[QUOTE=Nori;18459395]Yeah, my own.[/QUOTE]
release gamemode :))"("L:
[QUOTE=Nori;18459395]Yeah, my own.[/QUOTE]
Link.Now.Pronto.
[QUOTE=leader1337;18467880]release gamemode :))"("L:[/QUOTE]
You're one of the people that makes me want to release it less. The website isn't supposed to be public yet so sit tight.
[QUOTE=Nori;18475861]You're one of the people that makes me want to release it less. The website isn't supposed to be public yet so sit tight.[/QUOTE]
If it's up to your last standard of Cakescript, then im sure it will be a success Nori.
[QUOTE=Killergam;18479794]If it's up to your last standard of Cakescript, then im sure it will be a success Nori.[/QUOTE]
/sarcasm
[highlight](User was banned for this post ("Why reply" - verynicelady))[/highlight]
Good luck Nori, hope you can get it up and running with barely any bugs. Don't forget about that nasty credit bug :P, and the model hook bug!
[QUOTE=Killer_Steel;18553732]Good luck Nori, hope you can get it up and running with barely any bugs. Don't forget about that nasty credit bug :P, and the model hook bug![/QUOTE]
the fuck you talkin about
>_>, good question. Disregard the bugs, code isn't the same.
[QUOTE=Nori;18553873]the fuck you talkin about[/QUOTE]
CakeScriptG2 had a credit thing right? I remember on a server It wasn't working.
I cant get the BMD Business tab to work.
No more support is being given to Cakescript G2, due to Nori concentrating fully on Theo.
As for the BMD bug, I dunno why that's happening, reconnect.
The credits bug is exclusive to Cakescript G2, basically if you give someone more credits than they already have, you will lose that many credits, but the person you're giving them to won't receive any.
Seeing as it appears you have been affiliated with Reich RP, I wouldn't be surprised if that new community would be the "War of the Servers RP" one.
[QUOTE=Freakie;18660432]Seeing as it appears you have been affiliated with Reich RP, I wouldn't be surprised if that new community would be the "War of the Servers RP" one.[/QUOTE]
It is, except it's not WOTS anymore, we threw that out the window because you can't really roleplay a roleplayer among other things.
[QUOTE=Nori;18660481]It is, except it's not WOTS anymore, we threw that out the window because you can't really roleplay a roleplayer among other things.[/QUOTE]
Thank god.
well it seems as though i cannot create my own schema, i have followed what has been said but when i start it up there is no menu and it comes up with a concmd.lua error on line 39. any help would be much appreciated as i have switched to cakescript for my zombie RP gamemode
CakeScriptG2\gamemode\charactercreate.lua:39: attempt to index field '?' (a nil value)
ERROR: GAMEMODE:'PlayerSpawn' Failed: sandbox/gamemode/init.lua:40: stack overflow
--- Missing Vgui material texturemissing
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
Bad sequence (2047 out of 5 max) in GetSequenceLinearMotion() for model 'Player.mdl'!
also here is my schema
SCHEMA.Name = "Zombie RP";
SCHEMA.Author = "Tom";
SCHEMA.Description = "Live in the zombie apocolypse.";
SCHEMA.Base = "global";
function SCHEMA.SetUp( )
local team = CAKE.TeamObject();
-- name, color, model_path, default_model, partial_model, flag_key, business, public, item_groups, weapons, canvote
-- Item Groups
-- Small Goods: 1
-- Medical Supplies: 2
-- Weapons: 3
-- Survivors: 1
-- Military: 2
-- Door Groups
-- Military: 1
-- Radio Groups
-- Military: 1
-- Survivors
CAKE.AddTeam( CAKE.TeamObject( ) ); -- Survivor
CAKE.AddTeam( CAKE.TeamObject("Scout", Color(255, 0, 0, 255), nil, nil, nil, "Scout", true, true, { 1 }, util_binoculars, false,));
CAKE.AddTeam( CAKE.TeamObject("scavenger", Color(255, 0, 0, 255), nil, nil, nil, "Scavenger", true, { 1 }, util_binoculars, false,));
-- Military
CAKE.AddTeam( CAKE.TeamObject( "Footmen", Color(255, 166, 0, 255), "models/hecu01/3.mdl", true, false, nil, "footmen", true, true, { 1 }, util_binoculars, false,));
CAKE.AddTeam( CAKE.TeamObject( "Field Commander", Color(255, 166, 0, 255), "models/player/neo_heavy.mdl", true, false, nil, "field Commander", true, true, { 1 }, util_binoculars, false,));
-- Zombie
CAKE.AddTeam( CAKE.TeamObject( "Gigante", Color(0, 0, 200, 255), "models/infected/necropolis/gigante.mdl" true, false, nil, "gigante", true, true, { 1 }, util_binoculars, false,));
-- Selectable models on character creation
-- Bogus models were needed because the shitty derma doesn't wanna scroll unless it has a certain amount of models.
CAKE.AddModels({
"models/rusty/survivors/ed.mdl",
"models/rusty/survivors/msurvivor1.mdl",
"models/rusty/survivors/msurvivor2.mdl",
"models/rusty/survivors/msurvivor3.mdl",
"models/rusty/survivors/msurvivor4.mdl",
"models/rusty/survivors/msurvivor5.mdl",
"models/rusty/survivors/msurvivor6.mdl",
"models/rusty/survivors/msurvivor7.mdl",
"models/rusty/survivors/msurvivor8.mdl",
"models/rusty/survivors/msurvivor9.mdl",
"models/rusty/survivors/msurvivor10.mdl",
"models/rusty/survivors/msurvivor11.mdl",
"models/rusty/survivors/msurvivor12.mdl",
"models/rusty/survivors/msurvivor13.mdl",
"models/rusty/survivors/msurvivor14.mdl",
"models/rusty/survivors/msurvivor15.mdl",
"models/rusty/survivors/msurvivor16.mdl",
"models/rusty/survivors/msurvivor17.mdl",
"models/rusty/survivors/msurvivor18.mdl",
"models/rusty/survivors/msurvivor19.mdl",
"models/rusty/survivors/msurvivor20.mdl",
"models/rusty/survivors/msurvivor21.mdl",
"models/rusty/survivors/msurvivor22.mdl",
"models/rusty/survivors/msurvivor23.mdl",
"models/humans/nypd/male_01.mdl",
"models/humans/nypd/male_02.mdl",
"models/humans/nypd/male_03.mdl",
"models/humans/nypd/male_04.mdl",
"models/humans/nypd/male_05.mdl",
"models/humans/nypd/male_06.mdl",
"models/humans/nypd/male_07.mdl",
"models/humans/nypd/male_08.mdl",
"models/humans/nypd/male_09.mdl",
"models/rusty/survivors/fsurvivor1.mdl",
"models/rusty/survivors/fsurvivor2.mdl",
"models/rusty/survivors/fsurvivor3.mdl",
"models/rusty/survivors/fsurvivor4.mdl",
"models/rusty/survivors/fsurvivor6.mdl",
"models/rusty/survivors/fsurvivor7.mdl"
});
end
Looks like you have a comma too many on your CAKE.AddModels, after "models/rusty/survivors/fsurvivor7.mdl", try removing the comma after that and see if that fixes it up.
i fixed the comma (thanks for picking up on that anyway) but it did not fix the not showing the charactercreate/helpmenu.i really need to fix this :S
could someone help me with this error
vgui/DModelPanel.lua:69: bad argument #1 to 'ClientsideModel' (string expected, got table)
it happens when i create a character and click select model?
I think I may have figured out the issue with that ClientsideModel error. When a client connects to the server, the server sends a bunch of usermessages containing the valid models for the character creation. What if the client isn't receiving those models?
That may be the reason this is happening. It also may or may not confirm the idea from whose name I have forgotten that it happens when 5 people connect at the same time.
Question: Does anyone have an edited file where the help menu actually shows the gamemode's usable commands that they can post? I'd search through the LUA and do it myself, but I'm at school at the moment, so I thought I'd ask here before doing it myself when I get home.
So Nori, whats the link to your new community?
I seem to be having troubles with my own Schema, hurr.
Basically, it all works fine and everything, but when it's uploaded to my freind's dedicated server, it seems to not want to switch to that schema, instead preferring to stay with HL2RP even after I've setconvarred it and changed the configuration.lua . Any help would be much appreciated.
Oh, and if I may say, you are a very sneaky bastard for slipping in that superadmin table insert command.
If people are still having problems with G2, I recommend trying the fixes I've posted in the Gamemodes forum.
In my server everyone is stuck in T-Pose everything works except that. Help!
[QUOTE=Nori;10929781]
I could possibly throw in an SQLite mode.[/QUOTE]
That would be nice. Is there any disadvantages to SQLite? I remember it in Veniscript.
Ehm.. Could anyone help me here, I'm trying to join my friends server but it doesnt load the gamemode, i got [url]http://img832.imageshack.us/gal.php?g=rpcity80002.jpg[/url]
Cakescript is obsolete due to the mass amount of updates to GMod since CS's last update. Stop bumping this thread, you will not find a solution.
Go download Nexus or something. Animations will not be fixed as they are using new functions to call the anims, Cakescript will take days to adapt to this, and even then, it may still just break.
Just let my script die already :smith:
[QUOTE=Killer_Steel;23718731]Cakescript is obsolete due to the mass amount of updates to GMod since CS's last update. Stop bumping this thread, you will not find a solution.
Go download Nexus or something. Animations will not be fixed as they are using new functions to call the anims, Cakescript will take days to adapt to this, and even then, it may still just break.[/QUOTE]
It took me 15 minutes to fix the animations..
[QUOTE=Nori;23718871]Just let my script die already :smith:[/QUOTE]
[QUOTE=LauScript;23720641]It took me 15 minutes to fix the animations..[/QUOTE]
Would you mind telling me just how? I've tried everything :sigh:.
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