• Post Your Current WIP V.3!: Tutorials, Tools and Model Packs Galore (GM13 googogogo)
    5,225 replies, posted
[QUOTE=RedReaper;38187290]Jackpoody, can you up date op with gmod13 tools? Like visclip PA makespearical etc?[/QUOTE] ok will do later.
[QUOTE=Luke-N;38188508] [t]http://i46.tinypic.com/66iss6.png[/t][/QUOTE] I didn't even have to look at your name to know it was you from the picture. :v:
Help me anyone, please :C Engine Error Can't load library client [B]Edit:[/B] Unistalled then reinstalled, works
[QUOTE=MrWhite;38189222]I didn't even have to look at your name to know it was you from the picture. :v:[/QUOTE] Lol :D.
What do you guys think? [img]https://dl.dropbox.com/u/10388108/modelpack/logo2.png[/img] This is what I was using before... [img]https://dl.dropbox.com/u/10388108/modelpack/npic.png[/img] Btw, more models coming today or tomorrow.
[QUOTE=unrezt;38194147]What do you guys think? [img tags here] [/QUOTE] Lol, looks great. I would keep both though. Use the new pic as the main pic for sprops, but keep the original one too as it shows more of whats actually in sprops, instead of looking like a much smaller pack. Just my 2 cents.
[QUOTE=Munkywrench;38194833]Lol, looks great. I would keep both though. Use the new pic as the main pic for sprops, but keep the original one too as it shows more of whats actually in sprops, instead of looking like a much smaller pack. Just my 2 cents.[/QUOTE] A lot of the models in that second picture don't exist anymore (and I just now realized the models on the right are cut off, lol). I've got these, though; thanks to how the new spawnicons are saved. [QUOTE=unrezt;37086607]These are some very large images containing a list of every model in the pack. They do not appear here in the same order as the in actual spawnlists. [url=https://dl.dropbox.com/u/10388108/modelpack/lists/block_list.png] List of Blocks [/url] [url=https://dl.dropbox.com/u/10388108/modelpack/lists/plates_list.png] List of Plates [/url] [url=https://dl.dropbox.com/u/10388108/modelpack/lists/tris_list.png] List of Triangles [/url] [url=https://dl.dropbox.com/u/10388108/modelpack/lists/geometry_list.png] List of Geometric Shapes [/url] [url=https://dl.dropbox.com/u/10388108/modelpack/lists/cylindersandtubes_list.png] List of Cylinders and Tubes [/url] [url=https://dl.dropbox.com/u/10388108/modelpack/lists/misc_list.png] List of Misc. Props [/url][/QUOTE]
[QUOTE=unrezt;38194147]What do you guys think? [img]https://dl.dropbox.com/u/10388108/modelpack/logo.png[/img] This is what I was using before... [img]https://dl.dropbox.com/u/10388108/modelpack/npic.png[/img] Btw, more models coming today or tomorrow.[/QUOTE] Cool what's the svn link?
[QUOTE=unrezt;38194918]A lot of the models in that second picture don't exist anymore (and I just now realized the models on the right are cut off, lol). I've got these, though; thanks to how the new spawnicons are saved.[/QUOTE] Ohh yea, forgot about those, lol. Yea, older pic is totally unneeded then. [QUOTE=Luke-N;38195271]Cool what's the svn link?[/QUOTE] Did you read the original thread post? It's there [QUOTE=Jackpody;34499644][h2]Useful building addons[/h2] [url=http://www.facepunch.com/showthread.php?t=1201734]SProps (get it, you'll see a lot of errors without[/url][/QUOTE] ^ Link to Sprops thread. If you are too lazy to read it and get the link form the Sprops thread, [url=http://shadowscions-construction-props.googlecode.com/svn/trunk/]here you go.[/url]
so far, cannot get makespherical visclip axis-center ballsocket-center axis-linedraw or pa to work. Makes the game basically unplayable. adv dupe 2 is a cock to get to work right, but it is possible apparently. I'm still trying to figure out how to fix the massive fps drop (dammit garry!) the new version incurs. running [code]lua_run jit.off()[/code] seems to decrease the retarded e2 lag (dammit garry!), [code]sv_playerpickupallowed 0[/code] still works but [code]gm_snapdegrees 15[/code] does not. I'll do a tut maybe on installing ad2, if I don't rage out and throw my laptop across the room. I get like 5-10fps with an empty screen, ins ingleplayer even a basic car lags so hard it's undriveable, and, welp, it's unplayable. [B]0/10 troll update i ain't impressed[/B]
Yeah, I have nothing but wiremod installed, and it causes a massive drop in fps. Don't even have to be doing anything, it just has to be installed. I made a [url=http://www.wiremod.com/forum/wiremod-general-chat/30796-major-fps-drop-wiremod-installed.html]thread[/url] about it, nothing so far though.
[img]http://img852.imageshack.us/img852/6885/tankofdisapproval.jpg[/img] [B]I do not approve of the way gmod 13 handles wire.[/B] Also +1 person witha girl on your av.
jack, can you put my spawnlist thread in the OP?
It looks like big contraptions with many unparented physprops lag a lot more in gmod13 than in gmod12.. Someone spawned a Car transporter, serverfps decrease to 2-4fps.. in gmod12 he can Spawn 2 of these w/o lag... @Red-Reaper i fixed axis-centre, here is the code: [url]http://pastebin.com/6kaeRk01[/url] i will take a look at some other tools in few hours.. but for now, need a fix for broken srcds
[QUOTE=space toe;38204425]jack, can you put my spawnlist thread in the OP?[/QUOTE] will do, wasted from friday night right now though
[img]https://dl.dropbox.com/u/9062018/Screenshots%20V2/gm_construct0000.jpg[/img] [img]https://dl.dropbox.com/u/9062018/Screenshots%20V2/gm_construct0001.jpg[/img] [img]https://dl.dropbox.com/u/9062018/Screenshots%20V2/gm_construct0002.jpg[/img] [img]https://dl.dropbox.com/u/9062018/Screenshots%20V2/gm_construct0003.jpg[/img] Who says I can't do anything without mods? [url]http://steamcommunity.com/sharedfiles/filedetails/?id=104956059&requirelogin=true[/url]
I'm not the best engineer but I'm quite happy with the way this vehicle came out. Oh and it's my first thing after the GM13 update yay. Holy shit it used to be a race car, then I turned it into a hover car and left the old engine in it's place. I guess you can think it's a hybrid car. [IMG_THUMB]http://filesmelt.com/dl/gm_flatgrass000161.jpg[/IMG_THUMB] [IMG_THUMB]http://filesmelt.com/dl/gm_flatgrass000233.jpg[/IMG_THUMB] [IMG_THUMB]http://filesmelt.com/dl/gm_flatgrass000347.jpg[/IMG_THUMB] [IMG_THUMB]http://filesmelt.com/dl/gm_flatgrass000432.jpg[/IMG_THUMB] [IMG_THUMB]http://filesmelt.com/dl/gm_flatgrass000547.jpg[/IMG_THUMB] [IMG_THUMB]http://filesmelt.com/dl/gm_flatgrass000635.jpg[/IMG_THUMB] I'm feeling like a piece of shit looking at your contraptions though.
tried to build this: [url]http://www.youtube.com/watch?v=tA88iIuY87U[/url] in gmod.. but duplicator wont save, so whatever.... [IMG]http://s7.directupload.net/images/121027/j8p765jx.jpg[/IMG]
done updating stuff in op, tested the addons and well, gave them a confirmed or denied working. also updated the links for stuff on workshop.
Fixed Fin2 for 13, dupe support not tested [url]https://www.dropbox.com/s/x0ty2gtvcg1mom9/fin2.zip[/url]
Finally getting around to working on wheels. The rim needs work, but I am pretty happy with how this turned out. [img]https://dl.dropbox.com/u/10388108/gmod/gm_flatgrass0002.jpg[/img]
[img]http://i.imgur.com/7lqZN.png[/img] So, Garry acknowledges that Pulley is completely useless, though I'm not sure how he feels about Adv. Ballsocket. Maybe it's still planned?
Ask him on his blog. He answered there to question what happened with turret tool. [quote="garry"]Yes. I removed it because it didn’t belong as a tool. I know people will argue with me over that point - but I do have something in mind for it.[/quote]
[QUOTE=unrezt;38217551]Finally getting around to working on wheels. The rim needs work, but I am pretty happy with how this turned out. [img]https://dl.dropbox.com/u/10388108/gmod/gm_flatgrass0002.jpg[/img][/QUOTE] This, SProps, another wheel's and Steeringwheel pack should be the new PHX 4.. I hate downloading everything and sending all my players the links of 10000s of packs..
[QUOTE=MrWhite;38217889][img]http://i.imgur.com/7lqZN.png[/img] So, Garry acknowledges that Pulley is completely useless, though I'm not sure how he feels about Adv. Ballsocket. Maybe it's still planned?[/QUOTE] [url]http://filesmelt.com/dl/Ballsocket_Advanced.rar[/url] Thank me later(Had to modify it to use old preset files). [img]http://i.imgur.com/Ijaoz.jpg[/img] [img]http://i.imgur.com/Z9Ufv.jpg[/img] [img]http://i.imgur.com/zHC9K.jpg[/img] [img]http://i.imgur.com/tP2SL.jpg[/img] Bus.
[QUOTE=gamerpaddy;38218459]This, SProps, another wheel's and Steeringwheel pack should be the new PHX 4.. I hate downloading everything and sending all my players the links of 10000s of packs..[/QUOTE] This would be great to happen, especially for people like me. I only have 8gb a month, and I can't download model packs or anything without using lots of internet :( but garrys mod is unmetered content for me, so if it came with garrys mod that would be most excellent. I really want to use these models :(
Guys are there any material addons for gmod 13? I hate using the few default materials from the Stool.
[img]http://i50.tinypic.com/oqbqed.jpg[/img] [img]http://i47.tinypic.com/fy2tjm.jpg[/img]
- snip
[QUOTE=Failure;38218829]Guys are there any material addons for gmod 13? I hate using the few default materials from the Stool.[/QUOTE] Sprops in last update got some new great materials, Wood, glass, metal, carbon fiber, unpolished chrome.
Sorry, you need to Log In to post a reply to this thread.