Post Your Current WIP V.3!: Tutorials, Tools and Model Packs Galore (GM13 googogogo)
5,225 replies, posted
[QUOTE=eurocracy;36867027]tnak
[img]http://i.imgur.com/Ke2UY.jpg[/img]
[img]http://i.imgur.com/UqRzI.jpg[/img]
[img]http://i.imgur.com/pyxiT.jpg[/img]
[img]http://i.imgur.com/dU5GV.jpg[/img][/QUOTE]
wow nice bike
does it move?
[QUOTE=Psygo;36867119]does it move?[/QUOTE]
Not yet.
is it gonna use acf for locomotion
[QUOTE=counterguy1;36867443]is it gonna use acf for locomotion[/QUOTE]
ACF on this thing is ridiculous.
There are no guns big enough to satisfy the firepower it deserves and the pure size of the props and amount... it's near indestructible.
Plus I don't want to imagine the amount of engines it would take and weighting to get it moving with ACF...
I mean, can you imagine this thing with suitable ACF equipment, it would be a juggernaut. I think it would be a waste to use ACF locomotion.
It'll be using applyForce.
[QUOTE=eurocracy;36867465]ACF on this thing is ridiculous.
There are no guns big enough to satisfy the firepower it deserves and the pure size of the props and amount... it's near indestructible.
Plus I don't want to imagine the amount of engines it would take and weighting to get it moving with ACF...
I mean, can you imagine this thing with suitable ACF equipment, it would be a juggernaut. I think it would be a waste to use ACF locomotion.
It'll be using applyForce.[/QUOTE]
probaly ten v12 engines for each track :P
Probably ten v12 for each wheel.
[IMG]http://cloud-2.steampowered.com/ugc/576709682326271066/C391F771162628B02EDF373B11469FB92A7524D8/[/IMG]
[IMG]http://cloud-2.steampowered.com/ugc/576709682326277281/F024C54EF8EC8FB5281F002038617B72CE6FB9F0/[/IMG]
[IMG]http://cloud-2.steampowered.com/ugc/576709682326274748/11C80403F4DB74424CB3C71878636F8A85FA1810/[/IMG]
[IMG]http://cloud.steampowered.com/ugc/576709682326273005/EC50A20AEA33243F116FA41D6530A186150CDCCE/[/IMG]
I know.. it looks ugly :D im now a Designer-Pro like jack
That tank made me realize that we need bigger guns for acf, how about an 800mm gun and
ranging down from that as stationary cannons...
[img]http://user.mc.net/hawk/doracol.jpg[/img]
And how about longer barrels?
[img]http://upload.wikimedia.org/wikipedia/commons/1/17/T-28-1.jpg[/img]
[QUOTE=eurocracy;36867027]tnak
[img]http://i.imgur.com/Ke2UY.jpg[/img]
[img]http://i.imgur.com/UqRzI.jpg[/img]
[img]http://i.imgur.com/pyxiT.jpg[/img]
[img]http://i.imgur.com/dU5GV.jpg[/img][/QUOTE]
But will it blend
Yes, we need much larger guns for battleships and the like, especially for artillery pieces.
I mean, the ratte is supposed to have 280mm cannons, nothing comes close to that size in ACF yet
[editline]21st July 2012[/editline]
Also jesus christ do NOT quote all my images to say something like "Will it blend", page stretching.
I just got an idea, the ACF rope fuckery is driving me crazy, wouldn't it be better if they were holograms instead?
how many tons is the ratte?
[QUOTE=ShadowPhoeni;36871647]how many tons is the ratte?[/QUOTE]
[quote=Wikipedia]The Landkreuzer P. 1000 Ratte (lit.: Land Cruiser P. 1000 "Rat") was a design for a super-heavy tank for use by Nazi Germany during World War II. It was designed in 1942 by Krupp with the approval of Adolf Hitler, but the project was canceled by Albert Speer in early 1943 and no tank was ever completed. At 1,000 metric tons, the P-1000 would have been over five times as heavy as the Panzer VIII Maus, the heaviest tank ever built.[/quote]
Eurocracy, that ratte turret is way too small.
[QUOTE=Adeptus;36871908]Eurocracy, that ratte turret is way too small.[/QUOTE]
Your penis is way too small.
[QUOTE=Adeptus;36871908]Eurocracy, that ratte turret is way too small.[/QUOTE]
It is 8 meters long and 10 meters wide. It's a battleship turret, it's not going to be as big as the whole tank.
It's also HUGE, when it comes to proportions, remember the bigger your turret is, the more of a target it would be for enemies, it only has 2 guns so it doesn't have to be as large as the original battleship turret, and that was about that size I believe.
[QUOTE=Frankess;36867769]Probably ten v12 for each wheel.[/QUOTE]
Reminds me of my destroyer. 6 biggest r7 engines needed to power it going at 5mph...
I think ACF need more Engine-Types
like single-cylinder for RC cars, or rc helicopters (I4 is too big / heavy)
[IMG]http://www.akf-shop.de/shop/images/product_images/popup_images/1283_0__Motor-S51-01.jpg[/IMG]
or for Big-Tanks like that above, an huge Diesel engine
[IMG]http://upload.wikimedia.org/wikipedia/commons/2/25/Schiffsdieselmotor_40DM_1.jpg[/IMG]
uhmm yeah.. and Planetary gearboxes
And Wankels.
hehe wank
I think a great gearbox to have would be a smaller model inline gearbox, similar in shape and use as an actual transmission. that, or just remodel the inline gearbox.
can we get an option to disable the silly ropes on acf links
[img]https://dl.dropbox.com/u/12150594/Garrysmod2/edicts.jpg[/img]
and some real content
max and I's ~850t train with quasi-realistic engine startup and shutdown
[img]https://dl.dropbox.com/u/12150594/Garrysmod2/gm_trainconstruct20003.jpg[/img]
[img]https://dl.dropbox.com/u/12150594/Garrysmod2/gm_trainconstruct20004.jpg[/img]
[img]https://dl.dropbox.com/u/12150594/Garrysmod2/gm_trainconstruct20002.jpg[/img]
[img]https://dl.dropbox.com/u/12150594/Garrysmod2/gm_trainconstruct20001.jpg[/img]
[QUOTE=gamerpaddy;36877033]I think ACF need more Engine-Types
like single-cylinder for RC cars, or rc helicopters (I4 is too big / heavy)
or for Big-Tanks like that above, an huge Diesel engine
uhmm yeah.. and Planetary gearboxes[/QUOTE]
Yes lets add RC engines to Armored Combat Framework.
Also ACF already has big diesels/gas engines?
[QUOTE=gamerpaddy;36877033]I think ACF need more Engine-Types
like single-cylinder for RC cars, or rc helicopters (I4 is too big / heavy)
[IMG]http://www.akf-shop.de/shop/images/product_images/popup_images/1283_0__Motor-S51-01.jpg[/IMG]
or for Big-Tanks like that above, an huge Diesel engine
[IMG]http://upload.wikimedia.org/wikipedia/commons/2/25/Schiffsdieselmotor_40DM_1.jpg[/IMG]
uhmm yeah.. and Planetary gearboxes[/QUOTE]
RC things are against ACF rules
Single or twin-piston motor is good for things like APUs for self-propelled guns, bikes, chinese cars, ultralights, etc. We need more high-horsepower powerplants, I mean we can't break 900hp and that's only with one powerplant. Most of the engines are oversize for the way most ppl build anyway, and we still don't have a crossdrive transmission. And can we do something about that terribad smoke fps drop?
Oh shit pageking...I wasn't prepared for this...
[IMG]http://cloud.steampowered.com/ugc/955012051032690501/EFB75E6945EC8F7DD89AA350C258F816DF10924C/[/IMG]
Mobile 20 ton AAA. Decent armor. Experimental suspension. Fires rainbows. [img]http://www.facepunch.com/fp/ratings/rainbow.png[/img]
[QUOTE=One Ear Ninja;36878832]RC things are against ACF rules[/QUOTE]
What rules? This is WAR!
[IMG]http://www.facepunch.com/fp/ratings/funny2.png[/IMG]
[QUOTE=One Ear Ninja;36878832]RC things are against ACF rules[/QUOTE]
I'm sure that two people fighting with their own RC thing isn't against the rules.
Tried to make a "bigger version" of the v12
here is my 150L v16 Diesel.. but Texture..UV mapping and stuff.. not my thing
(cutted the v12, copy and resized it)
[IMG]http://cloud.steampowered.com/ugc/576709682341688767/0B8B522AF759D4CA37E47D7CE3D977E7F527A192/[/IMG]
I'll buy 50.
acf doesn't have rules outside of weight classing, you turds
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