• nexus -> Severance
    214 replies, posted
[QUOTE=Spyfox5400;21970259]So I am having some trouble getting severance to work after this update. What I have done so far: Deleted everything old including but not limited to: All Nexus 2 stuff including data folder, deleted all old severance stuff including content, removed Orion, dropped the entire database and recreated it using the supplied .sql file, updated sql info. What happens is I can connect an initial time fine, but when I try and reconnect the entire server crashes at the data streaming. I can then empty the database and connect again fine, but if I then reconnect it crashes. It goes on and on like that, IE if there is data in the DB then it crashes, if not then it doesn't. If I misread your directions feel free to yell at me.[/QUOTE] Almist identical to the problem i had (have) I remember removing my steam id from "players", could connect, : reconnect = 30 secs before DC at streaming.
I got it working well and i tested it. I love the zombie SNPC:s. They really creep me out because of their footstep sounds. Plus they are freaking quick.
What? I don't get it.. What's MySQL and Xampp? D/L content? Meh only just got back into Gmod and everything is so complicated these days.
Go search for XAMPP. Or you can create an Database at [url]www.freesql.org[/url]
XAMPP is a 'pack' of different files needed to make a website basically, such as PHP, MySQL and stuff like that. You can grab it here: [URL]http://www.apachefriends.org/en/xampp.html[/URL] To install it, click 'XAMPP for Windows', assuming that what you're running. ( Direct link to the Windows installer: [URL]http://www.apachefriends.org/download.php?xampp-win32-1.7.3.exe[/URL] ) When you've finished downloading, install it like you would install anything else, select directory etc. When you're done, a command prompt will open, just read the text there, but I used the default variables it gave me, so I just pressed enter all along until the end. When you're at the end, you'll get a list of various options... Type in 1 to start the control panel, and you'll open a new window where you can start everything. Start apache, then start MySQL. When you've done this, you can go to [url]http://localhost/phpmyadmin[/url] where you can manage the MySQL database. I think there's a readme for PHPMyAdmin, but I'm not sure. But I do hope this did help you a little, atleast. [editline]08:00PM[/editline] If not, feel free to ask questions.
hello forum I got a problem with my zombies eveytime i kill one my damn game crashes... I reinstalled my gmod and also downloaded the nexus and the gamemode again
Or yuh can check out my tut - [url]http://www.youtube.com/watch?v=tiFCid1dfmM[/url]
[QUOTE=soliv;22048629]hello forum I got a problem with my zombies eveytime i kill one my damn game crashes... I reinstalled my gmod and also downloaded the nexus and the gamemode again[/QUOTE] It's a particles bug apparently, hopefully fixed next patch. There's a hotfix somewhere, but I don't know exactly where.
[QUOTE=Knallex;22048778]It's a particles bug apparently, hopefully fixed next patch. There's a hotfix somewhere, but I don't know exactly where.[/QUOTE] Pls Cant you search for it? me and my friends want to play this awesome gamemode so bad...
Here you go: [URL]http://dl.dropbox.com/u/759758/garrysmod_bin_r167.zip[/URL]
[QUOTE=Knallex;22049076]Here you go: [URL]http://dl.dropbox.com/u/759758/garrysmod_bin_r167.zip[/URL][/QUOTE] Fuckin sweet man :) I will test it later... if you want send me a pm and with your steam name so we can play :D Edit: Still Crashing I shoted Like 4 zombies.. Them my game frezzed and crashed after it... then i was on the desctop <.< i still wounder why my damn game crashes
[QUOTE=Knallex;22049076]Here you go: [URL]http://dl.dropbox.com/u/759758/garrysmod_bin_r167.zip[/URL][/QUOTE] :P That's been tested and it doesn't work.
[QUOTE=soliv;22049480]Fuckin sweet man :) I will test it later... if you want send me a pm and with your steam name so we can play :D Edit: Still Crashing I shoted Like 4 zombies.. Them my game frezzed and crashed after it... then i was on the desctop <.< i still wounder why my damn game crashes[/QUOTE] Specs of the computer?
Update: I found out that it also crash if i kill myself and throw my body around <.< It must be the damn blood what crashes my game ... I downloaded a replacement for blood but Its still crashing ...
[b]Soliv, for the last time:[/b] it's a GMod error with particles. Wait for a GMod update.
Pardon my stupidity, but I am trying to figure out how to make the C.E.D.A faction spawn with access to a group of doors. How would I go about doing this? Example: rp_downtown police/combine building has several doors. For the sake of this example, let's say I wanted to make it so that the C.E.D.A faction could access these doors by default. I was also wondering if the changes you make with /setdoorownable will be saved in the event of a server crash/restart. And lastly, how would I go about adding zombie spawns around the map so that they stop spawning zombies when they get about 30 zombies spawned. If these questions have been answered previously, I apologize, however the search feature is inoperable and I am a complete noobcake when it comes to LUA programming so most of the shit is undecipherable to me.
IF it works like with novus two, the doors will be saved, saves into a text file located in the Data folder outside the gamemodes folder. Check the directory for a command to give a specific class door access I'm posetive it exist since i saw some lua codes regarding door ownable to factions. That's basically all i "know" EDIT: check sv_hooks.lua [lua] - Called when a player attempts to lock an entity. function SCHEMA:PlayerCanLockEntity(player, entity) if (nexus.entity.GetDoorName(entity) == "Civilian Insurgency") then if (player:Team() == CLASS_INSURGENCY) then return true; end; elseif (nexus.entity.GetDoorName(entity) == "National Guard") then if (player:Team() == CLASS_GUARD) then return true; end; end; end; [/lua] So yeah i think it exist on Severence as well. Good luck. EDIT: I just remembed, doors that are bought are not saved, as in who owns them. Atleast not on novus unfortunatly, but the door titles are, so just set the door faction to whatever then start as locked. Should work?
[QUOTE=Plankt0n;22080787]IF it works like with novus two, the doors will be saved, saves into a text file located in the Data folder outside the gamemodes folder. Check the directory for a command to give a specific class door access I'm posetive it exist since i saw some lua codes regarding door ownable to factions. That's basically all i "know" EDIT: check sv_hooks.lua [lua] - Called when a player attempts to lock an entity. function SCHEMA:PlayerCanLockEntity(player, entity) if (nexus.entity.GetDoorName(entity) == "Civilian Insurgency") then if (player:Team() == CLASS_INSURGENCY) then return true; end; elseif (nexus.entity.GetDoorName(entity) == "National Guard") then if (player:Team() == CLASS_GUARD) then return true; end; end; end; [/lua] So yeah i think it exist on Severence as well. Good luck. EDIT: I just remembed, doors that are bought are not saved, as in who owns them. Atleast not on novus unfortunatly, but the door titles are, so just set the door faction to whatever then start as locked. Should work?[/QUOTE] That wouldn't solve faction doors, the door would be locked and ownable by anyone, or locked/openable and unownable to everyone. From what you explained anyway, i'm sure its doable by looking in hooks but the way you explained it wouldn't solve what he wants, I don't think.
That is a handy bit of information, but no not what I was looking for. I am fine with the bulk of the map being able to be purchased, but I want to make an hq for the C.E.D.A. Much like kuro used to do for the CCA in cydar/blueprint.
I think the difference between Novus and Severence is not big, but there are some difference. Maybe theres a setdoorfaction command? Did you try to check the Directory? I did get what you were trying to achieve i was just a bit fail on explaining sorry.
Its pretty big, actually. Severance has a different weapon set as does Novus Two NovusTwo has vehicles. Severance does not. Severance has clothing. NovusTwo does not. NovusTwo has Trading (My fav function) Severance does not. Severance has zombies. NovusTwo doesn't but they are not hard to add from severance. I merged most of the code, except for clothes. Need to find those bloody functions :c
Yeah yeah stuff like that, I added the clothing system to Novus two though. Only problem is with custom models/skins since I'm unable to find out on how to fix the animation problems. But clothing works fine using the pre made skins like the gas mask stuff (national guard skins) Needles to say I wouldn't be able to be running such an awesome script without kuro, ye maybe a bit of suck up but this is indeed a great big thumbs up, i love nexus ^^
Animation works, however if you die ur body doesnt go away, if u get looted u still "wear" ur armor after u die even though i took it. Anyone know if it's possible to set items not to be able to be looted?
Add me on steam nik6069, I believe I can help you.
My real problem is this lol: Something, I don't know what fubared my installation of the server. All firearms (other items work) Doesn't work anymore, when bought and it spawns one single item, it hovers 1-2 cms off the ground with a purple black skin. I tried FULL installaton of both novus and nexus, along with DB wipe. Any ideas? This is really weird tbh... It just stopped to work lol OS: Windows 2003 server. All dlls installed, fully fresh install using v3.0d and latest novus.
Any clues on my door issue? also still cannot figure out zombies. Do I have to manually spawn them or can I set up a propspawner or something like that?
[QUOTE=roleplay word;22084170]Its pretty big, actually. Severance has a different weapon set as does Novus Two NovusTwo has vehicles. Severance does not. Severance has clothing. NovusTwo does not. NovusTwo has Trading (My fav function) Severance does not. Severance has zombies. NovusTwo doesn't but they are not hard to add from severance. I merged most of the code, except for clothes. Need to find those bloody functions :c[/QUOTE] Or one of the biggest differences I find annoying, novus 2 has static prop control and severance doesn't. Like I said, should really be a nexus global command.
Why don't you just add the function? I managed to add clothing after all..
[QUOTE=Shadow_Hedgehog;22128080]Or one of the biggest differences I find annoying, novus 2 has static prop control and severance doesn't. Like I said, should really be a nexus global command.[/QUOTE] Were, I don't see any.
/Staticpropadd
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