RC5 the derma is all screwed.. maybe the gmod update? I've tried rejoing my server and many others i get the error on ever cakescript server. I've reinstalled Gmod and all. can someone post line 65-70 of there derma/vgui/dmodelpanel.lua and i'll see if mine are similar.
I doubt the derma is screwed... i run it on my dedicated server and everything works fine... even better than G2 since G2 has way too many bugs... I'm just gonna wait for G3
Nothing shows up in RC5, there's derma boxes there... but they are just empty with scroll bars.. if it's not the vgui that's screwed then what else causes that type of error?
EDIT: And this is when i run RC5
[code]
sandbox\gamemode\spawnmenu\CreationMenu\NPC.lua:254: attempt to index field 'Controls' (a nil value)
...\gamemode\spawnmenu\CreationMenu\Props/SpawnIcon.lua:108: bad argument #1 to 'SetModel' (string expected, got table)
[/code]
Ok, I'm not the best at LUA but how do I give flags? And I'm having A LOT of trouble selecting an already made character. I double-click the name and nothing happens. There's no button to select or anything. That wiki will be useful. :)
you double click the name then the model/picture underneath it
Oh, ok. But anyone know how to give flags?
rp_setflags <name> <flags>
Thank you Waffle. Now how do I fix models that don't work. They don't work when they are selected when making a character.
:( Wow, it double-posted.
Sorry i don't wanna look through thirteen fricken pages to find an answer. What is this mod and what does it do?
[QUOTE=kalan60]Sorry i don't wanna look through thirteen fricken pages to find an answer. What is this mod and what does it do?[/QUOTE]
WOW, Look at the first page.
Help when i click select model i get this error in console:
vgui/dmodelpanel.lua:69: bad argument #1 to 'ClientsideModel' (string expected, got table)
Hello! I need help with my "cakescript"
At first. When i spawn i spawn as a monk, and i can't change it!
Second my animations are screwed! When i spawn i stand in that old mingebag position.
So please help me! Either here or on steam chat: mac338
EDIT: By the way it's a normal in game hosted server.
Its going online later!
[quote=watermelon.lua]
ITEM.Description = "Watch out, that black man might steal it.";
[/quote]
:raise:
hey all, i need some help with this. It seems that I have two problems.
A) When you die, you cant respawn, you either wait or type !acceptdeath but you spawn but your camera is still looking through the ragdoll. Help?
B) When I try to spawn something it says I have insufficent rights. Any idea what this may be from? Thanks.
Please say G3 won't use Sql. If so don't leave us with buggy G2.
Extracted source 2007 shared models.gcf with GCFScape to Cakescript/models but still with buggy animations/models. Any help?
Is there a way to give people physguns/gravguns in-game through console commands or something?
[QUOTE=Lost Hybrid]Is there a way to give people physguns/gravguns in-game through console commands or something?[/QUOTE]
rp_admin phystrust ICname 1/0
rp_admin gravtrust ICname 1/0
Hi guys! I tried your script it just doesn't want to work for me can you tell me how and where to add Admins/Super admins (Script works but I cant find Admin Spot.) I also cant set flags and shit through R con, Can anyone Help me?
Hey I am makeing a mod with this, but i got lot of problems with cakescript.
1.how do I run my mod instead of hl2rp?
2.I want to put in models,not hl2 ones, the ones I want for it.
3.It says cant load gamemode ingame, any help.
4.also were is the wiki?
[QUOTE=nofear1999]Hi guys! I tried your script it just doesn't want to work for me can you tell me how and where to add Admins/Super admins (Script works but I cant find Admin Spot.) I also cant set flags and shit through R con, Can anyone Help me?[/QUOTE]
rp_admin setflags ICname "flag"
Check in the admin.lua
SuperAdmins = {"STEAM_0:1:00000000"};
Admins = {"STEAM_0:1:00000000"};
[QUOTE=bigmansham]Hey I am makeing a mod with this, but i got lot of problems with cakescript.
1.how do I run my mod instead of hl2rp? / Edit the Schemas
2.I want to put in models,not hl2 ones, the ones I want for it. / Huh?
3.It says cant load gamemode ingame, any help. / Lol?
4.also were is the wiki? / don't think there is one atm[/QUOTE]
still waiting on help with the ragdoll problem...
Snip. Fixed it.
hey I finished my mod portal rp made with cakescript and yes there is cake. but cant get a server online.
Calling it "cakescript" makes me feel thirsty
Anyone care to explain how I load a custom scheme? I can't figure it out.
hey how do i make the menu apper on CakeScript G2
Is the Ulx conflict fixed yet>? i want to get this to work.. and i don't want to remove ulx.. ugh :(
[QUOTE=XxPsychoxX]Anyone care to explain how I load a custom scheme? I can't figure it out.[/QUOTE]
Here you go,
[code]
CAKE.ConVars = { };
CAKE.ConVars[ "DefaultHealth" ] = 100; -- How much health do they start with
CAKE.ConVars[ "WalkSpeed" ] = 125; -- How fast do they walk
CAKE.ConVars[ "RunSpeed" ] = 275; -- How fast do they run
CAKE.ConVars[ "TalkRange" ] = 300; -- This is the range of talking.
CAKE.ConVars[ "SuicideEnabled" ] = "1"; -- Can players compulsively suicide by using kill
CAKE.ConVars[ "SalaryEnabled" ] = "1"; -- Is salary enabled
CAKE.ConVars[ "SalaryInterval" ] = "20"; -- How often is salary given ( Minutes ) -- This cannot be changed after it has been set
CAKE.ConVars[ "Default_Gravgun" ] = "0"; -- Are players banned from the gravity gun when they first start.
CAKE.ConVars[ "Default_Physgun" ] = "0"; -- Are players banned from the physics gun when they first start.
CAKE.ConVars[ "Default_Money" ] = "125"; -- How much money do the characters start out with.
CAKE.ConVars[ "Default_Title" ] = "Citizen"; -- What is their title when they create their character.
CAKE.ConVars[ "Default_Flags" ] = { }; -- What flags can the character select when it is first made. ( This does not include public flags ) This cannot be setconvar'd
CAKE.ConVars[ "Default_Inventory" ] = { }; -- What inventory do characters start out with when they are first made. This cannot be setconvar'd
CAKE.ConVars[ "Schema" ] = "hl2rp"; -- What folder is schema data being loaded from?
CAKE.ConVars[ "CakeVersion" ] = "1.0.4"; -- Don't change this plzkthx. This is for LuaBanana's usage only.
[/code]
Found in Configuration.lua
change
[code]
CAKE.ConVars[ "Schema" ] = "hl2rp";
[/code]
To
[code]
CAKE.ConVars[ "Schema" ] = "<Your Schema Name>";
[/code]
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