[QUOTE=Raptortheawesome;28696838]If someone wants a serious RP "experience" why don't they just code in a NLR where if your character dies, it's inaccessable for one hour, and you have to make a second character if you want to continue playing.[/QUOTE]
Like Deprehensio said, that's not strong enough to stop anyone determined to get around it. A short ban would work a bit better.
RP scripts should just counter-act the whole shoot to miss thing by making guns inaccurate as fuck
Metanar is always right.
I was confused by Fear RP at first, thought it was an RP mod about the game Fear.
[QUOTE=Sean C;28734905]RP scripts should just counter-act the whole shoot to miss thing by making guns inaccurate as fuck[/QUOTE]
Or make the recoil stronger and add a little bit of sway like when sniping in DoD. Also make it so the recoil doesn't rebound to the original position.
anyone remember LightRP or melonscript? I don't.
[QUOTE=Windmill;28773272]anyone remember LightRP or melonscript? I don't.[/QUOTE]
sry, no fun allowed in super ~~srs~~ roelpaly anymore
[QUOTE=Windmill;28773272]anyone remember LightRP or melonscript? I don't.[/QUOTE]
I remember MelonScript, although it was never really finished, was it?
LightRP was what started DarkRP.
[QUOTE=_Chewgum;28779492]sry, no fun allowed in super ~~srs~~ roelpaly anymore[/QUOTE]
Depends on how you define fun. To you, fun might be running around shooting people while yelling in your mic, while fun to me could be developing your character and driving the story forward.
Although I do agree: I don't like super serious elitist roleplay servers either. RP shouldn't be too restrictive, but nor should it be too unrestrictive.
Good RP servers will usually try to spice up the RP a bit, by giving the players more freedom over the RP and having fun and interesting events every now and then, so that people won't get bored.
[QUOTE=Jocken300;28782126]
Depends on how you define fun. To you, fun might be running around shooting people while yelling in your mic, while fun to me could be developing your character and driving the story forward.
Although I do agree: I don't like super serious elitist roleplay servers either. RP shouldn't be too restrictive, but nor should it be too unrestrictive.
Good RP servers will usually try to spice up the RP a bit, by giving the players more freedom over the RP and having fun and interesting events every now and then, so that people won't get bored.[/QUOTE]
I think a good RP server would be very close to a free RP experience based around the character's involvement in a story rather that just the story itself. It should be very unrestricted (not without rules of course) and should only gently nudge the players to RPing certain situations, just so they have a slight sense of direction.
I think "soopah srs rollpley" really stinks because of the lack of characters, maybe? There's a difference between "Police Officer" and a "Police Officer with a unique history," for example. In the standard cookie-cutter RP servers in GMod, I feel as if it is so... impersonal. There are people walking around, but they are all faceless, hollow shells, just doing what they're told to do and players get rewarded for it! Gun dealers sell guns! Cops crack down on the bad guys! Civilians do absolutely nothing! Do this and you're a good roleplayer! We'll give you in-game money!
But anyway, is this thread pretty much done? I don't think there are any more RP terms to talk about, except... The term "roleplay" itself? What does it mean to you guys? Obviously to some people it's to go on a DarkRP server and do the things that DarkRP servers do. To most of the people who participated in this thread it's to actually play out a character you have fleshed out and gave life to. Doesn't the word "roleplay" differ to people? I find it rather confusing.
The whole concept of "Serious City RP" is funny to me. It's supposed to be like, real life. In example, I'll use myself. Whenever I play on a DRP/PERP server I try to act casual, not on guard against printers, like back in the day in Gmod 9.04, where RP was just like a forum packed into a game.
A nice little community where people live their lives, chat sometimes, etcetera. And when somebody starts causing problems (Which, is always going to happen.) that community faces a dilemma where they should tell the police or "Admins". Thus, the perfect "Serious City Roleplay" is captured!
Casual Community RP is what they should really call it in my opinion.
Someone breaks rule, demote everyone
[QUOTE=Raptortheawesome;28696838]If someone wants a serious RP "experience" why don't they just code in a NLR where if your character dies, it's inaccessable for one hour, and you have to make a second character if you want to continue playing.[/QUOTE]
Let's just have it so the person just forgets about the character IRL.
Problem solved :downs:
Ya know. In FSX, we manage to have like 40 people following every rule properly and not flying randomly, taxing all over the place without clearance, and even play properly with nothing more then a 30 second automated voice machine to tell them the rules. They're not even forced to listen.
SO why can't people be like this for serious rp? Maybe we wouldn't need so many restrictions and rules...
[QUOTE=«ƒ»Infested /OE\;28793252]Maybe we wouldn't need so many restrictions and rules...[/QUOTE]
Restricted RP is bad RP.
I'm not saying it should be totally unrestricted, GMod needs some restrictions due to all the idiots. But gamemodes like OpenAura tells the player how to behave, and he must stay within some very strict rules. That causes boring RP, and thus more minging occurs.
But thats my point. Without restrictions like those, players would be dumb and try to win as always. However with restrictions, no fun RP. So really, what can we do? The majority of the gmod community is too uncooperative to want to Roleplay the way it was meant to be.
Hence why people say that GMod RP is dead.
Yup... Players are too concerned about their in-game Money... Someone should really experemint by making a new roleplay script, and instead of enforcing a shit-ton of lousy rules just allow players to do whatever with a low range voice com/talk system.
[QUOTE=Quark:;28700465]How come whenever I RP people scream 'QUARK IS RDMing!!' ?[/QUOTE]
It probably has something to do with the bullets you are firing at people.
How about if anyone who died got autobanned for a few hours,would eliminate chances of NLR from being broken,but you would need a large playerbase to keep up a community like that,mingebag groups that go round killing everyone to get them all banned wouldnt help either.
[QUOTE=Alex4921;28855680]How about if anyone who died got autobanned for a few hours,would eliminate chances of NLR from being broken,but you would need a large playerbase to keep up a community like that,mingebag groups that go round killing everyone to get them all banned wouldnt help either.[/QUOTE]
That's a little over the top, isn't it?
I played on a server which had a three life rule once. Basically, if you were killed three times IC your character would be permakilled. OOC deaths obviously didn't count (such as a mingebag killing you).
If people understood what the New Life Rule is and what it entails, we wouldn't even be trying to come up with really inconvenient/impractical solutions to the rule. It's a shame, really.
You don't have to make comprises for bad RPers. You just try to teach them, warn them, kick them, ban them, and then if they can't learn, then end your time together with a refreshing swing of the ban hammer. Just keep admins on the server constantly, and you can stop/ban bad RPers and minges.
[QUOTE=cis.joshb;28866441]You don't have to make comprises for bad RPers. You just try to teach them, warn them, kick them, ban them, and then if they can't learn, then end your time together with a refreshing swing of the ban hammer. Just keep admins on the server constantly, and you can stop/ban bad RPers and minges.[/QUOTE]
This is entirely not true. On one server I was in, we always had admins on at all times and there were STILL players disobeying and causing mayhem all the time. Lets just say that after 8 months of being up, the permaban list was over 400 pages.
What I learned is it doesn't matter how many you ban, more keep coming back. That is why GMod is not a good base for RP anymore.
And your thing about teaching them, I once thought that till every person I taught ended up getting perma'd anyways for not using what I taught them.
There are several reasons I actually compare the Vietnam War/Peace Keeping Op's too adminstrating(admin or police force) Roleplay Servers. You can barley predict the next move of a mingey group because they have this attitude to asskiss the admins, but use the admins as a meatshield against flak from the community. Best solution? In roleplay grounds I actually find this too be hillariously easy to do... I organize my police force, and get them armed with shotguns, and automat's, and go straight to the problem of most situations[usually a group of idiots] I bust into their house, and force them all against the wall, and sieze any fire arms they have, and demand they tell me who gave them the firearms. Once I get a straight answer I destroy any contraband they have, and leave for the gundealers place, and get my whole police force inside, and give the order, "Light this fucking place up" and we all aim at the celing, props, and anything not made of flesh and begin opening up every bullet we have in our magazines or box. It scares the living shit out of the gun dealer, and makes his customers run off. Once we get people under control we tell the gun dealer that if he doesn't do what we ask we'll arrest him, tranq him, and beat his ass in jail.
Military Dictatorship views aside it definatly sets a point across that we're sick of whatever they are doing. Sometimes we even actually get the admin to ragdoll the player whos causing issues, and hang him, and then put a rope sign or text screen which says, "Jus' Mag'ing The Bag."
Scare tactics, beating, and even yelling at players make you look like a douche, but it's damn well effective at just keeping idiots on a leash.
[QUOTE=JoeSkylynx;28890290]There are several reasons I actually compare the Vietnam War/Peace Keeping Op's too adminstrating(admin or police force) Roleplay Servers. You can barley predict the next move of a mingey group because they have this attitude to asskiss the admins, but use the admins as a meatshield against flak from the community. Best solution? In roleplay grounds I actually find this too be hillariously easy to do... I organize my police force, and get them armed with shotguns, and automat's, and go straight to the problem of most situations[usually a group of idiots] I bust into their house, and force them all against the wall, and sieze any fire arms they have, and demand they tell me who gave them the firearms. Once I get a straight answer I destroy any contraband they have, and leave for the gundealers place, and get my whole police force inside, and give the order, "Light this fucking place up" and we all aim at the celing, props, and anything not made of flesh and begin opening up every bullet we have in our magazines or box. It scares the living shit out of the gun dealer, and makes his customers run off. Once we get people under control we tell the gun dealer that if he doesn't do what we ask we'll arrest him, tranq him, and beat his ass in jail.
Military Dictatorship views aside it definatly sets a point across that we're sick of whatever they are doing. Sometimes we even actually get the admin to ragdoll the player whos causing issues, and hang him, and then put a rope sign or text screen which says, "Jus' Mag'ing The Bag."
Scare tactics, beating, and even yelling at players make you look like a douche, but it's damn well effective at just keeping idiots on a leash.[/QUOTE]
The problem is, that requires them to roleplay. Whem you say "Drop the gun and get against the wall!" they think "Hmm. I'll lose the gun anyways," and start shooting.
Yeah thats the bad part... It's easier to get your info, kill them, leave, and do what you gotta do.
My personal complaints about DarkRP:
1. You buy a weapon for self defense (at least I do anyway), you end up getting killed by someone randomly, the minute you die you loose said gun, thus adding more self preservation to the game (if you can call it that). The minute you say something about it, or report it, the person manages to make up some stupid excuse. "Oh I was running from police and you were blocking my way."
2. There is no price ceiling for weapons or other things. You either pay what the person wants, or it's a no go, meaning people can sell guns for $500 each for the cheapest pistol, and nobody seems to have a problem with that.
3. People seriously expect you to let them rob your house after they kill you. If you return within 5 minutes they automatically shout NLR, and then you get punished. If you're going to have NLR, that means all of your properties should be sold and whatnot.
4. Drugs are pretty much pointless with the exception of weed which magically gives you 50 extra HP. Other than that, why would you pay to die?
5. Generally admins abuse noclip, break into your homes, etc. And more than often you find things missing.
6. If you question someone, they immediately start calling you a noob, to which eventually you get punished for some stupid reason and can't even fight back for fear of ban.
7. You're not allowed to block your items with anything. So let me get this straight, you give us the tools to protect our property, yet you HAVE to make it be able to be broke into? Makes no sense. I understand they want to prevent people from being trolls and prop blocking, but why should I HAVE to give criminals an opportunity to steal my things?
[QUOTE=Deprehensio;27997792]I guess I should rephrase that. I'm talking out of RP. Like, if a cop robs me outside of RP, I should be able to do something about it, regardless of if he kills me or not; this is because NLR only applies to what happens in RP context, not outside of it, and yet even outside of it, you can still be banned.[/QUOTE]
I tipped of the police of my Death as my body was on the floor, still counts as I did not respawn :q:
i dont rp because i dont need to pretend to live my life when i can do it on my own just fine
[QUOTE=sodacan1;28943873]i dont rp because i dont need to pretend to live my life when i can do it on my own just fine[/QUOTE]
Yet you play Minecraft, which has more RP servers then Garry's Mod?
[editline]2nd April 2011[/editline]
[QUOTE=CrispexOps;28941698]My personal complaints about DarkRP:
1. You buy a weapon for self defense (at least I do anyway), you end up getting killed by someone randomly, the minute you die you loose said gun, thus adding more self preservation to the game (if you can call it that). The minute you say something about it, or report it, the person manages to make up some stupid excuse. "Oh I was running from police and you were blocking my way."
[B] If you get on a server like that you do something very simple. Find the person later on, and kill them randomly. When they shout, "WHY THE FUCK DID YOU KILL ME?!!?!?" respond, "I was running from the police. You look like the police" makes them rage hard, and usually ends with the admin stepping in, and back handing them. [/B]
2. There is no price ceiling for weapons or other things. You either pay what the person wants, or it's a no go, meaning people can sell guns for $500 each for the cheapest pistol, and nobody seems to have a problem with that.
[B] What are you talking about? The most I've seen a five-seven go was 250. Even then guns are relatively cheap on RP gamemodes. [/B]
3. People seriously expect you to let them rob your house after they kill you. If you return within 5 minutes they automatically shout NLR, and then you get punished. If you're going to have NLR, that means all of your properties should be sold and whatnot.
[B] No. Just no. I'm not even go to resort to why you need too stop right there, and turn the fuck around, and stop. NLR STATES. You may not return to the area of death until the event has finished. In otherwords, you constantly returning to the area is bad, and a big no-no. Not only that NLR also states that someone can't call NLR if you relate something to another call. For example, PERP with police. If an officer dies, he can be called back by fellow police officers, and it's fine. [/B]
4. Drugs are pretty much pointless with the exception of weed which magically gives you 50 extra HP. Other than that, why would you pay to die?
[B] TNS-Gaming has an LSD House the other night where everyone was raving while doing LSD, and Shrooms. Lasted an hour before the admin told us to stop, because we spawned to many props. [/B]
5. Generally admins abuse noclip, break into your homes, etc. And more than often you find things missing.
[B] Server change time. [/B]
6. If you question someone, they immediately start calling you a noob, to which eventually you get punished for some stupid reason and can't even fight back for fear of ban.
[B] ... What fucking server are you playing on, and why are you relating it too all of Dark RP? When I get idiots like that on a few of my friends's servers I actually get them to hang the player, and gag/gimp them. [/B]
7. You're not allowed to block your items with anything. So let me get this straight, you give us the tools to protect our property, yet you HAVE to make it be able to be broke into? Makes no sense. I understand they want to prevent people from being trolls and prop blocking, but why should I HAVE to give criminals an opportunity to steal my things?
[B] Lol Propblock. Sorry that you feel as if you need to lag up the server by using 40 props to block all doors, windows, and cracks until your in a mental asylum room, but yes. Propblock is against the rules for that reason.[/B][/QUOTE]
The last one brings me up another topic... How much I hate the fading door tool. Don't get me wrong... It's a great tool. but when people are slightly intelligent they can actually just make a huge defense system, and be completley safe until a money printer explosion.
[QUOTE=sodacan1;28943873]i dont rp because i dont need to pretend to live my life when i can do it on my own just fine[/QUOTE]
Although people don't RP to pretend to live their lives, they RP because it's fun and relaxing and because they can be anyone and do anything. In real-life you can't try out being a mob boss without getting in deep trouble, for example.
I RP because I enjoy creating characters, and that's what RP is about: developing characters. Since I'm also a writer, it's a really good way of practicing character development for when I decide to write a story or what not.
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