• Gmod Steampipe Update Thread
    365 replies, posted
Huh. Seems it went straight ahead and started updating for me. No prompt or anything. [editline]edit[/editline] It also set to automatically receive updates, when I set it to not receive updates the night before.
[QUOTE=Teddi Orange;40914915]Ensure you have CSS mounted on your client as well. Having issues with the server mounting it won't procure the purple / black issue, only on the client.[/QUOTE] We thought this was the issue, but even those who have mounted it, get instant reloading and stuff like that.
[QUOTE=lNloruzenchi;40914942] It also set to automatically receive updates, when I set it to not receive updates the night before.[/QUOTE] That is one of the most unreliable settings Steam has.
[QUOTE=NiandraLades;40915005]We thought this was the issue, but even those who have mounted it, get instant reloading and stuff like that.[/QUOTE] Look in the console - which models are erroring? It should tell you which models it cannot find. Also type PATH in the console and paste the result.
I am not able to mount any content in-game. The only ones i can mount are L4D1 and 2, Portal 1 and 2, and Alien Swarm. Counter Strike, all the hl2 games, and the rest are all a folder with a red cross on them. I've most likely missed out on something, but I assume this is the right thread to ask.
CentOS 6 is quite a mess at the moment, it seems like the libsteam that ships with steamcmd conflicts with the glibc version as well as the binaries being shipped with srcds. [code] dlopen failed trying to load: steamclient.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/steamclient.so) [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. SteamGameServer_InitSafe failed! ********************************************************* ********************************************************* * Unable to load Steam support library.* * Unable to load Steam support library.* * This server will operate in LAN mode only.* * This server will operate in LAN mode only.* ********************************************************* ********************************************************* failed to dlopen /servers1/Build2/garrysmod/bin/lua_shared_srv.so error=/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) Couldn't locate library [lua_shared_srv] or couldn't find module [LUASHARED003] Couldn't Load Library 'lua_shared_srv' (looking for interface LUASHARED003)Couldn't Load Library 'lua_shared_srv' (looking for interface LUASHARED003) Couldn't Load Library 'lua_shared_srv' (looking for interface LUASHARED003) dlopen failed trying to load: /root/.steam/sdk32/libsteam.so with error: /root/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) dlopen failed trying to load: /root/.steam/sdk32/libsteam.so with error: /root/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) dlopen failed trying to load: /root/.steam/sdk32/libsteam.so with error: /root/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) ./srcds_run: line 372: 9590 Segmentation fault (core dumped) $HL_CMD [/code] Is there anyway you can downgrade the glibc version to 3.4.13? It would support CentOS 6. Thanks!
Try updating the server - I pushed an update out that might fix it.
CS:Source is unmountable on both client and server for me
Can you run CS:Source?
[QUOTE=garry;40915172]Try updating the server - I pushed an update out that might fix it.[/QUOTE] I updated using both the development and the standard appid, both still seem to have the version conflict.
[QUOTE=garry;40915271]Can you run CS:Source?[/QUOTE] Ah, my CS isn't converted. The server issue though I cannot resolve, I downloaded a fresh copy of the CS server using SteamCMD and pointed to it in mounts.cfg but it isn't working.
I don't know why this would have suddenly changed - it's the same files we've been shipping forever. [editline]5th June 2013[/editline] [QUOTE=usernameinuse;40915407]Ah, my CS isn't converted. The server issue though I cannot resolve, I downloaded a fresh copy of the CS server using SteamCMD and pointed to it in mounts.cfg but it isn't working.[/QUOTE] I had a TTT dedicated server working successfully. Maybe you need to go into detail about what you put in mounts.cfg, and what you downloaded from steamcmd?
So since we're moving to Steampipe, games that already use .vpk (L4D and above) should mount without issues? Also why didn't we wait until all the critical source games were moved over before we went steampipe (HL2)
[QUOTE=garry;40915419]I don't know why this would have suddenly changed - it's the same files we've been shipping forever.[/QUOTE] Just to confirm, do I need to do this conversion for just Gmod or other mounted games?
GCFs no longer mount in GMod so you will need to convert all your mounted games as well, if available.
Bat file for SteamCMD: [code]steamcmd.exe +login anonymous +force_install_dir "cstrike" +app_update 232330 validate +quit[/code] Main cstrike folder now located at E:\Gmod Servers\Gmod\cstrike\cstrike Tweaked the mount file: [code]"mountcfg" { "cstrike" "E:\Gmod Servers\Gmod\cstrike\cstrike" // "hl1" "hl1" } [/code] It's a shame that non-steampipe games can no longer be mounted as well.
what is inside E:\Gmod Servers\Gmod\cstrike\cstrike
[QUOTE=garry;40915521]what is inside E:\Gmod Servers\Gmod\cstrike\cstrike[/QUOTE] About 15 vpk files, gameinfo.txt, steam.inf, bin, cfg, custom, download, maps, media and resource.
Well that is odd, it works fine for me. What do you get if you type path in the console of the server?
I'm getting the same sort of issue when I try and do the same thing in my mounts.cfg file. The content won't mount at all.
So what's the process for dedicated servers to move over to SteamPipe? Do I just setup brand new servers and migrate off them? Or is there an easier way?
Just tried it again after seeing it in paths and the props and stuff are spawning. It seems that DarkRP's functionality with CSS broke though and that's why it's spamming "CSS installed incorrectly" and having broken entity problems. Sorry for wasting your time with that.
On my linux test server [img]http://i.imgur.com/BMiqFj7.jpg[/img] [img]http://i.imgur.com/qvjiamX.jpg[/img] [img]http://i.imgur.com/EvGeKgB.jpg[/img]
Guys, how big is this update? It's been sitting for 15 minutes and has 2 percent done. My internet speed is really slow and I don't want to be sitting all night for it to finish.
Windows Server 08 - [img]http://teddi.eu/ss/2013-06-05_22-44-16.png[/img] [img]http://teddi.eu/ss/2013-06-05_22-44-55.png[/img]
[QUOTE=Verdict;40915801]Guys, how big is this update? It's been sitting for 15 minutes and has 2 percent done. My internet speed is really slow and I don't want to be sitting all night for it to finish.[/QUOTE] Stand up then [editline]5th June 2013[/editline] [QUOTE=Teddi Orange;40915812]Windows Server 08 - [img]http://teddi.eu/ss/2013-06-05_22-44-16.png[/img] [img]http://teddi.eu/ss/2013-06-05_22-44-55.png[/img][/QUOTE] try putting the slashes the other way around
Thanks garry, but really, how big is it?
Have a look on the downloads section in Steam?
Oh sweet jesus what is this. [HTML] Uncaught SyntaxError: Unexpected token ILLEGAL ] connect 74.91.116.86 Connecting to 74.91.116.86... The server you are trying to connect to is running an older version of the game. [HTML] Uncaught SyntaxError: Unexpected token ILLEGAL wn command "sv_backspeed" Not playing a local game. Network: IP 192.168.0.10, mode MP, dedicated No, ports 27015 SV / 27005 CL
I dunno what do you think this could mean? "The server you are trying to connect to is running an older version of the game." Should we get Stephen Hawking to work it out for us?
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