes you aren't making any fucking point.
I'm sure they won't care that we're giving their maps life.
[QUOTE=nivek;23673418]Your license link doesn't apply to us because we A. have permission, B. Didn't use source code regardless.
And if the mapper has an issue with it they can contact us, not you. Go the fuck away for fuck sakes you aren't making any fucking point.[/QUOTE]
Really now, you have permission to use Pi's map? Care to show me where he said this? And if you're using the concept/maps of ZM, then yes, it does apply to you.
[QUOTE=t205gorillaz;23673338]If they didn't want the map to be used, they wouldn't have released the map pack including all of the maps along with the source code.[/QUOTE]
You're not Pi go away.
[QUOTE=Katherine;23673456]Really now, you have permission to use Pi's map? Care to show me where he said this? And if you're using the concept/maps of ZM, then yes, it does apply to you.[/QUOTE]
[QUOTE=t205gorillaz;23673469]If they didn't want the map to be used, they wouldn't have released the map pack including all of the maps along with the source code.[/QUOTE]
Here's what you can do, Have your mapper buddies that you care so much about contact their lawyers, and mail us the summons.
GODDAMNIT, READ I SAY REAAAAAAAD :
[B]Note that all terms of the license apply exclusively to the Zombie Master code.
In order to (for example) redistribute the Zombie Master maps, models,
textures, and other art assets, you will need to get separate permission from
the respective authors.
[/B]
The reason that it's included in the source code is so you can see how a map is supposed to work in Zombie master, not so you can use it as your own without their permission!
[highlight](User was banned for this post ("Troll" - grea$emonkey))[/highlight]
[QUOTE=Katherine;23673456]Really now, you have permission to use Pi's map? Care to show me where he said this? And if you're using the concept/maps of ZM, then yes, it does apply to you.[/QUOTE]
We have permission to recode and use the concept of ZM.
Sure, we don't have the mappers permission to use their maps, if they even care that much.
[QUOTE=Katherine;23673502]GODDAMNIT, READ I SAY REAAAAAAAD :
[B]Note that all terms of the license apply exclusively to the Zombie Master code.
In order to (for example) redistribute the Zombie Master maps, models,
textures, and other art assets, you will need to get separate permission from
the respective authors.
[/B]
The reason that it's included in the source code is so you can see how a map is supposed to work in Zombie master, not so you can use it as your own without their permission![/QUOTE]
The map pack is not included with the Source code, they are both separate files for download. So you just failed at proving a point.
Katherine, read kevin's post, he just said "we don't care, sue us".
Edit:
This is actually quite fun, I kind of feel sorry for the people who have to browse through it.
[QUOTE=Katherine;23673502]GODDAMNIT, READ I SAY REAAAAAAAD :
[B]Note that all terms of the license apply exclusively to the Zombie Master code.
In order to (for example) redistribute the Zombie Master maps, models,
textures, and other art assets, you will need to get separate permission from
the respective authors.
[/B]
The reason that it's included in the source code is so you can see how a map is supposed to work in Zombie master, not so you can use it as your own without their permission![/QUOTE]
Here go bother Sassilization for using css deathrun maps, then when you're done go bother whoever is porting models from so many games into the source engine! YEAH MAN WE'LL GET EM ALL! YAAHHH!
[editline]09:40PM[/editline]
[QUOTE=Katherine;23673502][highlight](User was banned for this post ("Troll" - grea$emonkey))[/highlight][/QUOTE]
We're still winning.
your argument went from "we're doing nothing wrong" to "sue us"
uhhh
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