• Chimera Hunt
    608 replies, posted
[img]http://img300.imageshack.us/img300/808/chhappyhappy.png[/img] a quick look at ch_happyhappy so far I really hate the limited amount of foliage tf2 has to offer currently using this as a reference [url]http://www.vgmaps.com/Atlas/SuperNES/EarthBound-HappyHappyVillage.png[/url]
[QUOTE=Hawt Koffee;18722485] a quick look at ch_happyhappy so far I really hate the limited amount of foliage tf2 has to offer currently using this as a reference [url]http://www.vgmaps.com/Atlas/SuperNES/EarthBound-HappyHappyVillage.png[/url][/QUOTE] Nice map!
[QUOTE=DrStalin;18723447]Nice map![/QUOTE] thanks but i would still like a radio loop sound scape
[QUOTE=Hawt Koffee;18723665]thanks but i would still like a radio loop sound scape[/QUOTE] Do you want music, or just to loop the radio sound. For the radio all you need is an ambient generic set to emit from a single point, select Aska's sound, and set it to loop.
Hmmm...It seems like I just Christmas'd a pagmask avatar for somone...
Shady Oaks B5 is out. Now , You may ask yourself why I went from B3 to B5. [b] 'B4' [/b] you post a message [i] (I'm such a comedian) [/i], Version B4 was a alpine version that was horribly failed. [b] Updates: [/b] - Added car in the Middle of the Area - Headlights - CLIPPING EVERYWHERE (To make sure you don't get stuck on stairs and so people can't camp and hide in certain locations. Also covering the fences and other various things.) - Removed Shed [b] Screen: [/b] [url]http://filesmelt.com/downloader/ch_shadyoaks_b50000.jpg[/url] [b] Download: [/b] [url]http://www.mediafire.com/download.php?kwhyam3ma5i[/url] (FIXED BUGS)
Ok for the open maps outside can you add like bumbs and stuff to the ground I hate flat grounds there needs detail to the land they don't seem realistic like harvest how they have small details like water in some areas or a drop/raise in the land.
[QUOTE=nikola631;18724201]Ok for the open maps outside can you add like bumbs and stuff to the ground I hate flat grounds there needs detail to the land.[/QUOTE] I would love to do it, But right now I can't as I'm working out all the bugs and gameplay. As soon as I get done with all that I'd be happy to make it more prettier.
[QUOTE=FluxMage;18723797]Do you want music, or just to loop the radio sound. For the radio all you need is an ambient generic set to emit from a single point, select Aska's sound, and set it to loop.[/QUOTE] can't seem to find it using the sound browser
[QUOTE=Hawt Koffee;18724338]can't seem to find it using the sound browser[/QUOTE] If you are using TF2 Hammer Config, You gotta put his sounds in your TF2 Sound folder. Then Pakrat it.
[QUOTE=DrStalin;18724355]If you are using TF2 Hammer Config, You gotta put his sounds in your TF2 Sound folder. Then Pakrat it.[/QUOTE] Pakrat?
[QUOTE=Hawt Koffee;18724421]Pakrat?[/QUOTE] Nevermind. You don't have to Pakrat it if it's already in the gamemode files. Which it is.
If you don't have the updated B5 and downloaded the old one, Redownload it here. [url]http://www.mediafire.com/download.php?kwhyam3ma5i[/url] Someone didn't inform me there was a bug where you could get on top of the roofs using fence walking.
This looks hilariously awesome.
Nice work.
Good job Aska and Fluxy. I've had so much fun. Ohmigosh I has an idea! Fluxy makes a butt stomp animation for the pigmasks, and make it so to actually beat the Chimera you have to do a butt stomp Mario Style! It's the first thing I thought when I saw that button on the Chimera's back. Just an idea D:
Should the pigmasks be able to press while sprinting? It's a bit cheap to sprint in from out of sight and hit the button, and a bit out of character for a pigmask to go all out heroic and sprint into action :v:
[QUOTE=Dragon;18726087]Should the pigmasks be able to press while sprinting? It's a bit cheap to sprint in from out of sight and hit the button, and a bit out of character for a pigmask to go all out heroic and sprint into action :v:[/QUOTE] I was thinking of this, also while in the air, but I feel it'd nerf the pigs a bit too much. Plus it's kinda funny to be epic ninja piggy. I've got some bugs fixed caused by the last update, and I noticed a few maps people are working on are using them so I made func_breakables pulse red if you're the UC. I want to start working on UC buffs tomorrow, and I want some opinions on how I should go about it.
Sorry, just having a bit of trouble joining a server. I downloaded the svn (/addons/chimerahunt) but when i join a server it redownloads and when it finishes it just disconnects. Any help will be appreciated.
Put it in /gamemodes/chimerahunt - not addons
[QUOTE=Strongbow;18727252]Put it in /gamemodes/chimerahunt - not addons[/QUOTE] Thanks, i must be mildly retarded or something. No offense to anyone.
193.200.158.146:27025 - Updated, we'll add some new maps soon :D
Add a cooldown or something to the bite. All the chimera has to do its sit in a dead end and bite.
[QUOTE=Rexen;18729911]Add a cooldown or something to the bite. All the chimera has to do its sit in a dead end and bite.[/QUOTE] No.
[QUOTE=Rexen;18729911]Add a cooldown or something to the bite. All the chimera has to do its sit in a dead end and bite.[/QUOTE] Try putting that nerf in effect when 10 pigs come sprinting towards you from all sides and you're out or roar.
[QUOTE=Freakie;18729946]Try putting that nerf in effect when 10 pigs come sprinting towards you from all sides and you're out or roar.[/QUOTE] This has happened to me so much. a ninja pig suddenly gets me out of nowhere all the time.
It all seems pretty balanced to me. The character collision boxes seem funny though, how you can run past the uc, graze it and be stopped in your tracks.
hey Dr.Stalin, you should use box.net less ad's plus its database is very useful for getting back old files
[QUOTE=Hawt Koffee;18732842]hey Dr.Stalin, you should use box.net less ad's plus its database is very useful for getting back old files[/QUOTE] Looks promising, But I rather not take the trouble of moving over all the stuff right now. Love to see how your map turns out though!
Anyone know how much space the SVN takes up?
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