• GMOD Wiki edits.
    203 replies, posted
The search button seems to be overlapping a little bit, even if its deliberate it looks a bit odd [IMG]http://i.imgur.com/bi7QCXc.png[/IMG] Also, the grey text on white background (and vice versa with the botton itself) I find very very hard to read.
I still don't understand why the wiki theme has to be completely changed. Even if you add the sidebar for "power users" it slows down accessing information from the wiki which is silly (the point of the wiki is to share information quickly and reliably..)
You're right - all wikis should look the same. Why do they even let you change the theme?
[QUOTE=garry;39660068]You're right - all wikis should look the same. Why do they even let you change the theme?[/QUOTE] They should be easy and quick to navigate and read, yours is neither (at least, in its current state).
[QUOTE=garry;39660068]You're right - all wikis should look the same. Why do they even let you change the theme?[/QUOTE] Most multithemed wikis all follow the same guidelines of usability. Compact, simple, organized. Not whitespaced and ~artsy~ with the fonts.
I disagree.
[QUOTE=garry;39660068]You're right - all wikis should look the same. Why do they even let you change the theme?[/QUOTE] Um, how do you open the sidebar? I see a little arrow that does nothing in Chrome.
[QUOTE=Bletotum;39660122]Most multithemed wikis all follow the same guidelines of usability. Compact, simple, organized. Not whitespaced and ~artsy~ with the fonts.[/QUOTE] You say whitespace like it's a bad thing. Why does every inch of the screen need to be covered in link and borders?
[QUOTE=Pantho;39660132]Um, how do you open the sidebar? I see a little arrow that does nothing in Chrome.[/QUOTE] It works for me in Chrome.
[QUOTE=garry;39660134]You say whitespace like it's a bad thing. Why does every inch of the screen need to be covered in link and borders?[/QUOTE] 95% of it shouldn't be whitespace either [editline]20th February 2013[/editline] I would [b]MUCH[/b] rather use a dropdown menu on the left side of my monitor to find the page I'm looking for quickly than play "find the sidebar to find the section to find the link"
Why shouldn't it be 95% whitespace? If the content only covers 5% of the page - what are you meant to do?
[QUOTE=garry;39660195]Why shouldn't it be 95% whitespace? If the content only covers 5% of the page - what are you meant to do?[/QUOTE] I'm not going to sit here and argue about whitespace with you, I'm trying to get the point across that your wiki is [i]extremely[/i] slow and painful to navigate.
How would you improve it?
This discussion. Why. Garry tries to make the wiki a better experience, but people are mad and bad things happen. [IMG]https://dl.dropbox.com/u/34110473/web_share/facepunch/gmodwiki-design-madness.png[/IMG] [QUOTE=garry;39659371]The sidebar remembers its state - so you don't have to open it every time.[/QUOTE] [IMG]http://www.facepunch.com/fp/ratings/heart.png[/IMG]
[QUOTE=garry;39660068]Why do they even let you change the theme?[/QUOTE] [QUOTE=Wizard of Ass;39560027][img]https://d16l38yicn0lym.cloudfront.net/ffJDtN8QZaR.png[/img][/QUOTE] ??
Personally, the things I would do is make those gray fonts a little more contrast-y (I've got poor vision and I'd hate to see how someone who's worse off than me try to read that), reduce the h1 font size in comparison to the h2 text and paragraph/body text (it's a bit oversized IMO), experiment a little with the font, and experiment a little with different widths (I'm too lazy to check whether it's a fixed width or not, but I've never been a fan of fixed widths). And fix the search button. Sometimes I miss being able to work. I made websites.
Does this fix the 'fast navigation' problem? [url]http://wiki.garrysmod.com/page/Classes/Entity/BoundingRadius[/url] (you might have to ctrl+f5) (click the tab to open the left bar if you haven't already)
Now we're getting somewhere, yes, that looks a LOT better! Anything you can do about the scrollbar in the sidebar though? I didn't even see there was one until my screen slid backwards
Sidebar is loading now, it's surprisingly good.
I see by the time I ate and then made this you already have something similar up, but I would personally love this: (Based off the Vector nav bar obviously) [b]EDIT: [/b]Also I think that when the nav bar opens, the page content should stay centered on the whole screenspace if possible. People with widescreen monitors (everyone) would love that. It would solve a lot of the whitespace issues too. [IMG]https://dl.dropbox.com/u/9907639/nav_bar_example.PNG[/IMG]
[thumb]http://i.imgur.com/Yc7K8wU.png[/thumb] Suddenly, more sensible whitespace! I second keeping the page content centered despite the bar being open.
The wiki is actually usable now. I sorta like the layout of the content because lua code is on a dark background.
All of the content floating in an unboxed void feels so wrong.
I like it's simplicity
[QUOTE=garry;39659371][url]http://wiki.garrysmod.com/page/Main_Page[/url] Best of both worlds? No sidebar for the newbs, openable sidebar for the power user? The sidebar remembers its state - so you don't have to open it every time. (The sidebar isn't populated yet, but you get the idea)[/QUOTE] This is great. I can live with the fancy blue text (it actually doesn't hurt to have a bit of style) Now the only issue is bounding up the content but that's a matter of appearance rather than usability and so isn't THAT important
It looks a lot better now, but can you please make the scroll bar in the sidebar a bit lighter? I can't see it :tinfoil:
Can you please remove the tooltip from the sidebar? It's kinda annoying and useless. [t]http://puu.sh/26WlO[/t]
Just curious but I don't really see a point to fading out the sidebar toggle button when the window isn't in focus.
lol laptop resolutions [img]http://puu.sh/27HOS[/img] gmodwiki.net's wiki api/syntax/whatever looks like shit: [code]{{Syntax | Name = draw.DrawText | Description = Simple draw text at position, but this will expand newlines and tabs. | Arg1Name = text | Arg1Type = string | Arg1Req = true | Arg1Desc = Text to be drawn. | Arg2Name = font | Arg2Type = string | Arg2Req = true | Arg2Desc = Name of font to draw the text in. See {{LibraryFunction|surface|CreateFont}} to create your own font, or hit the link below to get a list of existing fonts. | Arg3Name = x | Arg3Type = number | Arg3Req = true | Arg3Desc = The X coordinate.[/code] I find it stupid how there's no dynamic argument number, while I look at other wiki's like love2D and they build their layouts around dynamic arguments.
Feel free to produce a superior set of templates and then make a WikiBot to update every single page. AFAIK Garry is the only person that actually likes that setup and he's not in charge of gmodwiki.net.
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