• Post Your Current WIP V.3!: Tutorials, Tools and Model Packs Galore (GM13 googogogo)
    5,225 replies, posted
[QUOTE=Labrasones;39159182]I really like the wood on the dashboard. It some very nice styling and adds a lot to the interior detail.[/QUOTE] Thanks :3 I am pretty happy with how the interior is shaping up. [editline]9th January 2013[/editline] I love visual clip [t]http://i.imgur.com/xEWPL.jpg[/t] I fucking [B][U]love[/U][/B] it
I made a shack/bar. [IMG]http://img818.imageshack.us/img818/9696/gmbluehillstest30007.jpg[/IMG] [IMG]http://img713.imageshack.us/img713/1210/gmbluehillstest30008.jpg[/IMG] [IMG]http://img201.imageshack.us/img201/4282/gmbluehillstest30009.jpg[/IMG] [IMG]http://img818.imageshack.us/img818/572/gmbluehillstest30010.jpg[/IMG] [IMG]http://img846.imageshack.us/img846/3566/gmbluehillstest30011.jpg[/IMG] [IMG]http://img40.imageshack.us/img40/904/gmbluehillstest30012.jpg[/IMG] [IMG]http://img841.imageshack.us/img841/3479/gmbluehillstest30013.jpg[/IMG] [IMG]http://img834.imageshack.us/img834/6480/gmbluehillstest30014.jpg[/IMG]
Visclip is literally the gift of the gods. Things can be made so much more precise with far less props.
Almost done :/.......... [img]http://i48.tinypic.com/1zpk5zd.jpg[/img]
Does anyone know of a working particle maker that also dupes? kthxbye And why is the Sound from the ACF engines directional, so that when I look away from it I can almost not hear it but when I look directly at it it deafens me?
[QUOTE=iosekki;39146213]I got confused with what I wanted. [IMG]http://img248.imageshack.us/img248/2862/gmbluehillstest30000.jpg[/IMG] [IMG]http://img546.imageshack.us/img546/6775/gmbluehillstest30002.jpg[/IMG] [IMG]http://img705.imageshack.us/img705/4757/gmbluehillstest30003.jpg[/IMG] [IMG]http://img692.imageshack.us/img692/8117/gmbluehillstest30004.jpg[/IMG] [IMG]http://img845.imageshack.us/img845/9089/gmbluehillstest30006.jpg[/IMG] [IMG]http://img542.imageshack.us/img542/9231/gmbluehillstest30005.jpg[/IMG][/QUOTE] penis on the back cannot be unseen
[Thumb]http://cloud-2.steampowered.com/ugc/594740593136819972/00D9F5365B3746EB1136912D023668A350AD0958/[/Thumb] My attempt at making something with an autoloader. Ofc still a WIP.
I suddenly had the urge to make the smallest TD I could with the 50mm. [img_thumb]http://cloud-2.steampowered.com/ugc/560963595417816068/7810F1E01D9E8D99D2440F623DE85771CFF68A64/[/img_thumb] [img_thumb]http://cloud-2.steampowered.com/ugc/560963595417820835/E5D1FCA16D00D7A2228C4058BA5AB005B0906AE7/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/560963595417810357/1BB6D0454FAB7D57C1B3AACD3D0257348C9ED12D/[/img_thumb] [img_thumb]http://cloud-2.steampowered.com/ugc/560963595417818230/9BC2FE8B1911FB8177C995BA8B8FB5BB51E0C8CB/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/560963595417822298/17EB7FAA349DE60183BB20C6181219DE3E3DB1E9/[/img_thumb] It's literally less than 5 tons, including engine and ammo. Has only 14mm armour max though.
[QUOTE=lintz;39160211]Visclip is literally the gift of the gods. Things can be made so much more precise with far less props.[/QUOTE] Its a terrible tool and makes people lazy. Might as well just make a your own model and slap it in the game.
[QUOTE=Onemanclan;39175756]Its a terrible tool and makes people lazy. Might as well just make a your own model and slap it in the game.[/QUOTE] But it's just one- ok :(
[QUOTE=Onemanclan;39175756]Its a terrible tool and makes people lazy. Might as well just make a your own model and slap it in the game.[/QUOTE] VisClip let's builders construct shapes not normally possible without using massive amounts of props. If that's wrong, I don't know why anyone would want to be right. I'd much rather make a smooth curved shape with 7 props than build [I]something[/I] that looks [I]vaguely[/I] like a domed curve with 40+ props. [editline]10th January 2013[/editline] Now, that's not to say that you can't go overboard with the tool, but saying that it's a bad thing altogether is just untrue. Prop efficiency should always come first, and that's why VisClip has a place in the toolset of any builder. Not everyone has the skill and know-how to use props as creatively as others :v:
"Purists", lol; same lot as those who refuse to use holograms because its "not building", or the idiots who say E2 isn't realistic, and then five minutes later strap two giant ass tank engines on a sports car. If you don't like a build method, fine, but this isn't 2007.
[QUOTE=Metacore;39150896]You should lay the tracks somewhere on top of the tank[/QUOTE] Or like, you know, under the roadwheels...with holo and shit... Also, just read through this page. So much beast content, cannot spread enough love around. Tutorial: [media]http://www.youtube.com/watch?v=ijCYbFmza_s&feature=youtu.be[/media] Steered spindleless swing axles. Gonna do a tut on my fuckmodded xrocrawler spindleless live axle, because yes it's complicated to make but it's so much stronger and lighter than regular prop axles and less prone to swaying it's really a fuckton better.
Clearly the best idea for a vehicle.... Front wheel drive, sooooo much torque steer [t]http://i1052.photobucket.com/albums/s447/Coupedecoop/2013-01-11_00006_zpsd9e68fb8.jpg[/t] [t]http://i1052.photobucket.com/albums/s447/Coupedecoop/2013-01-11_00007_zpsefc1a099.jpg[/t]
Ok, i need some help with an e2. I made an e2 that makes a 8x8x8 cube smash down on your head with 50million force. That part works. The cube is called "Asscube" I used asscube:propSpawn(models cube blablabla" that part works. I tried doing the same thing with a sound, to see if i could make it play a sound. I used asscube:soundPlay("bot/you_do_not_mess_with_me.wav" but it forced me to change it to- Asscube:(soundPlay) At that point i thought "Ok, it works now?" But no. Where the colon is, it says "Method operator must be followed by method name" I have no idea what the fuck that is, can someone help?
[QUOTE=wug;39178394]Ok, i need some help with an e2. I made an e2 that makes a 8x8x8 cube smash down on your head with 50million force. That part works. The cube is called "Asscube" I used asscube:propSpawn(models cube blablabla" that part works. I tried doing the same thing with a sound, to see if i could make it play a sound. I used asscube:soundPlay("bot/you_do_not_mess_with_me.wav" but it forced me to change it to- Asscube:(soundPlay) At that point i thought "Ok, it works now?" But no. Where the colon is, it says "Method operator must be followed by method name" I have no idea what the fuck that is, can someone help?[/QUOTE] We will not help you to be a minge. Darn page king... On a different note... Why oh why isn't all the seat animations set to "ACT_DRIVE_JEEP" instead of "ACT_GMOD_SIT_ROLLERCOASTER"? That would really help about using steering wheels and such.
[QUOTE=Unslinga;39178524]Why oh why isn't all the seat animations set to "ACT_DRIVE_JEEP" instead of "ACT_GMOD_SIT_ROLLERCOASTER"?[/QUOTE] Because Garry, most likely. [editline]edit[/editline] In other news, seats. [t]http://cloud-2.steampowered.com/ugc/921251565086269910/B73AFC48B22EDF97768C12E25D3B717BCCAEB94A/[/t] And gauge. [t]http://cloud.steampowered.com/ugc/921251565086271941/7604D35226C69722A5C56D5E67151CA9BC086E30/[/t]
Looking great white, whats the prop count at?
[QUOTE=Unslinga;39178524]We will not help you to be a minge. Darn page king... On a different note... Why oh why isn't all the seat animations set to "ACT_DRIVE_JEEP" instead of "ACT_GMOD_SIT_ROLLERCOASTER"? That would really help about using steering wheels and such.[/QUOTE] I can assure you that i won't be a minge, the only sandbox server i play on i'm moderator anyways so if i did minge with it i would get demoted to normal player or some shit. It's for smashing npcs when people mass spam them.
[QUOTE=RedReaper;39177224]Or like, you know, under the roadwheels...with holo and shit... [/QUOTE] The BT tanks were capable of driving without their tracks, that's why I mentioned it :P
[QUOTE=TheCube;39183155]Looking great white, whats the prop count at?[/QUOTE] Sadly I have to report that I did go a bit over my budget of 250 props. As is, it's sitting at ~320, and there's still a few things I wanted to add. I'm going to go back through some of the parts of it and see if I can't cut that down, but I doubt I'll get it much lower.
who cares about the propcount when the car is that beautiful. [i]honestly[/i].
Moron here, can anyone link me somewhere where I can fix the add on spawn lists. All my add-ons are correct and work in game, but I have to search for each prop, I tried legacy browser but it didn't work. Thanks and sorry for being off topic.....
Oh god how long since the last wip.... BUT anyways the King tiger is here ! [img]http://i1064.photobucket.com/albums/u373/raynorzz/gm_drivingmap_mk1-95_beta0008_zpsd31375cb.jpg[/img] [img]http://i1064.photobucket.com/albums/u373/raynorzz/gm_drivingmap_mk1-95_beta0009_zps65fd21cb.jpg[/img] [img]http://i1064.photobucket.com/albums/u373/raynorzz/gm_drivingmap_mk1-95_beta0010_zps58920710.jpg[/img]
[QUOTE=wug;39178394]asscube shit that made people think i was going to use it for minging[/QUOTE] Ok, got it to work. Thank you for the help.
[QUOTE=Unslinga;39178524]We will not help you to be a minge. Darn page king... On a different note... Why oh why isn't all the seat animations set to "ACT_DRIVE_JEEP" instead of "ACT_GMOD_SIT_ROLLERCOASTER"? That would really help about using steering wheels and such.[/QUOTE] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=107865704[/url] but Easy-Precision dont work. -> Jeep-Script You can't freeze them. -> Jeep-Script and they crash my gmod every time i dupe them
[QUOTE=raynor;39189827]Oh god how long since the last wip.... BUT anyways the King tiger is here ! [/QUOTE] Your turret is too long and narrow. The bottom of the turret is as wide as the tank is and each sloped side of the turret is the same length.
Yeah, i had problems with that because ive first made the turret instead of the hull and havent found the right prop for the hull width
Can someone who is good with wire add me on steam? I wan't to ask questions but I don't want to spam any particular thread either.
Guess the tank! [IMG]http://cloud-2.steampowered.com/ugc/903237167454329399/5FBBDC679BDEC5B09D137B17CE2E02B60D10B8BB/[/IMG] [IMG]http://cloud.steampowered.com/ugc/903237167454332827/61D4CC3A95C900AE71D503113318CAFA61BF49CD/[/IMG] [IMG]http://cloud.steampowered.com/ugc/903237167454335945/DA6AF8E12C4E126B989AD04D320075BEAF6BBA52/[/IMG] Obviously: [IMG]https://worldoftanks-sea.com/dcont/fb/media/amx_12t_1920x1200.jpg[/IMG]
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