• Old Age - Official Gamemode Thread!
    1,270 replies, posted
[QUOTE=boneclaw;20624984] a "loot all" button when looting >.>[/QUOTE] [B]This.[/B]
Yes, a "loot all" button when looting would be good, also being able to press your use key again to close the loot menu, and a "sell all" in the shop or something as that's what I usually do with everything in my inventory. Also, maybe stackable items of somesort? Not sure. Really hope some of the skills come out (like woodcutting) soon so I can train those and not just level. Also, if your inventory is full you shouldn't be able to pick up any more items since all it's doing is deleting them. For quests you should have quests where you can gain inventory space or something. Also, I am Älex in-game.
The zombies ,and antilons are too retarded ,and attack each other :P
I didnt see there was a new page on the thread LOLZ xD Server is up :DD Edit: [QUOTE=Neux;20624938]After Jova left it started lagging horribly.[/QUOTE] The server has 1000ms :S doesnt work to play xD EDITEDIT it works now :D But theres an hat that is a lamp :S wtf that? xD
I was telling Zeno about this in the server, how about a fishing skill? You can catch the fish then sell them in the store for money or eat them for health. The way it works is like this: |o-----0------| <-- as you see, the small o will be moving left to right while the big 0 stays in the middle, you click when the small o hits the big 0 and you get a fish, if you want better fish, you can have two of them you left click for the top one and right click for bottom. If you hit the exact middle with two, you get a gold fish for 100 gold :D
K, back on my computer. Gunna update the fastdl duas. [b]It should fix the Kicked Mismatch thing[/b]
[QUOTE=Desaster56;20628301]I was telling Zeno about this in the server, how about a fishing skill? You can catch the fish then sell them in the store for money or eat them for health. The way it works is like this: |o-----0------| <-- as you see, the small o will be moving left to right while the big 0 stays in the middle, you click when the small o hits the big 0 and you get a fish, if you want better fish, you can have two of them you left click for the top one and right click for bottom. If you hit the exact middle with two, you get a gold fish for 100 gold :D[/QUOTE] I think it sounds good, on the old youtubes you talked about a fishingskill and the idea about the /o-----O----/ thingy is a good idea. But as you said on the forum about if you get in the middle you get 100 gold isnt a good idea, i think it should depend on what fishinglevel you got.
And btw, an idea for rare items is doing like the MMORPG Flyff, having items like copper sword +1 that means that its a coppersword +1 damage. then theres enchantments from +1 to +3 +1 = 20% of the weapons u loot +2 = around 5% +3 = VERy rare, like 1% or something
Maw said he was going to fix the looting window today. The metrcops are the most useless thing ever and they easy to camp for XP, fix them Maw! ANTLION GUARD, 75 XP?! FIX PLZ
Well yeah, I have a problem as you can see on the pictures below... [URL=http://img31.imageshack.us/i/oacamp20001.jpg/][IMG]http://img31.imageshack.us/img31/4316/oacamp20001.th.jpg[/IMG][/URL] [URL=http://img138.imageshack.us/i/oacamp20000.jpg/][IMG]http://img138.imageshack.us/img138/800/oacamp20000.th.jpg[/IMG][/URL] [B]Console log:[/B] (If it's of any help :v:) [code] Mounting hl2.. Not Mounting hl2 (no access) Not Mounting hl2 (no access) OK Mounting ep2.. OK Mounting tf.. Not Mounting tf (no access) No permission Mounting cstrike.. OK Mounting dod.. OK Mounting episodic.. OK Mounting hl2mp.. OK Mounting portal.. Not Mounting portal (no access) No permission Mounting lostcoast.. OK Mounting hl1.. Not Mounting hl1 (no access) No permission Mounting hl1mp.. Not Mounting hl1mp (no access) No permission Mounting zeno_clash.. Not Mounting zeno_clash (no access) No permission Error, bad server command sv_allow_voice_from_file 0 Parent cvar in server.dll not allowed (sk_apc_missile_damage) KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/sounds/bit.bite.txt bit.bite, wave, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/sounds/gril.growl.txt gril.growl, wave, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/sounds/riar.roar.txt riar.roar, wave, Garry's Mod client.dll Build #075 [Feb 14 2010 12:55:20] maxplayers set to 128 Steam config directory: f:\program files\steam\steamapps\julle1\garrysmod\platform\config Convar r_rootlod has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins) Convar r_eyeglintlodpixels has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins) Convar r_skin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins) Convar mat_softwareskin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins) Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function fade_and_kill Didn't find particle function spin Didn't find particle function random_radius Didn't find particle function random_rotation Didn't find particle function initialize_within_sphere Garry's Mod server.dll Build #075 [Feb 14 2010 12:55:15] maxplayers set to 1 Unknown command "sv_backspeed" GetAllManifestFiles: Unable to load maplist.txt Network: IP 192.168.0.102, mode MP, dedicated No, ports 27015 SV / 27005 CL Connecting to 69.90.34.109:27015... --- Missing Vgui material vgui/..\vgui\maps\menu_thumb_cp_badlands --- Missing Vgui material vgui/..\vgui\icon_con_high Connected to 69.90.34.109:27015 oldage-divine Map: oa_camp2 Players: 9 / 12 Build: 3943 Server Number: 5 --- Missing Vgui material vgui/../vgui/icon_con_high.vmt --- Missing Vgui material vgui/../vgui/icon_con_medium.vmt --- Missing Vgui material vgui/../vgui/icon_con_low.vmt No pure server whitelist. sv_pure = 0 Unable to initialize DirectSoundCapture. You won't be able to speak to other players.Lua initialized (Lua 5.1) ScriptEnforce: "autorun\bf2_buggy.lua" blocked ScriptEnforce: "autorun\district9_vehicles.lua" blocked ScriptEnforce: "autorun\district9_vehicles_turret.lua" blocked ScriptEnforce: "autorun\kuno_cars.lua" blocked ScriptEnforce: "autorun\parachutesource.lua" blocked ScriptEnforce: "autorun\serialiser.lua" blocked ScriptEnforce: "autorun\luapad.lua" blocked ScriptEnforce: "autorun\luapad_editor.lua" blocked ScriptEnforce: "autorun\phx_content.lua" blocked ScriptEnforce: "autorun\resizer_main.lua" blocked ScriptEnforce: "autorun\client.lua" blocked ScriptEnforce: "autorun\wire_load.lua" blocked ScriptEnforce: "autorun\client\notepad.lua" blocked ScriptEnforce: "autorun\client\cl_advdupe.lua" blocked ScriptEnforce: "autorun\client\falcoutilities.lua" blocked ScriptEnforce: "autorun\client\flir.lua" blocked ScriptEnforce: "autorun\client\gb-radial.lua" blocked ScriptEnforce: "autorun\client\cl_browser.lua" blocked ScriptEnforce: "autorun\client\nightvision.lua" blocked ScriptEnforce: "autorun\client\xrayvision.lua" blocked ScriptEnforce: "skins\blue_crystal_skin.lua" blocked Netchannel: failed reading message svc_UserMessage from 69.90.34.109:27015. Redownloading all lightmaps MC DINGUS was killed by npc_zombie Numroth The Leader Gnome was killed by npc_antlion -|DUB|- Nexzer was killed by npc_zombie [/code]
[QUOTE=PacX;20630764]Well yeah, I have a problem as you can see on the pictures below... [URL=http://img31.imageshack.us/i/oacamp20001.jpg/][IMG]http://img31.imageshack.us/img31/4316/oacamp20001.th.jpg[/IMG][/URL] [URL=http://img138.imageshack.us/i/oacamp20000.jpg/][IMG]http://img138.imageshack.us/img138/800/oacamp20000.th.jpg[/IMG][/URL] [B]Console log:[/B] (If it's of any help :v:) [code] Mounting hl2.. Not Mounting hl2 (no access) Not Mounting hl2 (no access) OK Mounting ep2.. OK Mounting tf.. Not Mounting tf (no access) No permission Mounting cstrike.. OK Mounting dod.. OK Mounting episodic.. OK Mounting hl2mp.. OK Mounting portal.. Not Mounting portal (no access) No permission Mounting lostcoast.. OK Mounting hl1.. Not Mounting hl1 (no access) No permission Mounting hl1mp.. Not Mounting hl1mp (no access) No permission Mounting zeno_clash.. Not Mounting zeno_clash (no access) No permission Error, bad server command sv_allow_voice_from_file 0 Parent cvar in server.dll not allowed (sk_apc_missile_damage) KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/sounds/bit.bite.txt bit.bite, wave, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/sounds/gril.growl.txt gril.growl, wave, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/sounds/riar.roar.txt riar.roar, wave, Garry's Mod client.dll Build #075 [Feb 14 2010 12:55:20] maxplayers set to 128 Steam config directory: f:\program files\steam\steamapps\julle1\garrysmod\platform\config Convar r_rootlod has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins) Convar r_eyeglintlodpixels has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins) Convar r_skin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins) Convar mat_softwareskin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins) Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function render_blobs Didn't find particle function lennard jones force Didn't find particle function fade_and_kill Didn't find particle function spin Didn't find particle function random_radius Didn't find particle function random_rotation Didn't find particle function initialize_within_sphere Garry's Mod server.dll Build #075 [Feb 14 2010 12:55:15] maxplayers set to 1 Unknown command "sv_backspeed" GetAllManifestFiles: Unable to load maplist.txt Network: IP 192.168.0.102, mode MP, dedicated No, ports 27015 SV / 27005 CL Connecting to 69.90.34.109:27015... --- Missing Vgui material vgui/..\vgui\maps\menu_thumb_cp_badlands --- Missing Vgui material vgui/..\vgui\icon_con_high Connected to 69.90.34.109:27015 oldage-divine Map: oa_camp2 Players: 9 / 12 Build: 3943 Server Number: 5 --- Missing Vgui material vgui/../vgui/icon_con_high.vmt --- Missing Vgui material vgui/../vgui/icon_con_medium.vmt --- Missing Vgui material vgui/../vgui/icon_con_low.vmt No pure server whitelist. sv_pure = 0 Unable to initialize DirectSoundCapture. You won't be able to speak to other players.Lua initialized (Lua 5.1) ScriptEnforce: "autorun\bf2_buggy.lua" blocked ScriptEnforce: "autorun\district9_vehicles.lua" blocked ScriptEnforce: "autorun\district9_vehicles_turret.lua" blocked ScriptEnforce: "autorun\kuno_cars.lua" blocked ScriptEnforce: "autorun\parachutesource.lua" blocked ScriptEnforce: "autorun\serialiser.lua" blocked ScriptEnforce: "autorun\luapad.lua" blocked ScriptEnforce: "autorun\luapad_editor.lua" blocked ScriptEnforce: "autorun\phx_content.lua" blocked ScriptEnforce: "autorun\resizer_main.lua" blocked ScriptEnforce: "autorun\client.lua" blocked ScriptEnforce: "autorun\wire_load.lua" blocked ScriptEnforce: "autorun\client\notepad.lua" blocked ScriptEnforce: "autorun\client\cl_advdupe.lua" blocked ScriptEnforce: "autorun\client\falcoutilities.lua" blocked ScriptEnforce: "autorun\client\flir.lua" blocked ScriptEnforce: "autorun\client\gb-radial.lua" blocked ScriptEnforce: "autorun\client\cl_browser.lua" blocked ScriptEnforce: "autorun\client\nightvision.lua" blocked ScriptEnforce: "autorun\client\xrayvision.lua" blocked ScriptEnforce: "skins\blue_crystal_skin.lua" blocked Netchannel: failed reading message svc_UserMessage from 69.90.34.109:27015. Redownloading all lightmaps MC DINGUS was killed by npc_zombie Numroth The Leader Gnome was killed by npc_antlion -|DUB|- Nexzer was killed by npc_zombie [/code][/QUOTE] Nothings wrong in your side. You just need to use the mouse wheel. Simple ;P
I trieeddd nothing hapeeennnsssss
Anyways.... Working on a couple fixes: -> Fixed Loot menu context menu reopening, if the mouse is on top of an item. -> Fixed additional glitches with the armor visibility. -> Improved most of the items. -> Improved the item levels so most items are no longer level 1 items. -> New items has been added: Antlion Head, Antlion Hook, Antlion Shoulders, Sign (lol), -> New monsters: Headcrabs. Need modellers who can rig some custom NPC models for me please. -> Finalized the angles of the current items: Iron Helmet, Copper Helmet, Steel Helmet.
Nicely done, though I would like to see more progress on the shop menu getting done. Will test out the new stuff today if I can get on.
[QUOTE=Zenolijo;20628646]I think it sounds good, on the old youtubes you talked about a fishingskill and the idea about the /o-----O----/ thingy is a good idea. But as you said on the forum about if you get in the middle you get 100 gold isnt a good idea, i think it should depend on what fishinglevel you got.[/QUOTE] What I said is that if you get the two fishing things right in the middle or get a rare fish because the second fish thing is moving very faster than the first, so you get a rare fish if you hit it accuratly, but the higher the fishing level, the rarer the rare fish gets, lets say you're lvl 10 fishing and you get a perfect, so you get a Crystal-Tooth Shark or something and each rare fish increases in price with each rarer fish. Then if you're like lvl 20 fishing,if you're not really that accurate, you get the shark but your rare fish is like a golden salmon or something. The rare fish are also rare with the perfect hit, make it that 1 out of 5 perfect hits you get a level corresponding rare fish, but then they aren't so much gold at the trader as they would be the same price as selling two swords. So now did I explain it fully to you??
[QUOTE=Desaster56;20633875]What I said is that if you get the two fishing things right in the middle or get a rare fish because the second fish thing is moving very faster than the first, so you get a rare fish if you hit it accuratly, but the higher the fishing level, the rarer the rare fish gets, lets say you're lvl 10 fishing and you get a perfect, so you get a Crystal-Tooth Shark or something and each rare fish increases in price with each rarer fish. Then if you're like lvl 20 fishing,if you're not really that accurate, you get the shark but your rare fish is like a golden salmon or something. The rare fish are also rare with the perfect hit, make it that 1 out of 5 perfect hits you get a level corresponding rare fish, but then they aren't so much gold at the trader as they would be the same price as selling two swords. So now did I explain it fully to you??[/QUOTE] Yup, i got it now :)
I'm remaking the valve NPCs because I hate them and they crash people. Plus they do alot of lagg compared to just simple custom npcs with just attack and wander.
[QUOTE=themaw;20635776]I'm remaking the valve NPCs because I hate them and they crash people. Plus they do alot of lagg compared to just simple custom npcs with just attack and wander.[/QUOTE] One thing i hope you will fix, otherwise it will be very irritating. When the npc is walking at the same time as it is getting attacked and it keeps walking to the next "checkpoint". And when its at the checkpoint THEN it attacks you
[QUOTE=Zenolijo;20636539]One thing i hope you will fix, otherwise it will be very irritating. When the npc is walking at the same time as it is getting attacked and it keeps walking to the next "checkpoint". And when its at the checkpoint THEN it attacks you[/QUOTE] They update the path to the player every second, so this isn't a problem anymore. It has already been tested on my private server. [b]Other news[/b] The server has been Locked until the updates has been applied. Expecting it to have it ready tomorrow.
[QUOTE=themaw;20636780]They update the path to the player every second, so this isn't a problem anymore. It has already been tested on my private server. [b]Other news[/b] The server has been Locked until the updates has been applied. Expecting it to have it ready tomorrow.[/QUOTE] damn you password protection i want to level moar D:
Well...overall...The map I was on was small :( and killing ncp over and over was repeating T.T lag didn't help either :S But I'm going to look further for this one and the other one that look like B&W
[QUOTE=themaw;20636780]They update the path to the player every second, so this isn't a problem anymore. It has already been tested on my private server. [b]Other news[/b] The server has been Locked until the updates has been applied. Expecting it to have it ready tomorrow.[/QUOTE] Good you have fixed it :), because ive been on like 2 or 3 servers where it was like that, it sucked [QUOTE=PeZ_cOoL;20638406]Well...overall...The map I was on was small :( and killing ncp over and over was repeating T.T lag didn't help either :S[/QUOTE] No need to complain, still an early beta EDIT Sry for being bitchy, was in a bad mood xD
Some F.A.Q. I have to answer: [release] [release]Q: [b]Why did you edit DarkRP script for this?[/b] A: I didn't... Q: [b]Who are admins on the server?[/b] A: The actual rank "Admin" doesn't exist. It's more of a set of privileges given to the players. Heres a list of the people with privileges: Jova The Maw Reaper Dakarun TheMike360` Q: [b]Can I have your awesome wings?[/b] A: No. xD Q: [b]When do you expect Old Age to be finished?[/b] A: It won't be finished but if you mean all the features and such are put in, then I have no deadline for that yet. Q: [b]What happened to the very old Old Age map from last summer? (June 2009)[/b] A: Cancelled. It was not optimized and I fail at mapping. Thats why I now have Mr.Clean to do the job. Q: [b]Is Old Age a ripped version of UnderDone?[/b] A: No. UnderDone is being developed by Polkm and Bekka and they are doing a good job on it. Although Old Age is just another gamemode. Q: [b]I keep crashing on Old Age. Why?[/b] A: The ValveNPCs are overusing most of the functions and weren't programmed for multiplayer. Were working on custom NPCs to replace them in the future and will hopefully also fix a lot of the glitches that were on the ValveNPCs, such as the npcs moving away from you while it's being attacked. Q: @PacX: [b]My playermodel is showing when in first person. How to fix?[/b] A: Unfortunately I forgot to do some insuring fixes for that. It will be fixed on the next public update. Q: [b]How can I help the gamemode?[/b] A: You can help us by helping others play it or not being a minge in the servers. This can give a chance for getting a couple privileges aswell. Q: [b]When is the BIG map coming out?[/b] A: When Mr.Clean have fixed some short things on it. Q: [b]When will the grouping system be finished?[/b] A: We expect it to have it done around this week. [/release] [release] [b]Unsure suggestions:[/b] -> A very giant antlion boss. Taller than 10 feet in a giant cave. -> NPCs should talk to eachother. -> NPCs should be smarter. -> Level cap from 200 - 300 (???) -> Faster XP gaining when your level 15+ -> Remove PVP permanently. [/release] [/release] Please everyone give a short comment on the Unsure suggestions, I am wondering O.O?
[b]Suggestions:[/b] Loot all button when you have loot up Pressing 'e' a second time will close loot (and make the close button easier to press sometimes it takes like a minute to press it) Have some quest to increase your inventory space once you get to like some higher level. Make it so you can't pick up items if your inventory is full. Arrows/bows? Different types of trees which need different levels (with different and more expensive wood) Be able to use the wood to make bows/arrows or something. Mining? Player trading. A player spawn saving system (so when you leave, you'll appear where you left, like in real RPGs) On the unsure stuff: Level cap probably at 300. I think the XP is fine, we just need more npcs that give you more XP. Have PVP in specific areas only. Now I must go to school, I'll probably add more after school.
[B]More suggestions and what i think about the suggestions thats already here :)[/B] [I]I wonder if anyone is going to read this, maybe its too long xD[/I] [B]-> Faster XP gaining when your level 15+[/B] Nah, but make so you will get more XP from the better NPCs, Now you get same amount of XP from an Antlion lvl 3 as a Zombie lvl 3 and make that theres a bigger XP difference between the lvls. But its still good now, its only if u want to make it a LITTLE LITTLE better xD [B]level cap:[/B] I think 200 is enough, no one will become lvl 300 xD (if you dont change that u lvl up faster 15+) [B]Arrows/Bows[/B] did i just see wrong on the server or did one guy have a crossbow? xD [B]Mining and the thing about arrows/bows[/B] Remembered an old post on p13 lolz [QUOTE=Zenolijo;20267801][QUOTE=themaw;20021624] P.S.S I need some ideas for some quests and perhabs some skills aswell! I need some, as I've read through the previous pages of Old Age, but I'm not sure if thats what I should keep in mind.[/QUOTE]Theres alot good skills on Runescape and WoW, Herbalism would be nice :D Both a skill and it looks realy decorative :) Melee, archery and magic skills? Dark magic (offensive) / Holy magic (Healing, less offensive) ? Running skill? Different skills for creating items? Crafting? Bows, Wands, woodcutting axes, maybe props Smithing? Swords, War Axes, Maces, shields, heavy armors (extra Fighting attributes or something), Leatherworking? Medium armors(extra Archery attributes), Tailoring? Light armors (extra Magic attributes),[/QUOTE] [B]player spawn saving system[/B] would be awsome and MrCleans map is kinda big if u dont have a mount :P [B]Player Trading[/B] Hope this is WIP, is very useful And maybe an auction house like UnderDone and WoW [B]PVP Specific areas only[/B] If it wont be PVP arenas, its better with peace than lvl 40s running around killing newbs (Like i did on the beta LOL) But ofc it would be awsome with PVP arenas :) [B]Pressing 'e' a second time will close loot[/B] Yea, its not that comftable to click on the close button everytime [B]Have some quest to increase your inventory space once you get to like some higher level.[/B]I have 2 ideas to solve this [I][B]1. [/B][/I] WoW style with bags [I][B]2.[/B][/I] In level 1 you have 4x2 slots, Level 5 you have 4x3 slots Level 10 you have 4x4 slots Level 15 you have 4x5 slots Level 25 you have 4x6 slots Level 50 you have 4x7 slots [B]Different types of trees which need different levels[/B] [I](with different and more expensive wood)[/I] Like RuneScape, this would be awsome and would change the woodcutting skill ALOT Otherwise its like "To make an axe lvl 1: 4 wood" and "To make an axe lvl 37, 80 wood". Thats unrealistic xD You can craft better items with the better wood etc [QUOTE=themaw;20645601]Please everyone give a short comment on the Unsure suggestions, I am wondering O.O?[/QUOTE] SRY!!! Didnt see that i should send a SHORT comment LOLZ Just ask if i should remove this lolz
I would help come up with some ideas as well, but last time i did that i got permanently banned from a Certain forums, if u want one idea :V Both players have to ACCEPT in PVP no matter the level of ur player. I can see it now, a really rare boss being killed by an normal player * Haha almost dead now sucker! * Level 200 comes out of no where, Kills you, Kills the boss, Then laughs and tea bags ur dead body. By the way, if you are going to make Custom NPC's can u keep the Ant lions any way if possible ? I like ant lions...
[QUOTE]-> A very giant antlion boss. Taller than 10 feet in a giant cave.[/QUOTE] Would be great to do with friends, so yes! Make sure he CAN'T escape though! [QUOTE]-> NPCs should talk to eachother.[/QUOTE] It sorta seems like an unneeded thing, but it would be cool if they hinted that an NPC has a quest for you. Like "I heard x wanted someone to find his lost y." [QUOTE]-> NPCs should be smarter.[/QUOTE] I definitely think you need to rethink the NPC "wall", people can camp at the edges, making it easy for low levels to level up fast [QUOTE]-> Level cap from 200 - 300 (???)[/QUOTE] 300 [QUOTE]-> Faster XP gaining when your level 15+[/QUOTE] Yea I got quite bored around level 15 because I wasn't levelling. [QUOTE]-> Remove PVP permanently.[/QUOTE] Do PvP specific areas and the player you're attacking has to be within 3 levels of you [b]Also do something about killstealing! Like whoever did the most damage OR make the XP correspond with how much HP was dealt.[/b] The "press e to close the loot window" is a great idea, scrap the close button and add a Loot All
I added a new Boss NPC: The Synth ^^ [IMG]http://i42.tinypic.com/24e3wr9.jpg[/IMG]
Cool, that thing will mostlikely kick everyones' ass. :P
Shiiit, looks like a big sized roach lolz
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