• Post Your Current WIP V.3!: Tutorials, Tools and Model Packs Galore (GM13 googogogo)
    5,225 replies, posted
Soccer? LOL.
[QUOTE=Complicated;35293393]Porsche 911 turbo '88 in progress: [IMG]http://i.imgur.com/WBMNO.jpg[/IMG][/QUOTE] [img]http://images.meredith.com/lhj/images/2007/04/m_100968466.jpg[/img]
[QUOTE=Amplar;35293830]i've found some wobble is exacerbated but excessive swingarm length- as the car moves at high speed, the wheels create the wobble, and this causes the suspension to expand and contract, which moves the wheels side to side (the longer the swingarm, the more lateral movement of the wheel as it moves up and down) the amount of travel you have also plays into this; if you have 20 inches of travel, your wheels can move at least 10-20 inches laterally[/QUOTE] How does suspension flex create lateral movement? And how does this have to do with the wobble? If you're saying it's caused by the changing track path, by the lateral movement, then wouldn't longer A-arms be better because they have less sideways scrub? I can't tell if you're explaining it weird, or if you're trying to invalidate the laws of physics. can you elaborate?
Jesus, I've been playing this game for a long time and yet I feel like a monkey who just walked into a nuclear physics laboratory.
We get that a lot
Do you folks have a server you play on? I might drop in and try to learn something.
[QUOTE=Jackpody;35301770]So I opened up YouTube today and a guy really seemed to like the videos I do on my GMod cars. [IMG]http://farm8.staticflickr.com/7139/7017343747_061c54c4ea.jpg[/IMG] oh.[/QUOTE] that's not even the best part. his videos consist of him playing clubpenguin and his downsyndrome siblings. [URL]http://www.youtube.com/user/littlemanjre[/URL] [editline]26th March 2012[/editline] fucking hell, he's like 7 years old. [media]http://www.youtube.com/watch?v=FjRgG-d1m0I[/media]
its mah second body dun be mean [IMG]http://i.imgur.com/aJdzl.jpg[/IMG] first: [IMG]http://i.imgur.com/JOUms.jpg[/IMG]
[QUOTE=Complicated;35316175]its mah second body dun be mean [IMG]http://i.imgur.com/aJdzl.jpg[/IMG] first: [url]http://i.imgur.com/JOUms.jpg[/url][/QUOTE] I have to give you that, that is actually quite a nice body you got there. I'd consider checking if there's another material though, looks quite plastic-ish like a toy car in the picture.
[QUOTE=Complicated;35316175]its mah second body dun be mean [IMG]http://i.imgur.com/aJdzl.jpg[/IMG]][/QUOTE] Sexy. So, I took a look at the tutorials in the OP, and built myself an engine and chassis. Any suggestions on how to link them up?
When the engine is mounted perpendicular to the direction of travel (transaxial), it's really easy. Weld the crankcase to the frame where ever you want it. Center Axis the crankshaft and flywheel to the frame as well for added stability. Center Ballsocket the flywheel and crankshaft to the rear wheels, making sure the 'rotation constraint' box is checked in the tool's context menu. Viola. For engines mounted with the crankshaft parallel to the direction of travel (linear), things are a bit more tricky, requiring multiple ballsockets and such. I'd stick with transaxial mounting for now.
Awesome, thanks!
[QUOTE=Complicated;35316175]its mah second body dun be mean [IMG]http://i.imgur.com/aJdzl.jpg[/IMG] first: [IMG]http://i.imgur.com/JOUms.jpg[/IMG][/QUOTE] That last one is insanely sexy! I'd love to take a ride in that if it gets finished.
[QUOTE=Complicated;35316175]its mah second body dun be mean [IMG]http://i.imgur.com/aJdzl.jpg[/IMG] first: [IMG]http://i.imgur.com/JOUms.jpg[/IMG][/QUOTE] [img]http://img525.imageshack.us/img525/2690/911tz.jpg[/img]
First time trying to make a proper car instead of a plane. I didn't have any set model in mind, I just started assembling shit together and hoped for the best [IMG]http://i.imgur.com/uNRcsl.jpg[/IMG] Max speed is around 110Km/h and climbs pretty nicely [IMG]http://i.imgur.com/nzByhl.jpg[/IMG]
Rather large.
reminds me of Rigs of Rods
[QUOTE=MrWhite;35342040]Rather large.[/QUOTE] I agree Better next time
[QUOTE=Hell0;35341492]First time trying to make a proper car instead of a plane. I didn't have any set model in mind, I just started assembling shit together and hoped for the best [IMG]http://i.imgur.com/uNRcsl.jpg[/IMG] Max speed is around 110Km/h and climbs pretty nicely [IMG]http://i.imgur.com/nzByhl.jpg[/IMG][/QUOTE] I really like the looks of this car. the only downside is it's size.
[QUOTE=RedReaper;35323578][img]http://img525.imageshack.us/img525/2690/911tz.jpg[/img][/QUOTE] [img]http://i582.photobucket.com/albums/ss268/1lostride/Top-news-2.gif[/img]
Right, new content. This time, no cars! I've recently learned fin planes, so i've been busy trying to get better at them. All of them are powered by ACF and flies with Fin. First fin plane I made was this: [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0042.jpg[/img] It topped about 60Mph, flies decent. Just had a big issue, it was fugly. Didn't know what to do, so it went all just crazy. And the second plane I made was this: [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0049.jpg[/img] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0050.jpg[/img] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0051.jpg[/img] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0052.jpg[/img] This is the best plane so far, topped 110Mph on straight line. Flies exceptionally! I'm getting a little bit better at making smooth bodys, struggled alot with the finplane before I got it working properly. Anyways hope you like them. I'm not exactly the type of PLANE GUY, but I thought, why not just give it a shot.
[QUOTE=neolite;35345898]Right, new content. This time, no cars! I've recently learned fin planes, so i've been busy trying to get better at them. All of them are powered by ACF and flies with Fin. First fin plane I made was this: [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0042.jpg[/img] It topped about 60Mph, flies decent. Just had a big issue, it was fugly. Didn't know what to do, so it went all just crazy. And the second plane I made was this: [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0049.jpg[/img] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0050.jpg[/img] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0051.jpg[/img] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0052.jpg[/img] This is the best plane so far, topped 110Mph on straight line. Flies exceptionally! I'm getting a little bit better at making smooth bodys, struggled alot with the finplane before I got it working properly. Anyways hope you like them. I'm not exactly the type of PLANE GUY, but I thought, why not just give it a shot.[/QUOTE] Nice. You seem like the plane guy type to me. ; ) What does that plane use to get such a high speed, if not thrusters? I never got fast planes with just fin-propellers.
[QUOTE=Hell0;35346940]Nice. You seem like the plane guy type to me. ; ) What does that plane use to get such a high speed, if not thrusters? I never got fast planes with just fin-propellers.[/QUOTE] Haha you think so? ;) Oh well. Well, you will need the right fin technique, strong engine and some ratio mixing on the gearbox.
[QUOTE=neolite;35347900]Haha you think so? ;) Oh well. Well, you will need the right fin technique, strong engine and some ratio mixing on the gearbox.[/QUOTE] For some reason whenever I use a propeller with fin, the maximum amount of lift will come when the propeller is at 160-200 RPM range — After that point the lift will actually decrease. Do you have the same problem?
[QUOTE=Hell0;35347946]For some reason whenever I use a propeller with fin, the maximum amount of lift will come when the propeller is at 160-200 RPM range — After that point the lift will actually decrease. Do you have the same problem?[/QUOTE] When I make fin propellors I usually get the same issue... try to change around with the weight of things and see what happens...
[QUOTE=Hell0;35347946]For some reason whenever I use a propeller with fin, the maximum amount of lift will come when the propeller is at 160-200 RPM range — After that point the lift will actually decrease. Do you have the same problem?[/QUOTE] Use the super flat [B]bars[/B] (the ones on neolite's plane) and [B]not[/B] the super flat plates, set fin to absolute source max (9999999), and angle the blades 45 degrees for max potential thrust. Another thing you can do with the blades is give it 10-15 degrees of forward sweep. This reduces drag on the blades and provides a tiny bit of lift at higher RPMs. Sweeping the blades back seems to reduce thrust and produce downward lift. For 1-2 ton planes I usually use the weight of 6-10kg for each blade on a four-blade configuration, and a propeller hub of 150-200kg so it won't spaz out at high speeds. I think weight is the most common issue with fin planes because people always use really heavy blades of 100-200kg. From what i've tried, propeller blade doesn't matter as much compared to wing weight and whatnot. If you're using ACF engines, kW is more important than torque. I usually go with the 4.8l i6 or the 7.0l v12 for my planes. Make sure you also set the weight of all your parented props/detail props to 0.01 if you use ACF engines. The size of the plane also matters, keeping the wings small and swept, but with enough surface area to provide sufficient lift is the way you want to go. Based on my concept planes, most wing designs seem to behave realistically, with forward swept wings being the most stable.
[QUOTE=ShadowPhoeni;35350011]Use the super flat [B]bars[/B] (the ones on neolite's plane) and [B]not[/B] the super flat plates, set fin to absolute source max (9999999), and angle the blades 45 degrees for max potential thrust. Another thing you can do with the blades is give it 10-15 degrees of forward sweep. This reduces drag on the blades and provides a tiny bit of lift at higher RPMs. Sweeping the blades back seems to reduce thrust and produce downward lift. For 1-2 ton planes I usually use the weight of 6-10kg for each blade on a four-blade configuration, and a propeller hub of 150-200kg so it won't spaz out at high speeds. I think weight is the most common issue with fin planes because people always use really heavy blades of 100-200kg. From what i've tried, propeller blade doesn't matter as much compared to wing weight and whatnot. If you're using ACF engines, kW is more important than torque. I usually go with the 4.8l i6 or the 7.0l v12 for my planes. Make sure you also set the weight of all your parented props/detail props to 0.01 if you use ACF engines. The size of the plane also matters, keeping the wings small and swept, but with enough surface area to provide sufficient lift is the way you want to go. Based on my concept planes, most wing designs seem to behave realistically, with forward swept wings being the most stable.[/QUOTE] This is backed by significant testing. The DH-88 was built on these principles and behaves better than any previous fin plane I've worked on. Speaking of which, phoenix, we going to build an N9M soon?
Edit: Problem solved
Balto or Shadow, can you please upload a video of that DH-88??
Hi everywon this is my first post to WIP thread , here goes. ok , Im working on my street bike for know , here some screens of my bike. [img]http://www.imageurlhost.com/images/cnjw0f12wqom8k885v9_1.jpg[/img] [img]http://www.imageurlhost.com/images/spy9rw2lc9naa5z96vqp_2.jpg[/img] [img]http://www.imageurlhost.com/images/t9gjbqn7u7w1j6plfyly_3.jpg[/img] [img]http://www.imageurlhost.com/images/lllh8gf4jxjjt4hahioe_4.jpg[/img] Were is few things what bug me which I'l fix later.
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