How to make your server broadcast in every region?
33 replies, posted
[QUOTE=Mrkrabz;50968792]They still use steamworks for the masterlist and it's this that causes fake players. I don't think they are going to drop that anytime soon for their own solution.[/QUOTE]
If this guy is right...
[QUOTE=Dan41550;50951379]You guys aren't answering his question. You can multiple servers that run a Lua command on anyone that connects. The command could be [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Global/RunConsoleCommand]RunConsoleCommand[/url]. You might want to disable it for yourself so if you want to go onto the server for any reason, it won't automatically redirect you.[/QUOTE]
...then you wouldn't have to. [url=http://wiki.garrysmod.com/page/Blocked_ConCommands]Just add connect and friends to the Blocked ConCommands list[/url].
[QUOTE=lavacano;50968822]If this guy is right...
...then you wouldn't have to. [url=http://wiki.garrysmod.com/page/Blocked_ConCommands]Just add connect and friends to the Blocked ConCommands list[/url].[/QUOTE]
Redirecting you to another server is a legitimate thing for some servers, for example a server selector in-game or lobby gamemodes.
I was on about fake player counts anyway, not specifically redirecting.
[QUOTE=Mrkrabz;50969018]Redirecting you to another server is a legitimate thing for some servers, for example a server selector in-game or lobby gamemodes.
I was on about fake player counts anyway, not specifically redirecting.[/QUOTE]
Then as someone said earlier, why not present a pop-up asking players if they wish to be redirected? Block connect from concommand and use some lua command like Redirect(ip) or something to safely redirect players.
If we are asked if we want to be redirected, and are given the details of the new server we are redirecting to, it literally eliminates ALL problems with redirect servers.
[CODE]function masterserver (serverbrowser, ply)
if ply is from earth then
serverbrowser show ping ›50
end[/CODE]
put it in autorun\server
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