[QUOTE=ChewGum;46667803]it's time for a [url]http://www.nexusmods.com/gmod[/url][/QUOTE]
I support this. Someone should do it.
I'm working on a website for it, the issue being the costs due to the prices of storage.
[QUOTE=Handsome Matt;46698967]use torrents or some shit[/QUOTE]
But then I'll also have to do the initial seeding, and there are networks that block torrents. I want to use S3, so it'll basically survive on donations.
[QUOTE=Map in a box;46699344]But then I'll also have to do the initial seeding, and there are networks that block torrents. I want to use S3, so it'll basically survive on donations.[/QUOTE]
If this is really something you are looking into I will have some money coming in around mid January, willing to help out. Although I would probably need to talk about plans and what not before hand.
It'll only be an issue depending on the total use. I'll see to it that I keep releases of the metadata so this fiasco doesn't happen again
If you're prepared to pay ~some~ money couldn't you just buy a cheap seedbox for initial seeding? they're fairly cheap iirc
I really hope it comes back. That is a lot of content I wish I had backed up somewhere.
RIP
I'm rather heartbroken by this v.v that was the only remaining place that was hosting most of my old content from waaaaaay back in the day...
However... I think I still have rp_Club-X_v2 on this computer, as I downloaded it a few months ago for nostalgia's sake...
hmmm..
Anyone got DManbikers contraptions to upload, as shown in this video?
[url]https://www.youtube.com/watch?v=4GUxTTANfJA[/url]
The link of the description links to GMod.org, which well... is dead.
[QUOTE=adamsz;46679877]Day 3:
"I have done nothing but upload files for three days"
[img]http://38.media.tumblr.com/d5b3f8ec0b6251fbf173627b814a66e5/tumblr_n7cagb4lt21t0a200o1_500.gif[/img]
All the files I have are up on Mega now as well as extra folders i forgot to take out.
[url]https://mega.co.nz/#fm/0VkwAbQY[/url][/QUOTE]
Cant view the files?
[QUOTE=GiGaBiTe;46666231]Workshop is shit for multiple reasons, ESPECIALLY if you're a content creator.
1) It uses the proprietary .GMA file format that requires a command line tool to make, or a wrapper. It's much more irritating to use than a subversion repository or a zip file and it's irritating as fuck if you have to update it for any reason.
2) All content you upload to the Steam workshop instantly becomes the intellectual property of Valve and they have the right to do anything they want with it (including make profit off of it.)
3) You can't use the workshop if you're VAC banned or account banned.
4) If you encounter a broken workshop addon that the author won't fix, you're fucked. To unpack it and attempt to fix it, you have to go through every GMA in your addons folder to find the correct one (since they're arbitrarily named.) and hope that you can unpack it. If you manage to fix it, you have to repack, unsubscribe from the broken one and hope it works.
5) If the author of the workshop content deletes the content or Valve deletes the content, you have to hope that the sync doesn't delete the local copy. Valve has deleted workshop content in the past and it was also erased from client machines when they synced to the Steam cloud.
6) If you want to use workshop content on a dedicated server, you have to manually download it on a client that owns Gmod and transfer it to the server to install it and every time you have to update it.
And I could go on and on. The workshop system is an unintuitive pile of shit that adds unnecessary complexity to an otherwise simple process that we used to have where you downloaded ZIP files or used SVN repos. Things were better before the workshop existed, all it does now is make users dumber and lazier since they don't have to do anything but click and hope stuff works.[/QUOTE]
Biggest problem with GMA:
I want my friends to play with my big addon pile, and I want their downloaded addon too. So, my first thought is to use bittorent sync to sync our addon folder together. The problem with GMA is that they need to subscribe to it in order to be recognized, or put other GMAs in gma folder. So instead of syncing addon folder to addon folder, I sync addon folder to gma folder. And things got complicated
But I like Workshop though, 99.99999999999% of my addons got downloaded from there. But that comes with a cost of 50 GB download every gmod reinstalls. Fuck
I think you can use Gamebanana's gmod section to get very old files.
It's definitely not everything but it's something to add to the mix.
[QUOTE=Sm63;46741450]Cant view the files?[/QUOTE]
Is this url any better?
[url]https://mega.co.nz/#F!0dMiWC6I!QbboD3gFcQmvbyyOvsjqOA[/url]
[QUOTE=Steve Stump;46762231]Who accidentally deleted the database?[/QUOTE]
An undercover Valve employee in order to permanently move us to Workshop, it was all a cruel ploy!
So let me get this straight: The database & server have been deleted, but not the files? But aren't the database & server where the files were. And if they were deleted, would that mean the files would've been gone too? I might be totally wrong but I don't know.
[QUOTE=Steve Stump;46775090]So let me get this straight: The database & server have been deleted, but not the files? But aren't the database & server where the files were. And if they were deleted, would that mean the files would've been gone too? I might be totally wrong but I don't know.[/QUOTE]
[QUOTE=Map in a box;46639140]well gmod used amazon aws so all the content still exists unless yall deleted that too[/QUOTE]
If the site itself gets put back up I still have like everything I uploaded to there.
[QUOTE=Minimole;46778889]If the site itself gets put back up I still have like everything I uploaded to there.[/QUOTE]
[url]http://facepunch.com/showthread.php?t=1440760[/url]
I can host it if you want
Kinda wish we could get ftp access to the gmod.org files hosted on the aws server...
rip
[highlight](User was banned for this post ("Why reply?" - SteveUK))[/highlight]
Buck workshop! It's awful.
Addons take 3-5 seconds to load [B]for each[/B]. When I want to load full content for a server without a few dozen of other addons, I have to spend 5 minutes clicking and waiting. And when I want to disable most of that content, I click "disable all" but then I have to spend 10 minutes enabling other addons. So instead of disabling and enabling, I just remove them by clicking on those pluses on a collection, one by one (think of a list which consists of 40 addons). And after that I have to download all of them again if I decide that I want to play on that server but [U]sometimes downloading takes less time than enabling them manually[/U].
And then from time to time I have to take care of addons which don't show up on the list but are still in the addons folder, so I have to enable all, remove those from the addons folder which aren't currently used by gmod process and then disable some of those enabled to play on a particular server again.
Of course I could keep all of them enabled but it sometimes causes errors and makes the loading time a lot longer.
[B][tl;dr][/B] enabling and disabling worshop addons takes WAY TOO LONG and you have to do it one by one.
Addonissimo was way better than workshop. R.I.P. garrysmod.org and all amazing Wiremod contraptions, thousands of models and maps.
[url]http://web.archive.org/web/20140823053628/http://www.garrysmod.org/downloads/[/url]
There is a cached version. Not sure if shits still downloadable, haven't tried it.
[QUOTE='[CLRP]extra;46863420'][url]http://web.archive.org/web/20140823053628/http://www.garrysmod.org/downloads/[/url]
There is a cached version. Not sure if shits still downloadable, haven't tried it.[/QUOTE]
Tried to download something, but no go.
The data on garrysmod.org was most likely over 2 terabytes.
I can sorta understand why Garry/one of his team decided to wipe the website but they should have just uploaded all the addons to multiple torrents and given them to the community.
Oh and downloading a server's collection is impossible when you have 18 pages of addons on the workshop and the game always crashes when you have over 20 pages, no matter what addons you download the game will always crash at 20 pages which is one of the few flaws that the workshop has.
[QUOTE=CryoDragon;46952780]The data on garrysmod.org was most likely over 2 terabytes.
I can sorta understand why Garry/one of his team decided to wipe the website but they should have just uploaded all the addons to multiple torrents and given them to the community.
Oh and downloading a server's collection is impossible when you have 18 pages of addons on the workshop and the game always crashes when you have over 20 pages, no matter what addons you download the game will always crash at 20 pages which is one of the few flaws that the workshop has.[/QUOTE]
Excuse me, But your Gmod might be broken or you have a bad PC cuz I have 60 pages of Gmod addons.
Two dropper bottles of 18mg blueberry vapor ejuice
[I]oops[/I]
[IMG]http://puu.sh/fKgFv.png[/IMG]
[B]EDIT:[/B][I] shit i bumped, sorry ;-;[/I]
Sorry, you need to Log In to post a reply to this thread.