• RP Terms Which Confuse You.
    266 replies, posted
Something I hate about the "Super tough guy" character is that no one ever actually RPs a character getting stronger. The character always either starts out extremely strong or the person in question will give the "WELL HE TRAINS WHEN I'M OFFLINE LOL" excuse.
Whats this "RDM" that people keep saying in chat? I generally don't care i just shoot the people saying it but you know, Now that i'm here you might aswell tell me.
[QUOTE=papu2;29512690]Whats this "RDM" that people keep saying in chat? I generally don't care i just shoot the people saying it but you know, Now that i'm here you might aswell tell me.[/QUOTE] Random Deathmatch which is not tolerated in ACTUAL roleplay. You can kill someone only when you roleplay it and you actually have a good motive (or your character is batshit insane.)
"Parkour"
Leading up from the "EMO SUPER TOUGH GUY", the people who actually take some time to develop characters end up shunning out all of the new players because they're wrapped up in their own RP "Story". This leads to FearRP, which is yet another abused and frequently misunderstood term. FearRP, in definition, means you should "fear things that people in real life would fear". I think it goes beyond that. Expressing characters' emotions is a big part of RP, and the term FearRP simply gives players, as in rebels and combine, another reason to call out "BAN HIM" in [Insert situation here]
In speaking of RDM... You know what fucking bites away at me? When theirs a roleplay with warring factions, and people call RDM when they get killed by someone from the enemy faction.
[QUOTE=JoeSkylynx;29530171]In speaking of RDM... You know what fucking bites away at me? When theirs a roleplay with warring factions, and people call RDM when they get killed by someone from the enemy faction.[/QUOTE] Sometimes I wonder if people even know what "RDM" stands for. On the same topic: People yell "omg rdm" at me when I clearly played out the situation. There was this one time: The guy killed one of my character's best friends, so my character was - naturally - pissed. I tried to play as the character the best as I could on a server that didn't quite emphasize IC and OOC. BAM, shot to the head. Next thing that happens is that the guy cries like a baby towards the admin of the server saying that I RDM'd him? [i]Waaaaat[/i] What was I thinking trying to do that kind of stuff on a DarkRP server.
[QUOTE=Lunik;29535747] What was I thinking trying to do that kind of stuff on a DarkRP server.[/QUOTE] I think it's safe to say that "Dark Roleplay" is very "dark". Also: RDM has changed from being a term used by admins and regular users for someone who goes around killing...randomly into a term which is used whenever anybody dies. Whenever a group of [Number] people die in [Insert roleplay gamemode here] there is almost [i]always[/i] an arguement that they were killed "Randomly". People have begun to use the term as a way to avoid death when they're protecting their precious money printers. RDM was, preferably, originally created as a way to tell people that not everybody is a sociopath, and not everybody has a gun. The uncreative "personalities" of characters are almost always the "EMO SUPER TOUGH GUY WHO HATES EVERYBODY".
Why anyone plays it to begin with, huge waste of time
[QUOTE=hgncommand;29599594]Why anyone plays it to begin with, huge waste of time[/QUOTE] Because proper RP is wonderful. When done correctly, it can feel like you're writing your own book or story. Each character has their own backgrounds, and it's up to the players to see if said characters will go anywhere. As silly as it sounds, real roleplay can get quite dramatic. I remember this one time a person next to me decided to roleplay bleeding out, and eventually, dying. It was rather sad, because that character and my character had developed a strong friendship. They were practically bros to the end. Maybe I'm a wuss, but I almost cried at that moment even if the entire thing was played out in the chat box. In roleplay, we make our own stories and choices. Roleplay is not about winning or having the best guns, it's about the characters making their mark in the story's history. This thread is the spawn of people whom don't quite understand this concept (not directing at the people who post in this thread, but rather the people on those random RP servers that urge them to post here in the first place.) /lecture
The best explanation of roleplay was something I could from my 7th Grade English teacher... "Roleplay is nothing more, and nothing less then a collabrative, and imaginative effort between a group of people too create a multi-perspective story book."
[QUOTE=JoeSkylynx;29618234]The best explanation of roleplay was something I could from my 7th Grade English teacher... "Roleplay is nothing more, and nothing less then a collabrative, and imaginative effort between a group of people too create a multi-perspective story book."[/QUOTE] That is pretty accurate and great. [editline]6th May 2011[/editline] [QUOTE=JoeSkylynx;29530171]In speaking of RDM... You know what fucking bites away at me? When theirs a roleplay with warring factions, and people call RDM when they get killed by someone from the enemy faction.[/QUOTE] Yeah. Especially now, when roleplaying playerbase is low, it comes to absourd. So I was playing on a Novus 2 server and we actually were having a great fight. Me, a bandit, and a CI guy are both armed with G3 sniper rifles. I killed him in a fair fight even if he tried to cheat with a nexus afk mode bug so he was invisible. I killed him and smashes his skull with a crowbar, but he shouted like RDM. everybody saw what it was, and then this guy said that I shot him from 5 miles with a remington. We spent 2 hours solving that this was a fair fight, even my character died at the end and I didn't moan, because it all was rp'ed and playd well, but still this guy was believed and his character has been brought to life because the player said he is going to leave if he wont be revived.
What i think is that dark rp servers and the users that play them do not really follow rules as much as perp and serious role play but thats why we have admins, super admins, co owners, owners, watching the servers constently and rdm does piss me off but i just kick or ban them then i go back to normal fun role play :D [editline]6th May 2011[/editline] [QUOTE=Lunik;29535747]Sometimes I wonder if people even know what "RDM" stands for. On the same topic: People yell "omg rdm" at me when I clearly played out the situation. There was this one time: The guy killed one of my character's best friends, so my character was - naturally - pissed. I tried to play as the character the best as I could on a server that didn't quite emphasize IC and OOC. BAM, shot to the head. Next thing that happens is that the guy cries like a baby towards the admin of the server saying that I RDM'd him? [i]Waaaaat[/i] What was I thinking trying to do that kind of stuff on a DarkRP server.[/QUOTE] That in any way what so ever is not rdm.
[QUOTE=motorhead98;29650769]What i think is that dark rp servers and the users that play them do not really follow rules as much as perp and serious role play but thats why we have admins, super admins, co owners, owners, watching the servers constently and rdm does piss me off but i just kick or ban them then i go back to normal fun role play :D .[/QUOTE] You are clearly not advertising your server now
"illegal expression2's" the exclusion and discrimination against useful and/or funny e2 chips. [editline]6th May 2011[/editline] "illegal expression2's" the exclusion and discrimination against useful and/or funny e2 chips.
One RP rule I find laughable is the "New Life Rule". It makes sense in a non-serious, DarkRP type RP format, definetly, but when so called "serious" communities such as TnB utilise it (not that TnB can really be considered serious anymore), it's ridiculous. I'm of the (probably unpopular) belief that [I]every[/I] properly roleplayed death should be considered a permakill. Because I'm a lazy prick, I'm going to go ahead and quote my reasoning for this from an old post. [quote]-It helps drive roleplay; the death of a friend, enemy, co-worker, or anything of the sort, can have a large impact on other characters, helping drive their development. You sort of lose the impact of death when you just pop into existence with short term memory loss after you die. -It discourages reckless behaviour. You're a lot more liable to go assaulting a Metropolice unit or mugging a citizen if any deaths leading from it can be magically erased by the crock of shit that is the "New Life Rule". You tend to be a lot more careful when your character is on the line.[/quote] I can't be the only one with this opinion.
I haven't played RP for about a year now, so if anyone would be so kind as to define what the hell all these rules are and why they exist. For example, shoot-to-miss seems like a retarded thing, and I can't imagine why it would exist. Back in my day, I found a server with a decent admin and players, and all was fun. And then the admin got a life and the server turned into shit. I mean, the primary rule was "no spawning animals", and the admin made a house and put a frog under a crate, and if anyone got near it, he would arrest them for 999 seconds, and usually ended up killing them upon spawning. Fuck man, I just remembered why it turned to shit so fast. Pay-to-play for classes. #1 way to kill a server [editline]6th May 2011[/editline] Man, I wonder if FP could start up a decent server. Code in all the cool stuff like ghosting when dead, etc.
[QUOTE=HobomasterXXX;29652930]One RP rule I find laughable is the "New Life Rule". It makes sense in a non-serious, DarkRP type RP format, definetly, but when so called "serious" communities such as TnB utilise it (not that TnB can really be considered serious anymore), it's ridiculous. I'm of the (probably unpopular) belief that [I]every[/I] properly roleplayed death should be considered a permakill. Because I'm a lazy prick, I'm going to go ahead and quote my reasoning for this from an old post. I can't be the only one with this opinion.[/QUOTE] A server I play on every now and then has a 3 life rule. Basically, if your character dies 3 times it's permakilled.
Someone write an Army RP game, spend weeks in a trench, and when you get the order to move, you get shot randomly. Then your character spends a year in the hospital and gets a neat medal. The game's bartender will be raking in the dosh
[QUOTE=cis.joshb;29120712]Good explanation. You are one of the only <50 posters who deserves respect. I wish there could be an experimental serious DarkRP server, where they enforced serious RP rules. That would be fun.[/QUOTE] It has been done multiple times, but every time something happens, such as the community dies because the owner turns out to be an asshole, the community dies because the owner gets a life, the server dies because the owner no longer have the money to support it, and so on.
My 5$ for this thread (may "donate" more) RDM Most violated rule in RP. Requires no explanation. NLR Nobody has an idea what it means for some reason. I'd rename it NSR (No Scenario Replay). The most problematic situation is during roberies. It's utterly retarded to begin with to steal from a random person especially if this person is at home but people always go like "omglawl ima theeph ai steel stuf n maneeyzzz! if pursoon iz thear i keel dem n teak deir stawph! :DDD:DDDDDD:Dd.D:d.D.D.D.d". Now if the person comes back because... well it's their house then minges go "omfg NLRNLRNLRNLRNLRNLR edmeen halp n i geev u bloujaab!" which is either a warning, kick or ban. NLR is a wrongly enforced rule and every thief who thinks it's ok to murder, loot and camp in the place for 3 hours should be VACed anyway. Powergaming I fucking hate this one. You try to RP mugging someone or fighting and the typical mingesponse is "Omfg dawdge da pawntsch liek 133tpr0 aärvnidäing+sdrti rip ur hed awf :D:DDDDDDD". I mostly evade to powergame but if i do i try to recoil it i.e. "CP swings his stunstick into John's direction. John dodges and punches the CP but breaks his hand on the helmet, kneeling to the ground in pain." Metagaming It sucks. I once tried to RP in DarkDM with a buddy once (We should get a medal for attempting), we were cops and there were a group of gangsters hanging out in a warehouse. We tried to search them the "normal" way (as in not blowing the fuck out of them if they react with hostility) then they fired their guns, we ran out, i told my bud in OOC that we approach the other way and then the gangsters just camped the spot and killed us. Buuuut we did compromise their contraband after bluffing them in OOC and arresting the shit out of them. Their bitches and moans were comparable to Bethoven mixed with JBieber. Although bluffing in OOC isn't very RPey it IS an efficient way to arrest some MGing whores. S2K/S2M Ooooookay what the fuck. Who for the love of fuck came up with this rule? It would've been way better to have higher spread on guns. TL;DR: It blows dongs. You're better off playing DarkDM (exaggeration ahoy! :D) Mingerunning I only heard of this once in HL2RP. Some people say that CPs have no fear of battle and death and stuff. Utter bullshit. As far as i understood HL2's story, CPs are humans siding with the combine and working for them as policemen. And as far as i understood human psychology, humans aren't fearless. Rebels are humans too so fearlessness is just pulled out of their ass. TL;DR TnB-patented canon rape there. Asspulling Only heard of this once on a friend's server. I was mayor, Don Corleone came in, threatened me, i pulled out a gun, i got from a fallen SWAT dude, from under my table, "gfmo @$$Pu111n9!!!!! @dmeen healpe mii pleeeeeezee!" (said in squeaky, wannabe cool fashion). Admin kicked the guy and apologized for the inconvenience. That's pretty much it. Worst RP experience i've ever had.... That'd be in a time i used to play PenacosRP. Guy propkills, gets demoted, gets REVOTED IN, propkills, gets banned. All in a timespan of 9 hours. Holy shit
[QUOTE]Mingerunning I only heard of this once in HL2RP. Some people say that CPs have no fear of battle and death and stuff. Utter bullshit. As far as i understood HL2's story, CPs are humans siding with the combine and working for them as policemen. And as far as i understood human psychology, humans aren't fearless. Rebels are humans too so fearlessness is just pulled out of their ass. TL;DR TnB-patented canon rape there. Asspulling Only heard of this once on a friend's server. I was mayor, Don Corleone came in, threatened me, i pulled out a gun, i got from a fallen SWAT dude, from under my table, "gfmo @$$Pu111n9!!!!! @dmeen healpe mii pleeeeeezee!" (said in squeaky, wannabe cool fashion). Admin kicked the guy and apologized for the inconvenience. [/QUOTE] I think these rules are actually quite fair. Mingerunning to my understanding is just running around like an idiot or running away from something without actual RP. There's a difference between "Mike starts to back away slowly, then goes into a full blown sprint in an attempt to avoid his punishment from Civil Protection" and "lol i'm gunna go naw okey bai dun yuse stunz stik k thx" This rule is for the sake of real roleplaying. It's is NOT for game mechanics. Asspulling is simply taking out an object without RP; this is especially encouraged when you're taking something out like a gun or a large object. Another example: There's a difference between "Harold unslings his rifle and steadies his aim at the zombie" and "k ima taek owt mah m16 ryfull adn chewt teh zawbeh pew pew ther done" Again, used for actual roleplay, not for gameplay. I guess people don't quite realize that these rules are here to encourage better roleplay. The reason people get confused over these rules is because they are treating RP as if it is any other game: You have to do this to win, you can't do that or you lose. Doesn't really work like that in RP.
[QUOTE=Lunik;29657046]I think these rules are actually quite fair. Mingerunning to my understanding is just running around like an idiot or running away from something without actual RP. There's a difference between "Mike starts to back away slowly, then goes into a full blown sprint in an attempt to avoid his punishment from Civil Protection" and "lol i'm gunna go naw okey bai dun yuse stunz stik k thx" This rule is for the sake of real roleplaying. It's is NOT for game mechanics. Asspulling is simply taking out an object without RP; this is especially encouraged when you're taking something out like a gun or a large object. Another example: There's a difference between "Harold unslings his rifle and steadies his aim at the zombie" and "k ima taek owt mah m16 ryfull adn chewt teh zawbeh pew pew ther done" Again, used for actual roleplay, not for gameplay. I guess people don't quite realize that these rules are here to encourage better roleplay. The reason people get confused over these rules is because they are treating RP as if it is any other game: You have to do this to win, you can't do that or you lose. Doesn't really work like that in RP.[/QUOTE] Now that you mention it, i agree with you. +winner Still hate it that people destroy RP because they want to win. TBH i'm a sore loser as well but i'd rather sacrifice my virtual life than go "1337pr00 dawdge$ bewllet ilek 1337pr00 he iz n keelz avereewun :DDDD" to basically destroy the narrative. Edit n shit: Also little kids want to win, get "DA MANNEYZ" and become "DA BEST GMODE-PLAYAR EVARRZ!". Strangely reminds me of Pokemon: "I wanna be the very best! Like no one ever was!"
[QUOTE=Greenen72;29653588] Man, I wonder if FP could start up a decent server. Code in all the cool stuff like ghosting when dead, etc.[/QUOTE] I could get a server, but I don't know Lua very well, so someone else would have to code everything. [QUOTE=HobomasterXXX;29652930] I can't be the only one with this opinion.[/QUOTE] I completely agree with you, NLR is when people are too afraid of losing their "oh so valuable" contraband whenever they die. Thus, NLR was created so you can [i]keep your contraband, guns, and anything else you lost when you died[/i], besides any equipped weapons, of course. Permakill is a quick solution which has a pretty good chance of working, except for the fact that it's highly unpopular. This also ties in with the fact that [u]not everybody is a sociopathic serial killer[/u], though people make it seem that way with the constant deaths on some servers.
IMO permakill may be harsh if you get RDMed but the possibility of that happening is pretty low actually. One thing that always pisses me off is when you try to arrest someone who keeps running away. We totally need a ranged arrest-gun Edit n shit: Also i once played as a vigilante (a demoted cop who got a shotgun from his fellows). I killed some gangsters, "OmFg RdM!", nothing happens because i can't get demoted as citizen. Hate it how B&W some people can think.
Again, RDM An excuse for little children to bitch and moan about how someone killed them to get that person jailed/banned
[QUOTE=The Spie;29676078]Again, RDM An excuse for little children to bitch and moan about how someone killed them to get that person jailed/banned[/QUOTE] Jailed? Wow. I haven't seen anyone jailed in 2011 since they either run away and get shot or get kicked/banned. If you've read the whole thread you'll know by now that RDM is a dead horse but you're still right.
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