• Gmod Steampipe Update Thread
    365 replies, posted
[QUOTE=Kigen;40924123]DarkRP looks for the cstrike folder. It should be using engine.GetGames() instead.[/QUOTE] Which means you haven't updated your DarkRP.
The update just ripped it out. Instead of using engine.GetGames()....
I got my TTT server working, and this is what i did. 1. Downloaded the CSS server files using Steam CMD (app_update "css id number") 2. Copied the "cstrike" folder to the\garrysmod folder (the folder with "addons", "lua" and the such) 3. In the mount.cfg i put the following: [CODE] // // Use this file to mount additional paths to the filesystem // DO NOT add a slash to the end of the filename // "mountcfg" { "cstrike" "garrysmod\cstrike" // "tf" "C:\mytf2server\tf" }[/CODE]
My box runs on linux: Centos 5.8 btw [PHP] /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) dlopen failed trying to load: /home/GMOD2/.steam/sdk32/libsteam.so with error: /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) dlopen failed trying to load: /home/GMOD2/.steam/sdk32/libsteam.so with error: /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) [/PHP] Does anyone have a solution?
[QUOTE=Wazman;40924332]My box runs on linux: Centos 5.8 btw [PHP] /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) dlopen failed trying to load: /home/GMOD2/.steam/sdk32/libsteam.so with error: /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) dlopen failed trying to load: /home/GMOD2/.steam/sdk32/libsteam.so with error: /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) [/PHP] Does anyone have a solution?[/QUOTE] Try updating glibc, use the command below while logged in at terminal as ROOT or someone with SUDO privileges. It's been a while since i've had a dedicated box however, so it might not work. yum update glibc-*
[QUOTE=Wazman;40924332]My box runs on linux: Centos 5.8 btw [PHP] /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) dlopen failed trying to load: /home/GMOD2/.steam/sdk32/libsteam.so with error: /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) dlopen failed trying to load: /home/GMOD2/.steam/sdk32/libsteam.so with error: /home/GMOD2/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: libsteam.so with error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by bin/libsteam.so) [/PHP] Does anyone have a solution?[/QUOTE] Unfortunately 5.x versions of Centos only have GLIBC3.4.11 available I believe so you will need to update to 6.x which requires a fresh install. Apparently there are some hacky methods to get newer binaries working but I had no luck doing so.
How many more problems is it going to take for us to be able to get back to a hassle-free game?
[QUOTE=Squerl101;40924741]How many more problems is it going to take for us to be able to get back to a hassle-free game?[/QUOTE] Divide by 0 and find out.
Everything just fails for me too. I'm going to try to get my Windows server back up and mess around with this stuff. I'm hoping that I may actually be able to help.
[QUOTE=Adamm;40924560] Apparently there are some hacky methods to get newer binaries working but I had no luck doing so.[/QUOTE] Any way someone could help me find a method then? I do not want to install a whole new os if I don't have to.
[QUOTE=Sleazeball;40920648]So, I installed cstrike. Does it need to be in the Garry's mod folder or can I leave it in it's very own folder? I mounted it in the new [U]mount.cfg[/U] that Garry now has as a part of servers. I did - [B]"cstrike" C:\SRCDS\Servers\cstrike"[/B] Well it reads out this error when I launch my server. [B]- KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file cfg/mount.cfg mountcfg,[/B] Any ideas on how I can properly mount CSS content to my Garry's Mod Server? Because I follwed Garry's instructions in the mount.cfg and It did not work obviously. EDIT: Im an idiot. [B]"cstrike" C:\SRCDS\Servers\cstrike" is now [/B][B]"cstrike" "C:\SRCDS\Servers\cstrike" I left out a simple thing.. [/B][/QUOTE] Did you finally figure out how to launch the server?
[QUOTE=drake90001;40923744]Is each addon using an addon.txt instead of an info.txt?[/QUOTE] [IMG]http://i.imgur.com/NKebkdJ.png[/IMG] [IMG]http://i.imgur.com/buOwQ5x.png[/IMG] Got a couple, but I don't get why that'd matter?
Ok, so here's my problem. Whenever I try to launch the server with this batch file: @echo off cls echo Protecting srcds from crashes... echo If you want to close srcds and this script, close the srcds window and type Y depending on your language followed by Enter. title srcds.com Watchdog :srcds echo (%time%) srcds started. start /wait srcds.exe -console -game garrysmod +map gm_construct.bsp +maxplayers 24 +gamemode terrortown +rcon_password belle1290 echo (%time%) WARNING: srcds closed or crashed, restarting. goto srcds It crashes with this error: Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem() and I have no idea why. Help?
[QUOTE=ChosenOne912;40925281]Ok, so here's my problem. Whenever I try to launch the server with this batch file: @echo off cls echo Protecting srcds from crashes... echo If you want to close srcds and this script, close the srcds window and type Y depending on your language followed by Enter. title srcds.com Watchdog :srcds echo (%time%) srcds started. start /wait srcds.exe -console -game garrysmod +map gm_construct.bsp +maxplayers 24 +gamemode terrortown +rcon_password belle1290 echo (%time%) WARNING: srcds closed or crashed, restarting. goto srcds It crashes with this error: Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem() and I have no idea why. Help?[/QUOTE] Ensure that you use the validate flag when you update the server via SteamCMD.
[QUOTE=Dazzuh;40925218][IMG]http://i.imgur.com/NKebkdJ.png[/IMG] [IMG]http://i.imgur.com/buOwQ5x.png[/IMG] Got a couple, but I don't get why that'd matter?[/QUOTE] It doesn't.
[QUOTE=Teddi Orange;40925372]Ensure that you use the validate flag when you update the server via SteamCMD.[/QUOTE] I've run an update multiple times with the validate flag and each time it will validate all the files and then download the same amount of data. It always downloads something of the same size each time or it will just say that the app is up to date.
What is the entire console before it crashes? Also in other news, I have Ep2 mounting on servers, just writing something up now.
[QUOTE=Teddi Orange;40925814]What is the entire console before it crashes? Also in other news, I have Ep2 mounting on servers, just writing something up now.[/QUOTE] It'll start up and say this super quickly and then crash: Console Initialized Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem()
Development branch has moved to "dev" on the live version and the DS - this seems to have fixed a few problems with it auto updating.
[QUOTE=garry;40925918]Development branch has moved to "dev" on the live version and the DS - this seems to have fixed a few problems with it auto updating.[/QUOTE] garry, you said loading times would be quicker with the update to the steampipe version. it's taking me even LONGER now to load up shit. what the hell is your problem dude? fix this motherfucking shit ASAP. it's slow as hell, you liar. [highlight](User was permabanned for this post ("This isn't the way to report bugs" - garry))[/highlight]
[code]Hello. There are problems with the SteamPipe and SteamCMD system. This is out of our control and mainly a steam problem. All I can suggest is keep trying until they fix it. I will update your server now to see if I have any luck.[/code] This is what I just got from my Host after asking why I can not update the Server. I use another host and it worked for them. The difference between the 2 is that the 1st (not updating) one is windows OS, and the working one is Linux OS. I just verified my CS:S content and it had to download about 400MB, after that I did the same with Gmod, and it is working perfectly fine now. No lagg as some stated in here, no errors either. Edit: It seems that CS:S is not mounted on the Server. And the sounds are pretty much fucked up as already stated in the thread with a video.
[QUOTE=Half-Life;40925988]garry, you said loading times would be quicker with the update to the steampipe version. it's taking me even LONGER now to load up shit. what the hell is your problem dude? fix this motherfucking shit ASAP. it's slow as hell, you liar.[/QUOTE] Server loading times are faster :v: Guide for mounting content (specifically for EP1 / 2) - [URL]http://wiki.garrysmod.com/page/Mounting_content_on_Dedicated_Servers[/URL]
Putting this on a the wiki would be cool :)
Was looking at this guy using one of the new medic player models and his body disappeared when I looked at him from different angles! Is scury. [img]http://puu.sh/39MaR.jpg[/img] [img]http://puu.sh/39MbU.jpg[/img]
[QUOTE=garry;40926203]Putting this on a the wiki would be cool :)[/QUOTE] I'll get on that when I get the chance, just having to update some other stuff at the moment :v:.
Hey are we still putting CLua Modules in garrysmod/lua/bin/? My CLua Modules aren't getting detected (aka MySQLOO). EDIT: Woops forgot to move libMySQL.dll to the new server folder. Thanks for the help anyways.
[QUOTE=Teddi Orange;40926195]Server loading times are faster :v: Guide for mounting content (specifically for EP1 / 2) - [url]http://teddi.eu/gmod/ds/mounting.html[/url][/QUOTE] An easier way is just using SteamCmd. It'll automatically download the SteamPipe version. [url]http://facepunch.com/showthread.php?t=1276104&p=40924333&viewfull=1#post40924333[/url] You can download any SteamPipe game using SteamCmd. No opting into betas needed. Just an account with access.
[QUOTE=Kigen;40926459]An easier way is just using SteamCmd. It'll automatically download the SteamPipe version. [url]http://facepunch.com/showthread.php?t=1276104&p=40924333&viewfull=1#post40924333[/url] You can download any SteamPipe game using SteamCmd.[/QUOTE] That actually works? Neat. I'll completely overhaul the guide when I xfer it to the wiki then.
Hi, my DarkRP gamemode worked perfectly fine before the update. However after I began receiving this message: [ERROR] gamemodes/darkrp/gamemode/client/vgui.lua:270: attempt to call method 'JobsTab' (a nil value) 1. unknown - gamemodes/darkrp/gamemode/client/vgui.lua:270 2. unknown - gamemodes/darkrp/gamemode/cl_init.lua:232 I checked out vgui.lua and notice nothing different. I did some tests and deleted the line so it would move onto the next 'Tab'. It returned the same error (except the method name of course) Any ideas of what the underlying problem could be? Edit: Half my addons are not working either, however they're being added to the FileSystem on startup... Edit: Found the problem fort the addons, turns out capital letters in the addon folder names will fuck up your day. [ERROR] gamemodes/darkrp/gamemode/client/showteamtabs.lua:413: attempt to index global 'GM' (a nil value) 1. MoneyTab - gamemodes/darkrp/gamemode/client/showteamtabs.lua:413 2. unknown - gamemodes/darkrp/gamemode/client/vgui.lua:269 3. unknown - gamemodes/darkrp/gamemode/cl_init.lua:232 Getting odd errors with GM: now... [highlight](User was banned for this post ("spam" - garry))[/highlight]
Yeah it works - you just need to log in with an account that has permission to download them
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