• gm_luaerror2 - "ain't nobody got time fo dat error" edition
    33 replies, posted
[QUOTE=BuilderGaming;51969301]Sorry for the big bump but is this still supported? I'm having some problems with things like "errorstring" and other variables being nil[/QUOTE] It's deprecated. Use this module [url]https://github.com/danielga/gm_luaerror[/url] (a newer version).
[QUOTE=markusmarkusz;51969648]It's deprecated. Use this module [url]https://github.com/danielga/gm_luaerror[/url] (a newer version).[/QUOTE] I've been using tht one but couldn't find a thread for the newer one. That one hasn't been updated for quite a bit too.
There's no thread for the new one, since the API is pretty much the same besides the fact that you can choose what you want to activate. It's described in the README. And it hasn't been updated because there's no need to do so.
does this still work? [highlight](User was banned for this post ("Dump Bump / Didn't read a few posts above" - Nookyava))[/highlight]
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