• VU-MOD
    301 replies, posted
[QUOTE=Lyoko774] It IS the collision models, if it just generates one from the reference or makes a truncated one, the player's heads fuck up like that. Very odd.[/QUOTE] All the seats taken from cars have proper collision models.. the rest are generated from reference, Id however remember having problems with XSI and smoothing groups. Any suggestions? [b]Edit:[/b] [QUOTE=Mark£d_OÑ£]So wait, what do I delete exactly? I didn't get the fix, I just have phx3.[/QUOTE] The Silly Fix/Hack is included in PHX3
Well then is there anything I can delete to fix it?
garrysmod/addons/phxseatanimfix/ or garrysmod/addons/phx vehicle fix/ Delete the lua folder. I attempted to override the hooks for this, but i don't know weather worked or not.
There is no folder called that. I already said that I got phx3 since it came with a fix.
[QUOTE=Mark£d_OÑ£]There is no folder called that. I already said that I got phx3 since it came with a fix.[/QUOTE] I've clearly labled it in phx_content.lua, you can remove the script there. I'll comment (Remove) it tomorrow morning until I finish my fix, so don't worry about this too much.
If the phx guys can get their seats to work properly with the head being able to animate where the player looks, maybe you can work with them to achieve that same result? Or has this already been resolved? I heard something about a hack/fix by phx, though the explanation of what it did was vague.
yep, working on it. XSI isn't making it easy for me. Found the problem, XSI uses geometry approximation instead of smoothing groups
So with that knowledge, on a slightly related note, do you think the prisoner pod could be fixed in a later gmod update as well?
yep, i can do that... done
Ok to elaborate on my previous comment: I spawn a jeep, with 2 seats, then I adv. Dupe it, oh look it only has one seat now. Fix please.
Any chance on the content in this mod, like the car seats, becoming official Garry's Mod content, so all players will have it?
hmm.. I See, fixed [b]Edit:[/b] [QUOTE=Cazull]Any chance on the content in this mod, like the car seats, becoming official Garry's Mod content, so all players will have it?[/QUOTE] It will be, I decide to put it here anyway, i needed something for a passenger seat
Cool, oh yeah i'm waiting a bit! :keke:
I will be releasing a new version early tomorrow * Dupe fixed * Player Heads Fixed * Passenger Exits added, no more jumping out on the roof. * Custom Exits Added * A Lot more WIN added.
This must be added to steam!!!
Wow this is sweet. Great job!
I am just testing the update on my server now. Ill release soon
Sgt.Sgt, could you notify Garry about this? It could be something cool for the next update.
UPDATE RELEASED * Dupe fixed * Player Heads Fixed * Passenger Exits added, no more jumping out on the roof. * Custom Exits Added. * Mod-able first and third person views. * Passenger View Improved * WIN multiplied by 12.
Do want.
[QUOTE=Lyoko774] It IS the collision models, if it just generates one from the reference or makes a truncated one, the player's heads fuck up like that. Very odd.[/QUOTE] And it's not the collision box.. its the reference pane, the chair must face X, Not Z
Thanks for fixing dupe.
Sweat & can you make one that does not over ride any vehicles?
Yea, i guess i can, people actually have this now. Next version then.
:D sweat thanks Nova "there"
No Problem. Call Me Nova.
Darknovaclan if i get in jalopy its fu**ed up i'm in the seat as(RIDER) but i'm under driving wheel.And i don't see more can you fix that pelase?
I found a major bug that may occur on more than just gm_mobenix_v2 on both singleplayer and multi on both listen and dedicated. Here's what happens: I spawn a vehicle myself and all is well, the animations are perfect. I go to the vehicle creation portion of the map and make a jeep/jalopy from the automated vehicle creator built into the map. I get into the jeep/jalopy that was created by the map. I get this: [code] Hook 'GetInCar' Failed: autorun/VehicleScript.lua:90: attempt to index field 'VehicleTable' (a nil value) Hook 'EnteredVehicle' Failed: autorun/VehicleScript.lua:124: attempt to index field 'VehicleTable' (a nil value) Hook 'VehicleAnimation' Failed: autorun/VehicleScript.lua:146: attempt to index field 'VehicleTable' (a nil value) Hook 'ExitingCar' Failed: autorun/VehicleScript.lua:79: attempt to index field 'VehicleTable' (a nil value) [/code] And as soon as I get this, all of your seats made either on the jeep/jalopy or as your singular seat/chair vehicles are stuck into the pod animation again, instead of sitting proper like you set them to. [img]http://img134.imageshack.us/img134/5675/gmmobenixv20045lq8.jpg[/img] You may want to test this yourself to make sure it's not just me. I seriously hope you can fix this, as this may also be an outcome of attempting to advance dupe your vehicles as well, though I haven't tried as of yet. I know people would love to post a narrow-minded reply with "well just don't spawn the map-made vehicles." but you must keep in mind that I run a multiplayer server, and last I checked most players never listen to instruction so this is a major inconvenience that I'm hoping can be fixed. Thanks.
Advance dupe is supported by my mod vehicles. This is a major flaw in gm_mobenix_v2 not my mod, Vehicles Should never be spawned without a VehicleTable, but still i can code in exceptions that should stop this from happening. A fix will be available in next update. Lol, there shouldn't be many more updated anyway... there's been alot of progress in the three days its been released, there isn't much else that needs to be done. Unless anyone can think of something else i could add. [b]Edit:[/b] Fix Done, No other problems found, I want to work in some more features before i update tho. [b]Edit:[/b] Ill write a tut on how to use this on your own vehicles, and put that in the mod. But still? any other features anyone can think of.
Ok so this may sound dumb, but how did you change the animation? Did you add something to the models or is it all lua based? Any idea how to add an extra animation to the seated model? This is def something I would like to learn. Amazing work... Amazing work.
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