• Old Age - Official Gamemode Thread!
    1,270 replies, posted
[QUOTE=Zenolijo;20379079]Are you going to do anything with the chat? If it will be more than 20 players you have to make a chat system like DarkRP with /advert and /ooc. Otherwise the chat will become a big mess[/QUOTE] I think it would be better if it was hl2rp with OCC, LOOC (local OCC) and advert... [editline]08:24PM[/editline] [QUOTE=Zenolijo;20380149]???[/QUOTE] DarkRP an awfull gamemode with no real rp... People added to much uneeded content to the point where the gamemode became sandbox with css weapons, uneeded classes and usless money...
I haven't been on facepunch for a week and as I read through the pages, everyone seems to be planning on what should be on the gamemode without me. o_O
[QUOTE=venom;20370092]That's actually a pretty good idea. Problem being, wouldn't the triggers have to be built into the map? How would you go about changing which server that trigger teleports to? I have near no experience in the matter, so it might be a dumb question.[/QUOTE] Triggers can easily be built into the map, theres even a "Trigger" texture. You walk into the trigger box (Invisible in-game) and it triggers whatever its linked too. You could have a different trigger in each dungeon entrance to take you to a different dungeon. [QUOTE=MrClean;20372052]I think that it is possable to make a costom entity that brings up a screen "Would you like to enter -dungeon name-? Y/N. But I don't know much about coding. The only problem I see with this is that to my understanding (correct me if I am wrong) full time servers cost money... The Maw, maby you could start a donating system that give donators exclusive items, weapons, etc.? All you would need to do is reskin a weapon and give it a differant name...[/QUOTE] Thats a much better idea, a LUA message before it takes you there, to warn you. But, you're right. Full time servers DO cost money, but I [i]think[/i] they get cheaper depending on how many slots there are, so since these are all small servers..? I'm not sure. I've never owned a dedi-server. As for donator, most servers have a feature like that, it'd definately help with paying for hosting, or even a bit of profit. >:D [QUOTE=MrClean;20382948]I think it would be better if it was hl2rp with OCC, LOOC (local OCC) and advert... [/QUOTE] You wouldn't really need "OOC" Beceause being "In-Character" isn't really important for this gamemode. You'd just need a local chat, group chat, and world chat. Maybe a global chat, so all the servers can talk to each other. Edit: [QUOTE=themaw;20384130]I haven't been on facepunch for a week and as I read through the pages, everyone seems to be planning on what should be on the gamemode without me. o_O[/QUOTE] Ahaha, Sorry Maw, I just spent the last few days reading the thread, and I had some thoughts to input. I'm really interested in this gamemode you've got here, and I'd be willing to help out with whatever I can help with. But, planning what should be on the gamemode, I'm simply giving you my thoughts ;) What do you think about them?
[QUOTE=MrClean;20382948] DarkRP an awfull gamemode with no real rp... People added to much uneeded content to the point where the gamemode became sandbox with css weapons, uneeded classes and usless money... [/QUOTE] Didnt know everyone on Facepunch didnt like DarkRP, i dont like it neither but whatever :) [QUOTE=themaw;20384130]I haven't been on facepunch for a week and as I read through the pages, everyone seems to be planning on what should be on the gamemode without me. o_O[/QUOTE] Welcome back :D
Looks really cool, how long until its ready for public testing?
Dungeon update: [media]http://www.youtube.com/watch?v=f9biNSt4tEo[/media] And because I got board: [media]http://www.youtube.com/watch?v=9SUKcRsQy4A[/media] XD
[QUOTE=MrClean;20422182]because I got board: [media]http://www.youtube.com/watch?v=9SUKcRsQy4A[/media] XD[/QUOTE] My opinion: [IMG]http://farm4.static.flickr.com/3212/2397294338_273a48f75e.jpg[/IMG]
[QUOTE=MrClean;20422182]Dungeon update: [media]http://www.youtube.com/watch?v=f9biNSt4tEo[/media] And because I got board: [media]http://www.youtube.com/watch?v=9SUKcRsQy4A[/media] XD[/QUOTE] The way he has the camera, inside your dungeon is it going to affect it? It may go out of the walls and see blackness.
Wow this looks amazing can wait until i can play !
Dungeon looks like shit.
[QUOTE=Godzillaa;20424197]Dungeon looks like shit.[/QUOTE] Thanks ass hole ^_^ Anyone who matters have any input? [editline]02:11AM[/editline] [QUOTE=antid2;20423250]The way he has the camera, inside your dungeon is it going to affect it? It may go out of the walls and see blackness.[/QUOTE] Sorry, I don't quite undersand what you are trying to say :/
[QUOTE=Godzillaa;20424197]Dungeon looks like shit.[/QUOTE] So what is it with you hating all nice RPGs? Edit; Nevermind, i just browsed through your posts, apparently you're never in a good mood at all. If you give critisism in a negative way, what about stating some of the 'Shitty' things?
[QUOTE=MrClean;20424561]Thanks ass hole ^_^ Anyone who matters have any input? [editline]02:11AM[/editline] Sorry, I don't quite undersand what you are trying to say :/[/QUOTE] He means, Old Ages camera system may conflict with your map because the camera may swing out of the map, resulting in the players view getting screwed up. This is an issue you and Maw would have to take up.
Eh, [b]way[/b] too many torches. Besides that, looks pretty neat.
[QUOTE=MrClean;20422182]Dungeon update: [media]http://www.youtube.com/watch?v=f9biNSt4tEo[/media] And because I got board: [media]http://www.youtube.com/watch?v=9SUKcRsQy4A[/media] XD[/QUOTE] You should displace the terrain. Give it a more rock look. It looks too clean cut shapes.
[QUOTE=Namaste;20426125]He means, Old Ages camera system may conflict with your map because the camera may swing out of the map, resulting in the players view getting screwed up. This is an issue you and Maw would have to take up.[/QUOTE] Doesn't really conflict no?
[QUOTE=MrClean;20424561]Anyone who matters have any input?[/QUOTE] I think the dungeon looks pretty neat-- But. I don't like your newest changes. It looked like you were hovering up when you fell and such. Once people go through it once, the other paths won't be used, because they know the way to go. Personally I think you should just make one (or two) ways to go, that are even in the long run, but no alternate shorter routes to the end. I just think that the hovery flying stuff is unrealistic, and confusing. [QUOTE=MrClean;20424561]Sorry, I don't quite undersand what you are trying to say :/[/QUOTE] [QUOTE=themaw;20428658]Doesn't really conflict no?[/QUOTE] He means TheMaws camera is third-person, and if you turnwhen your near the wall, will the camera shoot out of the wall, and you can no longer see in the map, because the camera is through the wall. Also, Maw. You never commented on my dungeons being on seperate servers idea. Y/N?
[QUOTE=TheChaos;20428953]I think the dungeon looks pretty neat-- But. He means TheMaws camera is third-person, and if you turnwhen your near the wall, will the camera shoot out of the wall, and you can no longer see in the map, because the camera is through the wall. [/QUOTE] It won't go through a wall, the camera will get pushed towards the player if there's a brush in the way.
[QUOTE=TheChaos;20428953]I think the dungeon looks pretty neat-- But. I don't like your newest changes. It looked like you were hovering up when you fell and such. Once people go through it once, the other paths won't be used, because they know the way to go. Personally I think you should just make one (or two) ways to go, that are even in the long run, but no alternate shorter routes to the end. I just think that the hovery flying stuff is unrealistic, and confusing. He means TheMaws camera is third-person, and if you turnwhen your near the wall, will the camera shoot out of the wall, and you can no longer see in the map, because the camera is through the wall. Also, Maw. You never commented on my dungeons being on seperate servers idea. Y/N?[/QUOTE] Multiple servers for just some small dungeons? Waste of money and bandwidth. Just use area portals for that.
[QUOTE=themaw;20429690]Multiple servers for just some small dungeons? Waste of money and bandwidth. Just use area portals for that.[/QUOTE] Not a waste when you have a dedicated server ^^
[QUOTE=themaw;20429690]Multiple servers for just some small dungeons? Waste of money and bandwidth. Just use area portals for that.[/QUOTE] Absolutely agree with this. Portals will work better with less load time and be over all much smoother.
[QUOTE=Crissiejjj;20424993]So what is it with you hating all nice RPGs? Edit; Nevermind, i just browsed through your posts, apparently you're never in a good mood at all. If you give critisism in a negative way, what about stating some of the 'Shitty' things?[/QUOTE] He's somehow right...the dungeon doesn't really look great...since it's all squarish... a little more rock shape as a mine would be great and would hide a bit of the repetition in the rocks.
[QUOTE=KeitaroCoS;20429016]It won't go through a wall, the camera will get pushed towards the player if there's a brush in the way.[/QUOTE] Ah, okay. [QUOTE=themaw;20429690]Multiple servers for just some small dungeons? Waste of money and bandwidth. Just use area portals for that.[/QUOTE] Thats what I was asking. Thanks. However, if hes running out of brushes, how would an area portal help? I don't know much about them, I'm assuming they teleport you. Never had to deal with them, I'll research them now. Edit: Oh, just for optimization.
[QUOTE=PeZ_cOoL;20434564]He's somehow right...the dungeon doesn't really look great...since it's all squarish... a little more rock shape as a mine would be great and would hide a bit of the repetition in the rocks.[/QUOTE] It doesen't look that good right now but certainly not "shit" :3: It does need alot of improvement that I will adress after everything else is finished. My plan is to finish the map then add detail after. [editline]11:41PM[/editline] [QUOTE=TheChaos;20428953]I think the dungeon looks pretty neat-- But. I don't like your newest changes. It looked like you were hovering up when you fell and such. Once people go through it once, the other paths won't be used, because they know the way to go. Personally I think you should just make one (or two) ways to go, that are even in the long run, but no alternate shorter routes to the end. I just think that the hovery flying stuff is unrealistic, and confusing.[/QUOTE] I think we need some sort of vote... Do we want realistic or fiction?
I like realistic. I don't like that weird hover thing you put in.
[QUOTE=MrClean;20439985]It doesen't look that good right now but certainly not "shit" :3: It does need alot of improvement that I will adress after everything else is finished. My plan is to finish the map then add detail after. [editline]11:41PM[/editline] I think we need some sort of vote... Do we want realistic or fiction?[/QUOTE] The more realistic it is (though it is a fantasy world) the easier people can relate to it, thus the more they enjoy it and understand whats going on.
THE - PUBLIC - BETA - IS - NEAR! Propably within next week. Need some more tests on item tables and stability ;P
Oh my god I can't wait
This is going to be epic im sure
[QUOTE=themaw;20456225]THE - PUBLIC - BETA - IS - NEAR! Propably within next week. Need some more tests on item tables and stability ;P[/QUOTE] Excellent.
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