Post Your Current WIP V.3!: Tutorials, Tools and Model Packs Galore (GM13 googogogo)
5,225 replies, posted
Those boxers are fucking sexy. I love 'em.
That red on green is awful...
[QUOTE=RedReaper;37912613][media]http://www.youtube.com/watch?v=Ht6XOUlDuAQ&feature=youtu.be[/media]
Eight tank chassis, 500in. I won at gmod.[/QUOTE]
First I didn't believe this, but tested it and it did reduce ins by 40%, cool.
I did some more work on my yet-unnamed car.
Notable changes:
Added retractable spoiler
Moved front end and cabin back to allow for more balanced weight distribution
Added more interior details
Reworked side panels and front grill slightly
Image dump:
[t]https://dl.dropbox.com/u/17354920/coupe/gm_bluehills_test30002.jpg[/t]
[t]https://dl.dropbox.com/u/17354920/coupe/gm_bluehills_test30005.jpg[/t]
[t]https://dl.dropbox.com/u/17354920/coupe/gm_bluehills_test30006.jpg[/t]
[t]https://dl.dropbox.com/u/17354920/coupe/gm_bluehills_test30004.jpg[/t]
[t]https://dl.dropbox.com/u/17354920/coupe/gm_bluehills_test30008.jpg[/t]
[t]https://dl.dropbox.com/u/17354920/coupe/gm_bluehills_test30009.jpg[/t]
That's fucking badass
[QUOTE=gamerpaddy;37972004]Fixed these models above to use it with ACF.. and
Im working on Vii's 4 Cylinder Boxer to get it ACF ready.. AND im working myself on a Electric motor
Here i made a overview picture of all ACF Engines
The V6, B6 B4 (9 engines) comming maybe next update
im working with Vii and Wrex on it
[thumb]http://s1.directupload.net/images/121009/ea4xj5sp.jpg[/thumb][/QUOTE]
Perfect. I'd better get started on a WRX STI then.
gamer, did you get my messages on steam? I think i said to you to not make the boxer 4s the standard small/medium/large range; i tuned the engines to just be car engines, ranging from 1.4l to 3.2l.
so basically i'll use the small size for the 1.4 / 2.1l, and could you make the "medium" size a tiny bit bigger than the smallest one
[editline]10th October 2012[/editline]
my gmod decided to unbind all of my controls. lovely
[editline]10th October 2012[/editline]
Fixing flywheels inherently fixed the bugs with giving engines less than 100 throttle, they seem to accelerate properly now
[QUOTE=Amplar;37977934]glorious words[/QUOTE]
I love you.
[video=youtube;LRZmyNOgjso]http://www.youtube.com/watch?v=LRZmyNOgjso&feature=youtu.be[/video]
So uh, this works pretty okay xD Got to halve it's ins thanks to red's parented wheel technique, so i may be using this for a tank chassis =D
oh my god I always wanted to see that done in gmod! that's amazing.
[QUOTE=Amplar;37977934]gamer, did you get my messages on steam? I think i said to you to not make the boxer 4s the standard small/medium/large range; i tuned the engines to just be car engines, ranging from 1.4l to 3.2l.
so basically i'll use the small size for the 1.4 / 2.1l, and could you make the "medium" size a tiny bit bigger than the smallest one
[editline]10th October 2012[/editline]
my gmod decided to unbind all of my controls. lovely
[editline]10th October 2012[/editline]
Fixing flywheels inherently fixed the bugs with giving engines less than 100 throttle, they seem to accelerate properly now[/QUOTE]
im on it, so
Boxer 4 small = ok
Boxer 4 medium = bit bigger
boxer 4 large = not used
Boxer 6 too?
Edit:
like this?
1 = small
1.25 = med
2 = large
[IMG]https://photos-4.dropbox.com/t/0/AABsuF-Ss28ftKYOjyzK7U1kGZbrFZOAHHeTg12bK-xlaQ/10/23278272/jpeg/1024x768/2/1349863200/0/2/gm_construct0005.jpg/s5h6pIjY0NpTv6f91Kx6REKajaFKI9mXdl0dwf6R5d0[/IMG]
Parenting stuff is fun!
Meanwhile in the Redbunker, experiments with recoil and fire control are carried out...
[media]http://www.youtube.com/watch?v=KbkTSBx7VZE&feature=channel&list=UL[/media]
[sub]80mm round is piss for accuracy. The 120 is MUCH better.[/sub]
[media]http://www.youtube.com/watch?v=xVp-kTJ43UY&feature=channel&list=UL[/media]
[editline]10th October 2012[/editline]
if you're interested in weird methods of ground transport, this is a good site. I have a lot of pics from here in my "gmod reference picture" folder (I uploaded an old one, I might upload the new one).
Lots of crazy shit.
[url]http://www.unusuallocomotion.com/pages/locomotion/unusual-locomotion-wheels-tracks-walking-reptation.html[/url]
We need more artillery (and mortars)!
[t]http://i262.photobucket.com/albums/ii113/Frankess/Gmod/gm_buttes0075.jpg[/t]
[t]http://i262.photobucket.com/albums/ii113/Frankess/Gmod/gm_buttes0076.jpg[/t]
Probably a dumb question, but when is this update for acf, I want to use those Box engines so freaken bad. Content after work.
Working on new shit to play with @ ACF
[IMG]http://cloud-2.steampowered.com/ugc/578969723646474604/2CA0DB6FAC3E1A961F797BAC6BE96ACDFDFEE9AD/[/IMG]
Electric Motors for ppl that need it
Lol wut. Trams!
My car is coming along somewhat nicely.
[img]http://imageshack.us/a/img163/7141/gmbuttes0091.jpg[/img]
[URL=http://imageshack.us/photo/my-images/856/gmbuttes0090.jpg/][IMG]http://imageshack.us/a/img856/2024/gmbuttes0090.th.jpg[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/441/gmbuttes0092.jpg/][IMG]http://imageshack.us/a/img441/5779/gmbuttes0092.th.jpg[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/585/gmbuttes0093.jpg/][IMG]http://imageshack.us/a/img585/699/gmbuttes0093.th.jpg[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/824/gmbuttes0094.jpg/][IMG]http://imageshack.us/a/img824/8932/gmbuttes0094.th.jpg[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/163/gmbuttes0095.jpg/][IMG]http://imageshack.us/a/img163/5374/gmbuttes0095.th.jpg[/IMG][/URL]
Still needs some tiny interior work and some sort of details.
I've been playing GMod for years now, but i've been having trouble ever getting a reliable flight system for a biplane to work.
Any tips? You guys seem to know much much much more about vehicles than I.
[QUOTE=deathmog;37990449]I've been playing GMod for years now, but i've been having trouble ever getting a reliable flight system for a biplane to work.
Any tips? You guys seem to know much much much more about vehicles than I.[/QUOTE]
Dude im in the same pool. been playing gmod since 2008 and I can't build airplanes for shit O.o
[QUOTE=gamerpaddy;37986577]Working on new shit to play with @ ACF
[t]http://cloud-2.steampowered.com/ugc/578969723646474604/2CA0DB6FAC3E1A961F797BAC6BE96ACDFDFEE9AD/[/t]
Electric Motors for ppl that need it[/QUOTE]
Nice, now we can make hybrid cars!
Don't pollute on gm_buttes, guys.
This turned out to be my best work yet!
[img_thumb]http://cloud-2.steampowered.com/ugc/558703525333619000/BAF7636A2AA2D68F24EDCA13A379DD8B766680FF/[/img_thumb][img_thumb]http://cloud.steampowered.com/ugc/558703525333618095/27DEC433F2D4ED0E9DAB9A6EE73DC1C886C50CAD/[/img_thumb]
ACF update out. remember, no need to update the scripts folder. Added V6s, B6s, B4s, & electric motors. many MANY thanks to wrex, kaf, vii, & gamerpaddy for putting up with how dumb i am
[code]
Rebalanced and retuned all engines (including flywheels) All engines powerbands corrected for 1.6 divisor (gas) 3.0 (diesel)
If torque is displayed that means torque was used to adjust power, if torque not shown, powerband(peakmin/max) adjusted to adjust power
r 319
GT Small 110hp > 131 hp (200nm > 400nm) 5000RPM redline > 10000RPM redline
GT Medium 250 hp > 326 hp (600nm > 800nm) 4000RPM redline > 7000RPM redline
GT Large 964hp > 938 hp (1700nm > 2000nm) 4000RPM redline > 13000RPM redline
2.2L P 6 160hp > 173hp (170nm > 190nm)
20.0L D 6 weight 2000KG > 1300KG
17.2L P 6 Weight 1000KG > 700KG 441hp > 555hp (900nm > 1200nm) 3500RPM redline > 4000RPM redline
3.1L D 4 3000RPM redline > 4000RPM redline 168 hp > 196hp
3.7L P 4 7000RPM redline > 6000RPM redline
15.0L D 4 Weight 1800KG > 1000KG
5.7L P 8 240hp > 280 hp (340nm > 400nm)
9.0L P 8 350hp > 402hp (550nm > 575nm)
18.0L P 8 3000RPM redline > 3800RPM redline
19.0L D 8 2500KG > 1300KG
4.5L D 8 137hp > 200hp (325nm > 475nm)
3.8L P 7 101hp > 157hp (160nm > 250nm)
4.0L D 12 157hp > 213hp 4700RPM redline > 4000RPM redline
21.0L D 12 Weight 3000KG > 1500KG
Gearboxes
Torque limits:
Small 1/2speed: 450nm > 800nm
Small 4/6/8: 450nm > 550nm
Medium 1/2/4/6/8: 1600nm > 1900nm
Large 1/2/4/6/8: 6000nm > 10000nm
Weights:
1spd S/M/L 10/150/300KG > 10/20/40 KG
2spd S/M/L 20/150/300KG > 20/40/80 KG
4spd S/M/L 50/250/500KG > 40/80/160 KG
6spd S/M/L 50/250/1000KG > 60/120/240 KG
8spd S/M/L 50/250/1000KG > 80/160/320 KG
OTHER CHANGES:
Off throttle volume cut 50%
Flywheels work properly
Throttling works properly
Nogravving dead props fixed
new code for proper turbine/electric motor torque curves
[/code]
The Boxer engines sound so awesome.
Aww, the nograv bug was kinda funny
Just got done spawning all the new motors and fiddling a bit. 10L Boxer 6 sounds fucking amazing and the power is boss. New replacement for the 9.0L D V12 in everything I build that sized.
Haven't done more than spawn and rev the other new motors though. lol. Gotta fix my computer tonight.
awesome, i like my electric motors huhuhhuuh
[QUOTE=Amplar;37991885]ACF update out. remember, no need to update the scripts folder. Added V6s, B6s, B4s, & electric motors. many MANY thanks to wrex, kaf, vii, & gamerpaddy for putting up with how dumb i am
[code]
Rebalanced and retuned all engines (including flywheels) All engines powerbands corrected for 1.6 divisor (gas) 3.0 (diesel)
If torque is displayed that means torque was used to adjust power, if torque not shown, powerband(peakmin/max) adjusted to adjust power
r 319
GT Small 110hp > 131 hp (200nm > 400nm) 5000RPM redline > 10000RPM redline
GT Medium 250 hp > 326 hp (600nm > 800nm) 4000RPM redline > 7000RPM redline
GT Large 964hp > 938 hp (1700nm > 2000nm) 4000RPM redline > 13000RPM redline
2.2L P 6 160hp > 173hp (170nm > 190nm)
20.0L D 6 weight 2000KG > 1300KG
17.2L P 6 Weight 1000KG > 700KG 441hp > 555hp (900nm > 1200nm) 3500RPM redline > 4000RPM redline
3.1L D 4 3000RPM redline > 4000RPM redline 168 hp > 196hp
3.7L P 4 7000RPM redline > 6000RPM redline
15.0L D 4 Weight 1800KG > 1000KG
5.7L P 8 240hp > 280 hp (340nm > 400nm)
9.0L P 8 350hp > 402hp (550nm > 575nm)
18.0L P 8 3000RPM redline > 3800RPM redline
19.0L D 8 2500KG > 1300KG
4.5L D 8 137hp > 200hp (325nm > 475nm)
3.8L P 7 101hp > 157hp (160nm > 250nm)
4.0L D 12 157hp > 213hp 4700RPM redline > 4000RPM redline
21.0L D 12 Weight 3000KG > 1500KG
Gearboxes
Torque limits:
Small 1/2speed: 450nm > 800nm
Small 4/6/8: 450nm > 550nm
Medium 1/2/4/6/8: 1600nm > 1900nm
Large 1/2/4/6/8: 6000nm > 10000nm
Weights:
1spd S/M/L 10/150/300KG > 10/20/40 KG
2spd S/M/L 20/150/300KG > 20/40/80 KG
4spd S/M/L 50/250/500KG > 40/80/160 KG
6spd S/M/L 50/250/1000KG > 60/120/240 KG
8spd S/M/L 50/250/1000KG > 80/160/320 KG
OTHER CHANGES:
Off throttle volume cut 50%
Flywheels work properly
Throttling works properly
Nogravving dead props fixed
new code for proper turbine/electric motor torque curves
[/code][/QUOTE]
I know you probably don't feel the same.
but i love you. you just don't even know bro.
(no homo)
I had to pimp a little bit my fiat126:
[t]http://i262.photobucket.com/albums/ii113/Frankess/Gmod/freespace_revolution0015.jpg[/t]
more...
[t]http://i262.photobucket.com/albums/ii113/Frankess/Gmod/freespace_revolution0016.jpg[/t]
more...
[t]http://i262.photobucket.com/albums/ii113/Frankess/Gmod/freespace_revolution0017.jpg[/t]
more...
[t]http://i262.photobucket.com/albums/ii113/Frankess/Gmod/freespace_revolution0018.jpg[/t]
and more...
[t]http://i262.photobucket.com/albums/ii113/Frankess/Gmod/freespace_revolution0019.jpg[/t]
I think that's enough:
[t]http://i262.photobucket.com/albums/ii113/Frankess/Gmod/freespace_revolution0020.jpg[/t]
Electric Engine makes it quiet and fast (120km/h).
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