• How much longer until Gmod dies?
    111 replies, posted
[QUOTE=ph:lxyz;50768953]DarkRP is not the final endgame. It doesn't end that way. It may surprise you now, but gmod has [i]at least[/i] 10 years left in it.[/QUOTE] The server browser speaks for itself. Try take away DarkRP and every single re-named DarkRP server, weather thats StarWarsRP, MilitaryRP, AuschwitzRP, etc, and see what remains. Most of the current community would just piss off seeing as theres really no actual RP gamemodes (not counting shitty /me serious rp servers) that aren't linked to DarkRP in any way other than PERP but theres like 2 servers up for that. I doubt that DarkRP kiddies would mix well with the serious RPers either and they wouldn't be able to stick around too long either out of getting banned or boredom.
I appreciate what you're saying, and to an extent I agree with what you have written. However, with regard to: [QUOTE=Pigsy;50770955]seeing as theres really no actual RP gamemodes (not counting shitty /me serious rp servers) that aren't linked to DarkRP in any way other than PERP[/QUOTE] ..you have different information than me.
While Gmod itself isn't dying, alot of the good servers are dying. Most of the servers left are cookie cutter darkrp server.
[QUOTE=Sir.Smile;50773153]While Gmod itself isn't dying, alot of the good servers are dying. Most of the servers left are cookie cutter darkrp server.[/QUOTE] [url]http://img.imgland.net/LeA6r4U.png[/url] That's sorted based on server rank and not player count. It doesn't look like any of the top 50 servers are dying (especially when you factor in the location and local time). [editline]25th July 2016[/editline] [QUOTE=Pigsy;50770955]seeing as theres really no actual RP gamemodes (not counting shitty /me serious rp servers) that aren't linked to DarkRP in any way other than PERP[/QUOTE] DarkRP was [URL="https://facepunch.com/showthread.php?t=274872"]based off LightRP[/URL]. LightRP stopped being maintained because nobody cared about it anymore. There are several RP gamemodes out there (some released, some private) not based on DarkRP. Interestingly, I do have permission from the creator of the original DarkRP to release my own version. I just never bothered since FPtje is doing such a good job.
[QUOTE=Cyberuben;50764638]What is it with this cancerous "GMod 13" phrase? There's one GMod, and that's GMod. GMod 13 is merely the name of an update that improved tons of shit. And people claiming. The only thing that could be called "bad" about 'GMod 13' is that old shit broke and had to be rewritten. I ran a community with 6 different gamemodes and we had all our servers up abd running before GMod 13 was launched, as we used beta to test our updated gamemodes. Anyone could've done this. Don't blame 'GMod 13' for making the game shit, at some point you need to release new software that'll break old shit. If you run a server with such old addons and don't know how to get them working in GMod 13 (code it yourself or ask the developer), maybe you shouldn't run a server at all. I've got 6k hours in GMod and I still think that once hosting servers became easier (mainly with the aid of coderhire and scriptfodder, as people think "paid must be better"), the entire serverbrowser collapsed and caused communities to die fast. Now I look at currently existing communities and I can't be assed to even get involved with all the drama around owning a community, people bitching, people dojng everything to feel like they have authority, people hosting servers with the goal of making money. Maybe I just got old, or the people that made GMod fun in general got old, but right now it's too much of a casual game that people buy for $2.50 during sale and maybe play once or twice, not a game most people play regularly.[/QUOTE] were you not around when gmod 13 dropped? it broke so much shit that many developers and older players straight up quit, causing a massive slump in content creation that gmod never truly recovered from [editline]26th July 2016[/editline] [QUOTE=Pigsy;50770955]theres really no actual RP gamemodes (not counting shitty /me serious rp servers) that aren't linked to DarkRP in any way[/QUOTE] there's quite a lot of them actually, the problem is if you run any of them nobody will ever join your server
i'm late to the discussion but in my opinion, script websites have never been the problem the problem is when servers require donations to stay online; children hosting servers is [I]almost[/I] always a disaster unfortunately, limiting server ownership to people with jobs would also mean limiting it to people less interested in the demanding task that is maintaining a server there's a few people in this thread that seem interested and capable of supporting fresh ideas i've got one i've been working on as a sendoff to the community before starting an internship that will consume the rest of my time if other people find it as cool as i do, it could be just what the community needs if you're interested in hosting something different as exclusive beta testers sometime "soon", PM me i may end up simply releasing it publicly all at once, but i'd still like PMs [I]from existing server owners/renters[/I] to gauge interest in these vague promises
[QUOTE=bitches;50774731]i'm late to the discussion but in my opinion, script websites have never been the problem the problem is when servers require donations to stay online; children hosting servers is [I]almost[/I] always a disaster unfortunately, limiting server ownership to people with jobs would also mean limiting it to people less interested in the demanding task that is maintaining a server there's a few people in this thread that seem interested and capable of supporting fresh ideas i've got one i've been working on as a sendoff to the community before starting an internship that will consume the rest of my time if other people find it as cool as i do, it could be just what the community needs if you're interested in hosting something different as exclusive beta testers sometime "soon", PM me i may end up simply releasing it publicly all at once, but i'd still like PMs [I]from existing server owners/renters[/I] to gauge interest in these vague promises[/QUOTE] could you at least give us some general idea of what it is since as far as i know it could be a masterpiece of a gamemode or it could be a picture of dog shit smeared up your bedroom wall
[QUOTE=legendofrobbo;50776579]could you at least give us some general idea of what it is since as far as i know it could be a masterpiece of a gamemode or it could be a picture of dog shit smeared up your bedroom wall[/QUOTE] You act as if you [B][I]don't[/I][/B] know it's the latter.
[QUOTE=bitches;50774731]i'm late to the discussion but in my opinion, script websites have never been the problem the problem is when servers require donations to stay online; children hosting servers is [I]almost[/I] always a disaster unfortunately, limiting server ownership to people with jobs would also mean limiting it to people less interested in the demanding task that is maintaining a server there's a few people in this thread that seem interested and capable of supporting fresh ideas i've got one i've been working on as a sendoff to the community before starting an internship that will consume the rest of my time if other people find it as cool as i do, it could be just what the community needs if you're interested in hosting something different as exclusive beta testers sometime "soon", PM me i may end up simply releasing it publicly all at once, but i'd still like PMs [I]from existing server owners/renters[/I] to gauge interest in these vague promises[/QUOTE] I think we should have a server best suited for the majority of Facepunch users and include what they want out of an RP gamemode to try get some back into Gmod. I'm willing to add anything people would like into mine also.
[QUOTE=bitches;50774731] there's a few people in this thread that seem interested and capable of supporting fresh ideas i've got one i've been working on as a sendoff to the community before starting an internship that will consume the rest of my time if other people find it as cool as i do, it could be just what the community needs if you're interested in hosting something different as exclusive beta testers sometime "soon", PM me i may end up simply releasing it publicly all at once, but i'd still like PMs [I]from existing server owners/renters[/I] to gauge interest in these vague promises[/QUOTE] I've seen some really unique and great gamemodes come out in the past year or so that end up dying simply because they do not get recognized by the gmod player base. A lot of the influence comes from YouTubers, For example I host a Pirate Ship Wars server which sat dead for a long time, then one day PewDiePie did a video on the gamemode and guess what, my server was full up for months following that. In short, you could make the best unique gamemode ever but it won't get a decent player base unless you can get it widely recognized.
[QUOTE=legendofrobbo;50774627]were you not around when gmod 13 dropped? it broke so much shit that many developers and older players straight up quit, causing a massive slump in content creation that gmod never truly recovered from[/QUOTE] The answer to your own question is answered in the post you quoted [editline]26th July 2016[/editline] [QUOTE=darksoul69;50774400][url]http://img.imgland.net/LeA6r4U.png[/url] That's sorted based on server rank and not player count. It doesn't look like any of the top 50 servers are dying (especially when you factor in the location and local time).[/QUOTE] Ah, I remember GameTracker. You'd get DDoSed to shit once you pushed another server out of the Top-10, simply because you got more players. Fun
[QUOTE=Cyberuben;50777254]Ah, I remember GameTracker. You'd get DDoSed to shit once you pushed another server out of the Top-10, simply because you got more players. Fun[/QUOTE] Can confirm. I've been de-ranked for about a year now and it was the best decision I ever made.
My advice to anyone who might be developing a new gamemode - don't post about it here until you have something to show. By something, I mean that it is done. Unless it is good, complete and with a video available, it will get shat on. I've made 3 or 4 few gamemodes - but apart from DarkRP, almost nobody knows of their existence because there are no youtube videos showing them off. In 2016, you need a youtube video of your gamemode when you announce it - a video that PROVES that the thing exists and that you've already done the work for your audience - oh - and it must be a free gamemode also. If you don't have one (a video), people will fall asleep after 0.0002 seconds reading your posts about it and not bother to download it. It's too much work for the modern citizen to expect them to read anything. Especially when there's so much BS posted on here about DarkRP knockoffs. So. My advice is, if you make a gamemode - do yourself (and everyone else) a favo(u?)r and shove a video into the eyeballs of your audience - otherwise they will simply ignore what you've made. Congratulations on having completed the reading of this post, by the way.
Honestly you should update and optimize DarkRP 2.2 on your github. Falco has put in a ton of work but the gamemode is bloated now compared to what it used to be.
[QUOTE=darksoul69;50780597]Honestly you should update and optimize DarkRP 2.2 on your github. Falco has put in a ton of work but the gamemode is bloated now compared to what it used to be.[/QUOTE] why even would you, its spaghetti central. It'd be easier to make a new RP base focused on being lean, mean and as optimized as possible
[QUOTE=legendofrobbo;50782334]why even would you, its spaghetti central. It'd be easier to make a new RP base focused on being lean, mean and as optimized as possible[/QUOTE] Or you could make a gamemode concept that hasn't already been beaten to death? Garry's Mod is capable of more than just RP, you know...
[QUOTE=Redfiend;50782663]Or you could make a gamemode concept that hasn't already been beaten to death? Garry's Mod is capable of more than just RP, you know...[/QUOTE] Yes but as of now, RP concepts are best for a big stable player base and attract a lot of donations.
Just stopped by to say that I have 8000+ hours on Garry's Mod and have never idled. Suck it.
[QUOTE=darksoul69;50780597]Honestly you should update and optimize DarkRP 2.2 on your github. Falco has put in a ton of work but the gamemode is bloated now compared to what it used to be.[/QUOTE] DarkRP is dead to me, and has been since about 2009. That's the reason why I was fine with Falco taking over development. I have long since detached my ego from the wreckage. When it comes to programming projects, some say that you should always create "one to throw away"... well, for me, DarkRP 2.2 was that gamemodes. It worked, it was basic, and I threw it away. I have designed and partially-implemented a new, free RP gamemode (the concept for which, I put together in 2007). It is unrelated to DarkRP because literally every file ended up being replaced - even though it started out as a derivative of "DarkRP 2008". Many of the ideas for it have already been done by others in the years since I came up with the original game design for the new gamemode - and were tacked on independently by others onto DarkRP - but in my opinion, the execution of those ideas so far has been sorely lacking (this is just my own opinion, remember - every developer thinks they can do better). The closest thing I have seen to what I'm working on so far is Braxnet; they have independently come up with a fair few of the things I also came up with but that's not hard to do - the difference is, they got on with it and implemented it whereas I was doing other stuff for the last few years. By watching the development of DarkRP and its communites since 2007 I have gained a lot of insight into what I believe would make roleplay interesting (at least to me). Those ideas formed the basis of the design of the new one. Those that have seen development versions have been very optimistic so far. In my opinion, DarkRP is too easily customizable. As a result, people with no programming experience are free to customize it into something terrible.
I've been playing gmod for 10 years. It's not going to die any time soon. Even 5-8 years ago, roleplay and such was just as prevalent. The true building communities (ones that don't build like shit, and actually make optimized things) is still going strong as well. Couldn't give a shit about rp and other stuff, building is what I've always done.
[QUOTE=Pigsy;50784778]Yes but as of now, RP concepts are best for a big stable player base and attract a lot of donations.[/QUOTE] And you wonder why GMOD is dying.
[QUOTE=Redfiend;50787283]And you wonder why GMOD is dying.[/QUOTE] gmod would've died years ago if the RP scene was killing it.
[QUOTE=Johnny Guitar;50787701]gmod would've died years ago if the RP scene was killing it.[/QUOTE] And it did
garry has always been slowly killing the building community. The current dev did a masterful fuckup to parenting- parented ents that had a constraint previously can no longer collide with world. We would parent the wheels of tanks to reduce the network usage, since we usually run 4-6 tanks at a time. Now we can't do that, and the server is far more stressed.
[QUOTE=Amplar;50788100]garry has always been slowly killing the building community. The current dev did a masterful fuckup to parenting- parented ents that had a constraint previously can no longer collide with world. We would parent the wheels of tanks to reduce the network usage, since we usually run 4-6 tanks at a time. Now we can't do that, and the server is far more stressed.[/QUOTE] Was that not fixed in an update revert?
[QUOTE=Redfiend;50787936]And it did[/QUOTE] Niche servers/gamemodes dieing != the game dieing.
[QUOTE=Redfiend;50787283]And you wonder why GMOD is dying.[/QUOTE] RP isn't killing Gmod, its the community. They prefer ScriptFodder jumbled DarkRP servers over gamemodes that take time and effort to be made so many developers just give up.
[QUOTE=WizardLizard;50788439]Was that not fixed in an update revert?[/QUOTE] "No"
[QUOTE=Pigsy;50789350]RP isn't killing Gmod, its the community. They prefer ScriptFodder jumbled DarkRP servers over gamemodes that take time and effort to be made so many developers just give up.[/QUOTE] Because guess what is more interesting to play on sometimes.
[QUOTE=Johnny Guitar;50790844]Because guess what is more interesting to play on sometimes.[/QUOTE] I don't get what you mean
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