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[QUOTE=sonofbrim;15873213]Sorry i haven't been on in a while, and i will try both the "Hidden: Source" knife thing and the minigun\gravgun position. PS: HOLY JESUS BILLY MAYS DIED :'([/QUOTE] i know! it's terrible, the only thing keeping me alive is those dod npc weapons!
Hey, I didn't notice this 'till now but the American and I think the German Mg's don't have reloading animations. [editline]gdgg[/editline] For the Realistic Wep Pack.
[QUOTE=kamikaze470;15896651]Hey, I didn't notice this 'till now but the American and I think the German Mg's don't have reloading animations. [editline]gdgg[/editline] For the Realistic Wep Pack.[/QUOTE] This is true for only the american (m1919 30cal), as its reload in dod was very complicated... sry, but its the same with all other dod weapon packs that include that gun :'( The german one (mg42) should work just fine :) [editline]12:16PM[/editline] [QUOTE=Disco $tu;15849402]make him hold the minigun in the gravity gun position[/QUOTE] As it turns out, i tried this and it didn't look very good.... but i found out the the shotgun position it awesome for the minigun! I had to keep it ar2 for npcs, but i made an updated minigun that uses a much better hold-type (by this i mean players use the new position, but npcs must use the previous one): [url]http://www.garrysmod.org/downloads/?a=view&id=72219[/url] ENJOY!
The AK-47 model is on the left, and the ironsights don't work. Also, the Springfield rifle scope is a purple/black square pattern (missing texture!).
[QUOTE=Maxaxle;15912796]The AK-47 model is on the left, and the ironsights don't work. Also, the Springfield rifle scope is a purple/black square pattern (missing texture!).[/QUOTE] Thanks for the feedback; but can you tell me which one of my packs has the problem?
[QUOTE=sonofbrim;15388283] Also, jmanbag, i'll look into that blood-spray thing. It seems a little complicated, but maybe i can mod dismemberment mod to use it. I don't know, but i'll look into it :)[/QUOTE] :swoon: If you can make a new blood spray.. You'd make me the happiest person in the world.
[QUOTE=TehPeeMast3r;15940656]:swoon: If you can make a new blood spray.. You'd make me the happiest person in the world.[/QUOTE] Lol, i'm working on it. In the meantime, here's something i want all of you to give a try ;) [url]http://www.garrysmod.org/downloads/?a=view&id=72436[/url]
Hello, I am a recent fan of your work Sonofbrim. I downloaded your PPSH, what an awesome weapons, I made lot of battles with it :) I also downloaded your MP7, freaking awesome! Keep up the good work, you're really awesome :)
[QUOTE=Opto;15951654]Hello, I am a recent fan of your work Sonofbrim. I downloaded your PPSH, what an awesome weapons, I made lot of battles with it :) I also downloaded your MP7, freaking awesome! Keep up the good work, you're really awesome :)[/QUOTE] Thanks man, glad to see you're satisfied with my stuff! :)
Remember last time I said you were awesome. Now you're [B]EPIC.[/B]
Sorry dude, if it were realistic it wouldn't have such a massive spread. real mini guns don't work like like Team fortress 2 ynow, Sounds could be a little better (try getting real sounds of a mini gun), probably get rid or make the muzzle flash smaller, make the barrel longer. Follow those tips and it will be awesome!
I downloaded your Realistic Mini Gun weapon and it's really good. The only problems I noticed was it's really small when NPC's hold it (about the size of the CS:S shotgun). Also when the combine spawn with the gun their arms just spread out and only shoot one bullet. I'm sure these aren't major problems but out of 5, I would score this a 4 1/2. Keep up the good work.
I didn't try yet the minigun, but I have a question: Are you busy these times sonofbrim? Because I have a question, are you modeller? Because I may have a request for you :)
Thanks for all the support guys; by the way, zacq768, i've noticed these problems and am actually trying to fix it. A lot of things relating to miniguns i had to leave out. For example, a real minigun of that type may fire 4000-6000 rounds per minute. Sadly, my graphics card (and i'm sure many others) simply cannot handle this. I'll definately look into better sounds tho :) As for the combine issue, it's not the minigun, but the realistic swep base i used.... it does not work with combine :'( As for the size, i don't know what to say.... i used Moldo's models (read the credits). Expect to see a combine version along with a rebel version with the next one. Just don't expect it to be as fancy :) [editline]10:36AM[/editline] [QUOTE=Opto;15961135]I didn't try yet the minigun, but I have a question: Are you busy these times sonofbrim? Because I have a question, are you modeller? Because I may have a request for you :)[/QUOTE] No, sadly i'm not a modeller..... when it comes to models and me, i normally edit the VTF files, and the bone structures (see the rest of the thread's talk about DoD: S weapon's fix). Sorry man, but if you have any weapons you'd like to convert to the realistic base, pls download my lua editing kit. :) [editline]10:38AM[/editline] [QUOTE=Novangel;15958086]Remember last time I said you were awesome. Now you're [B]EPIC.[/B][/QUOTE] LoL, thanks man, its stuff like that that..... uhh... keeps me... doing what i do... err uh, Thanks you very much :)
Ok i have to say your stuff is great! :) just one question about the "Realistic Minigun V3" what ammo does it use because everytime i run out the only solution is suicide and to give myself the weapon again, which kinda sucks considering i like gunning down zombies in ravenholm :P. If you feel like fixing this and have the time could you also add an ammo count on screen so i can tell how many bullets are left? That'd be much appreciated. Oh and i spawned the minigun with TWMC Pickup and i get the "you already have full ammo silence" instead of the normal weapon pickup sound and the screen telling me what i picked up so im not sure. Apart from the small ammo problem i LOVE your stuff 5/5 :D The TWMC pickup thread if you'd like to read it: [url]http://www.facepunch.com/showthread.php?t=521384[/url]
[QUOTE=Termi_Shadow;15961312]Ok i have to say your stuff is great! :) just one question about the "Realistic Minigun V3" what ammo does it use because everytime i run out the only solution is suicide and to give myself the weapon again, which kinda sucks considering i like gunning down zombies in ravenholm :P. If you feel like fixing this and have the time could you also add an ammo count on screen so i can tell how many bullets are left? That'd be much appreciated. Oh and i spawned the minigun with TWMC Pickup and i get the "you already have full ammo silence" instead of the normal weapon pickup sound and the screen telling me what i picked up so im not sure. Apart from the small ammo problem i LOVE your stuff 5/5 :D The TWMC pickup thread if you'd like to read it: [url]http://www.facepunch.com/showthread.php?t=521384[/url][/QUOTE] I actually experienced the same problem myself, conviently AAFTER i uploaded it :P The minigun uses shotgun ammo (lol). The NPC one does fix the problem. It's just much weaker :)
[QUOTE=sonofbrim;15961408]I actually experienced the same problem myself, conviently AAFTER i uploaded it :P The minigun uses shotgun ammo (lol). The NPC one does fix the problem. It's just much weaker :)[/QUOTE] Thank's for the tip on shotgun ammo thats the only ammo type i did'nt try lol. Also the NPC one is kinda held wrong, but i can live with that as long as the NPC can shoot im happy! :) (A couple of NPC's hold it like the pistol which i thought was kinda funny :lol) Also i just looked at your Lua SWEP editing/creating kit and it's the best i've seen yet! I took a look at some other SWEP creating and Lua coding tutorial's and stuff like that but your's is the first one i have been able to understand, :) so I really wanted to thank you! Your Awesome! :D Keep up your great work!
[QUOTE=Termi_Shadow;15962096]Thank's for the tip on shotgun ammo thats the only ammo type i did'nt try lol. Also the NPC one is kinda held wrong, but i can live with that as long as the NPC can shoot im happy! :) (A couple of NPC's hold it like the pistol which i thought was kinda funny :lol) Also i just looked at your Lua SWEP editing/creating kit and it's the best i've seen yet! I took a look at some other SWEP creating and Lua coding tutorial's and stuff like that but your's is the first one i have been able to understand, :) so I really wanted to thank you! Your Awesome! :D Keep up your great work![/QUOTE] Thanks man, by the way, the npc one looks wrong because the "ar2" holdtype is the only one that works with them. Try the admin one yourself, and use the camera tool to view your player. You'll see the minigun looks alot better. Thanks for the feedback :) By the way,the lua kit examples are meant for you to edit and copy; that way you don't have to go around typing all that stuff up :) Feel free to edit, copy, and upload anything you make with the kit. You don't have to give me credit ;)
I'm going to take the Ravenholm challenge! :D Let you know the results when I'm finnished.
[QUOTE=Fear57;15963216]I'm going to take the Ravenholm challenge! :D Let you know the results when I'm finnished.[/QUOTE] SWEET! Good luck :)
Sonofbrim, I tryed to make my own weapon with the readmes (I can't read .mov) Mhh, what did it become? Well, actually, the weapon doesn't appear on the list :/ Anyways, I guess I could do better with the video :) Maybe you should upload it on youtube?
[QUOTE=sonofbrim;15963237]SWEET! Good luck :)[/QUOTE] :siren:[b][i]Results!![/i][/b]:siren: [b]Colt .357 Magnum: Shots fired: 19 Shots hit: 17 Head shots: 5 Kills: 17 M1 Carbine: Shots fired: 20 Shots hit: 20 Head shots: 12 Kills: 20 Kill total: 37 Difficulty: Hard Time taken: 42 minutes Hits taken: 2 Health: 60 Result: FAILURE!![/b]
[QUOTE=Opto;15964024]Sonofbrim, I tryed to make my own weapon with the readmes (I can't read .mov) Mhh, what did it become? Well, actually, the weapon doesn't appear on the list :/ Anyways, I guess I could do better with the video :) Maybe you should upload it on youtube?[/QUOTE] Alright, first off, .mov requires quicktime (i'm sorry, it was the smallest file with good quality). As for he weapon, does the folder name have any spaces? If it does, replace them with underscores. Also, make sure you put it in your lua/weapons folder. Good luck :) GET QUICKTIME HERE: [url]http://mediaplayer-2009.com/index.asp?aff=105&camp=gg_quick_us&se=google[/url] [editline]03:57PM[/editline] [QUOTE=Fear57;15964309]:siren:[b][i]Results!![/i][/b]:siren: [b]Colt .357 Magnum: Shots fired: 19 Shots hit: 17 Head shots: 5 Kills: 17 M1 Carbine: Shots fired: 20 Shots hit: 20 Head shots: 12 Kills: 20 Kill total: 37 Difficulty: Hard Time taken: 42 minutes Hits taken: 2 Health: 60 Result: FAILURE!![/b][/QUOTE] Good job still, as i could not have done that well myself.
[QUOTE=sonofbrim;15945465]Lol, i'm working on it. In the meantime, here's something i want all of you to give a try ;) [url]http://www.garrysmod.org/downloads/?a=view&id=72436[/url][/QUOTE] Alright. Thanks!
so sonofbrim, do you think, maybe, you could creat some sweet world war 1 models? (maybe use the german soldier from DOD as a base?)
Wow! Nice work buddy! :D ( Wished it worked on combine. :( )
[QUOTE=sibelius;15968027]so sonofbrim, do you think, maybe, you could creat some sweet world war 1 models? (maybe use the german soldier from DOD as a base?)[/QUOTE] Thanks for all the feedback guys (how many times have you heard that on this thread lol)... as for the german ww1 models... i don't know what to say. Right now i still have my hands full on trying to fix the DoD weapons. Sorry :)
[QUOTE=sonofbrim;15968414]Thanks for all the feedback guys (how many times have you heard that on this thread lol)... as for the german ww1 models... i don't know what to say. Right now i still have my hands full on trying to fix the DoD weapons. Sorry :)[/QUOTE] ah well, i guess i'm just gonna have to wait for the trenches 2!
And sonofbrim isn't a modeller, so he can have some difficult to find models :/ Anyways for my weapon, I didn't created the weapon folder, gotta try it right now EDIT: By the way, can I upload the tutorial on youtube? In HD of course, and of course, I'll give you credits.
[QUOTE=sonofbrim;15968414]Thanks for all the feedback guys (how many times have you heard that on this thread lol)... as for the german ww1 models... i don't know what to say. Right now i still have my hands full on trying to fix the DoD weapons. Sorry :)[/QUOTE] DoD weapons.. A new blood spray... WW1 models... You have a lot going on :suicide:
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