• GMDM Redux
    207 replies, posted
[QUOTE=IronPhoenix]Over this week (week off...yey), I'll try to finalise a few ideas I have and post up screenies of span and possibly ricochet. May also have something core or healpod releated...who knows. EDIT: needs work on lighting, and i may add another level and some detail...but essentially: [img]http://uk.geocities.com/jonatsv/span.jpg[/img] Welcome to Span.[/QUOTE] Try avoid using Geocities (lol late-90's), instead use something like imageshack, tinypic or xs.to
[QUOTE=SteveUK]Try avoid using Geocities (lol late-90's), instead use something like imageshack, tinypic or xs.to[/QUOTE] Geocities is the only one that has proved itself to be reliable that i can just grab the link when needed. I would rather have a bad quality image than one that doesn't work. Now uploading images to [url]http://gallery.filefront.com/jonatsv/[/url] I'll just be updating images there without really making a big thing of it until they are complete. Core is almost there...just teleports and spawns to finish up.
Ok. Now I've completely revamped the team selection menu if [url=http://img155.imageshack.us/img155/5711/teamselecttw2.jpg]anyone wants to take a look[/url]. We also now have models depending on what team you're on, if you're on the red team you're a random bad guy from HL2, if you're on the blue team you're a random good guy. When teamplay is turned off, you can set your player model through the usual cl_playermodel
Cool.
I've done a custom scoreboard complete with Steam Community avatar. [url=http://xs230.xs.to/xs230/08322/scoreboardgmdm805.jpg]screenshot (FFA)[/url], [url=http://xs230.xs.to/xs230/08322/scoreboardtgmdm464.jpg]screenshot (TDM)[/url] [b]Edit:[/b] I've made the bar that highlights your row a bit less piss-coloured.
[QUOTE=SteveUK]I've done a custom scoreboard complete with Steam Community avatar. [url=http://xs230.xs.to/xs230/08322/scoreboardgmdm805.jpg]screenshot (FFA)[/url], [url=http://xs230.xs.to/xs230/08322/scoreboardtgmdm464.jpg]screenshot (TDM)[/url] [b]Edit:[/b] I've made the bar that highlights your row a bit less piss-coloured.[/QUOTE] Looks really nice. I like the blur effect on the background - regular DoF or just a full-screen quad?
[QUOTE=mahalis]Looks really nice. I like the blur effect on the background - regular DoF or just a full-screen quad?[/QUOTE] Derma has a util function called Derma_DrawBackgroundBlur( panel ) which does that effect
[QUOTE=SteveUK]Derma has a util function called Derma_DrawBackgroundBlur( panel ) which does that effect[/QUOTE] Surely a working game mode is more important than Derma?
[QUOTE=spikeman14]Surely a working game mode is more important than Derma?[/QUOTE] Shame it does work or else how would I test it?
This is looking wonderfully polished. Keep it up!
I think the forced map cycle file was crashing dedicated servers (I really doubt it's the mapadd stuff because I'm told it crashes as soon as it's launched), I've updated the SVN copy to remove that forced setting, though it's recommended that you set your map cycle file to gmdm_maps.txt manually.
This nearly ready to be included in a release?
[QUOTE=garry]This nearly ready to be included in a release?[/QUOTE] A few bugs to iron out, one of which is the egon not working as expected with the sprinting thing. I'll try and sort those out this week then I could release it.
[QUOTE=SteveUK]Shame it does work or else how would I test it?[/QUOTE] Have you fully tested it? I have tried to run this on 2 differently hosted servers and both of them crash. They load the game mode then at map change it crashes the server. Edit: "I think the forced map cycle file was crashing dedicated servers." I will now try to update the SVN I will give you feedback whether this was the cause of my epic crashes
Does it come with HL2DM movement?
It's a pity there are no servers up for it. [b]Edit:[/b] Wait, why is the main server not in the serverlist?
Development was halted for a few days after I needed to sort out my PC, service shall resume as normal soon.
What weapons are not in it, flamethrower?
[QUOTE=SteveUK]Nice to know someone is making some CONTENT for this game. I could make a custom brush entity that could kill a player and then give the kill credits to the last player to damage them.[/QUOTE] I've made a small arena that I've posted a few pages back. It lacks pickup boxes though.
Was this abandoned or something?
[QUOTE=zubzubman]Was this abandoned or something?[/QUOTE] I'm not sure, there was a serious error which steve failed to take seriously. I hosted this from a quadcore server and it caused a usual 7% CPU usage to raise to around 90%. The server then resetted itself. Apparently this was fixed, but the fix seemed to not change anything.
I'd love to see this completed... My flechette bow needs to live onnnn
[QUOTE=Rambo_6]I'd love to see this completed... My flechette bow needs to live onnnn[/QUOTE] Didn't you see the releases forum?
[url]http://www.garrysmod.com/?dont_buff_my_pylon=693&GMDM_Redux[/url]
Looks sweet and all, but where do i get the gamemode itself? My internet is really crappy with online games, it's overheating and crashes my entire PC.
[QUOTE=SkaDude]Looks sweet and all, but where do i get the gamemode itself? My internet is really crappy with online games, it's overheating and crashes my entire PC.[/QUOTE] in the above link?
-snip-
Sorry for bump but I'm trying to put this on my server, what is the name of the gamemode that I would use for "sv_defaultgamemode ___" Figured it out, whoever rated me dumb should leave facepunch for the better.
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