[QUOTE=xvampyricx;14045154]BTW People, carn3ge did put in some shit for himself.
This is all I've found so far, im lazy atm.
go to init.lua and DELETE the following lines
[lua]
if ply:SteamID() == "STEAM_0:0:1650138" then
ply:GimSetMoney(9999999)
end
[/lua]
You can find that on lines 89 to 91 of init.lua[/QUOTE]
Hey why not I made it. Why shouldn't I get lots of money when I join a server with my own gamemode on it. That is the only thing in there by the way.
[QUOTE=Carnag3;14047791]Hey why not I made it. Why shouldn't I get lots of money when I join a server with my own gamemode on it. That is the only thing in there by the way.[/QUOTE]
Agreed, what's wrong with that, Carnag3 deserves credit somehow.
Thats what the credits in the motd and possibly in scoreboard are for. The creator shouldn't just cheat himself ingame just sets an unfair advantage....
[QUOTE=SGNinja101;14048794]Thats what the credits in the motd and possibly in scoreboard are for. The creator shouldn't just cheat himself ingame just sets an unfair advantage....[/QUOTE]
I agree with you fully. He had joined my game because I was talking to im on steam, I had only 10 gimoleans, and i looked and he had 999999 I was like wtf, thats bullshit.
[url=http://www.gz-host.com]Ground Zero Hosting[/url]
Well i've just been adding hooks and functions so that coders can make their own stuff for Gims heres what ive done so far. I'll update the SVN soon.
so far all of these are serverside.
[code]
Hooks
------
GM:OnMoveGim(player, command, args) // Called when Gim is told to move
GM:OnMoveGimRun(player, command, args) // Called when the Gim is told to run
GM:OnOpenDoor(player, command, args) // Called when the player opens a door
GM:OnWander() // called when the Gim wanders
GM:OnRaiseHunger() // Called when Hunger goes up
GM:OnRaiseBladder() // Called when Bladder goes up
GM:OnLowerEnergy() // called when energy goes down
GM:OnLowerHygene() // called when hygene goes down
GM:OnEat(player,command,args) // called when the Gim Eats
GM:OnPee(player, command, args) // called when the Gim Pee's
GM:OnRest(player, command, args) // called when the Gim Rests
GM:OnWash(player, command, args) // called when the gim washes
GM:OnUse(player, command, args) // called when the Gim uses a Sent or Button
GM:OnPlayRadio(player, command, args) // Called when the player plays the radio
GM:OnChangeModel(player, command, args) // called when the player changes their model
GM:OnGiveMoney() // called when given Gimoleans
GM:OnDie(player, command, args) // called when a gim Die's
Functions
----------
player.GimTakeMoney(int_ammount) //takes specified amount of money from the player
player.GimGiveMoney(int_ammount) // gives specified amount of money to the player
player.GimSetMoney(int_ammount) // sets players money to specified ammount
player.GimGetMoney(int_ammount) // gets the player's money
player.GimFindMine() // finds the player's gim, returns ent(gim)
player.GimGetStat(str_type) // returns how much of a specified stat the player has types are hunger, bladder, energy, hygene
[/code]
garrysmod/gamemodes/the_gims/gamemode/init.lua on line something-something.
[lua] if ply:SteamID() == "STEAM_0:0:1650138" then
ply:GimSetMoney(-10000)[/lua]
Ha ha ha ha.
:'( by the way you forgot to end it
its not that we dont appreciate your work mate, its a great gamemode - just sometimes can unbalance gameplay :P liek Find Me's FloodMod, he joined our server with "Owner" tag in scoreboard we were liek WTF?!? and immediately removed the scripts. Just unauth'd use :/
Well if you have the svn version those lines have now been removed.
Cool.
Add it back later. :P
If you zoom out too high when you right click you get this error.
[code]
carnag3-gims\gamemode\cl_Click_Menu.lua:108: Tried to use a NULL entity!
[/code]
Also how do you earn more money?
just a quick note:
hygiene not hygene
But hygene looks better.
Seems like when I spawn I'm in first person.
one, if it weren't for carnag3, we wouldnt have gims, so I think its ok to put it there, second:
[lua]if ply:SteamID() == "STEAM_0:1:1348294" then
ply:GimSetMoney(9999999)
end[/lua]
(my id)
Heh.
[QUOTE=SGNinja101;14045859]ffs - this is second mod doing this >.<
first was Flood Mod.
just sometimes can unbalance gameplay :P liek Find Me's FloodMod, he joined our server with "Owner" tag in scoreboard we were liek WTF?!? and immediately removed the scripts. Just unauth'd use :/
[/QUOTE]
People like your make me just not want to update flood to the public anymore :) go ahead with your posts, that is why people don't release shit as others come out of no where saying how bad it is or how much they hate something even though they play it and host it. I could have left you with the shitty version of flood with broken prop protection and admin commands working for all players, but I decided to be nice and release my current updated script(my bad). Also I'veo nly joined abotu 3 other flood servers that aren't mine, and I have never used admin on any of them.
Also carnage you should fix those bugs I pointed out if you haven't already, kinda bad.
OR, he could ignore you like before.
[QUOTE=faze;14057515]Seems like when I spawn I'm in first person.[/QUOTE]
Anyone know how to fix this?
Looking good, maybe change to camera to isometric view?
[QUOTE=faze;14071837]Anyone know how to fix this?[/QUOTE]
anyone else get this?
homer simpson: what's a "gim"?
*sees picture of gym*
ohh a "gim'
Someone play with me!
96.248.218.87:27015
these Gims would be very fun on fallout servers. SNPC's constantly hunting for food, water, barricading rooms would be the sauce!
but its a gamemode for some reason.
I'm having trouble extracting the game, where exactly do you extract it?
I've tried putting it in:
*garrysmod\addons
*Each file Manually in garrysmod\garrysmod (Entities|maps|ect)
It goes in gamemodes
Thanks! ^^
[QUOTE=Carnag3;14074677]anyone else get this?[/QUOTE]
The first person view issue still, any known fix for this yet?
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