• VU-MOD
    301 replies, posted
[QUOTE=GoatR;15471837]I've put this in addons, but it seems like it won't work. I spawned a vehicle and pressed F, but no light poped up. The horn doesn't work eighter... :| EDIT: (Ps. i spawned the normal Jeep, and i don't got SGT's vehicle pack installed)[/QUOTE] This mod won't make all cars instantly have lights and horns, only the ones with scripts that include the new features that can be activated by this mod. The only cars that have lights and horns straight away are the VU Jeep and VU Jalopy, the VU section is close to the bottom of the vehicle tab so you will probably have to scroll down.
This is broken now, anyway. Lights and horns on the VU vehicles don't work, and the passenger seats have the pod animation.
Odd, because all those functions work fine on my server and I haven't modified the horn or lights code. (More than was needed to integrate the script as a whole with my gamemode) Perhaps you have something overriding the hooks?
[QUOTE=Lexic;15479896]Odd, because all those functions work fine on my server and I haven't modified the horn or lights code. (More than was needed to integrate the script as a whole with my gamemode) Perhaps you have something overriding the hooks?[/QUOTE] The problem is, that this script works fine if you have no other vehicle scripts like for example SBEP. With VU-Mod SBEP vehicles begin to fail, while VU-Mod Lights spam errors and cause crashes.
the animation fail because some there are some addons people have downloaded that return false the animation hook and end it, totally not my fault, and i cant fix other people stupidity. as for the light and horn, i just tested and they still work...
[QUOTE=DarkNovaClan;15480942]the animation fail because some there are some addons people have downloaded that return false the animation hook and end it, totally not my fault, and i cant fix other people stupidity. as for the light and horn, i just tested and they still work...[/QUOTE] Yeah it's to do with overriding addons, even Sgt.Sgts vehicle pack did this because he included an older version of VU-Mod and it messed with the lights and horns. After deleting all the older versions of VU-Mod which were in other addons it fixed all the problems. I don't know about other vehicle related mods like bail out mod or space build vehicles though but they are probably interfering aswell. By the way Nova there are a few extra features that people in my Dodge Charger thread have been saying would be good to add to VU-Mod: -Exhaust fumes -Rear brake lights Just some ideas if you were thinking of adding more features to this mod in the future. Also I'm wondering if it's possible to play an animation on a vehicle the player is in using lua because the Dodge Charger has lights which are revealed from behind rotating covers and it would be nice to get a bit more realism into the model. I was hoping that when a player presses F that the covers would rotate to reveal the lights and they would switch on.
[QUOTE=DarkNovaClan;15480942]the animation fail because some there are some addons people have downloaded that return false the animation hook and end it, totally not my fault, and i cant fix other people stupidity. as for the light and horn, i just tested and they still work...[/QUOTE] Addons i got on my addons folder: day-of-defeat VehicleUpgrade PHX WireMOD Still wont work... (datafolder cleaned)
[QUOTE=Master Chris;15482856]Yeah it's to do with overriding addons, even Sgt.Sgts vehicle pack did this because he included an older version of VU-Mod and it messed with the lights and horns. After deleting all the older versions of VU-Mod which were in other addons it fixed all the problems. I don't know about other vehicle related mods like bail out mod or space build vehicles though but they are probably interfering aswell. By the way Nova there are a few extra features that people in my Dodge Charger thread have been saying would be good to add to VU-Mod: -Exhaust fumes -Rear brake lights Just some ideas if you were thinking of adding more features to this mod in the future. Also I'm wondering if it's possible to play an animation on a vehicle the player is in using lua because the Dodge Charger has lights which are revealed from behind rotating covers and it would be nice to get a bit more realism into the model. I was hoping that when a player presses F that the covers would rotate to reveal the lights and they would switch on.[/QUOTE] This. Fucking this.
I need help using this can anyone script my car pack with extra seats i will give admin on my rp server if done enzo ................................................................................................................................................................... [[Enzos RP server]] 89.238.160.34:27017 if u can reply to this and add me on steam my name is enzobarygiovino [editline]07:16PM[/editline] [QUOTE=Lexic;15479896]Odd, because all those functions work fine on my server and I haven't modified the horn or lights code. (More than was needed to integrate the script as a whole with my gamemode) Perhaps you have something overriding the hooks?[/QUOTE] How do you find the pososions of were to put the seats?
Possible to make the passenger seat being able to shoot out of?
Anyone else getting phantom colision models from the extra seats at the spawnpoint? Does this on server and client, I even remember phantom objects over there in lexic's server too, not sure if it was the Vu mod or just a random thing there.
man,i dont know why but the download from garrysmod.org dont start!
[QUOTE=Gabrielsz;16325360]man,i dont know why but the download from garrysmod.org dont start![/QUOTE] works for me.
Im running DarkRP on my server, and if i lock a car and unlock it, the extra seat becomes unavaible. Doesnt it work with DarkRP or is there any way to fix that ?
[QUOTE=DarkNovaClan;9641806][release][tab]Name:[/tab] VU-MOD [tab]Version:[/tab] 2 [B]giggity giggity[/B] :quagmire: [tab]Description:[/tab] VU-MOD add seats, passangers and verious functions to improve vehicles. [tab]Requirements:[/tab] GMOD [tab]Download:[/tab] [url]http://www.garrysmod.org/downloads/?a=view&id=37419[/url] [/release] [img]http://www.filecram.com/files/Seat04.jpg[/img] ----Vehicle upgrade mod (AKA: VU-MOD )---- For Players: Ever wanted to take you buddy for a drive trough town? Or take a friend with you on a death defying obstacle course. Sick of that damn pod, wish you had more seat to build with... VU-MOD is the answer! For Car makers and Coders: VU-MOD Allows you to add extra data to cars that allows you to add passenger seats to your car, Adjust the spawn pos to stop you car spawning in the ground, or define the animation players use in your car. -What this can do- * adds passenger support * Seat trace for easy passenger access. * Add as many seats as you like to you car. * Rotate and Position Seats on your car. * Mod First and third person view. * Custom Exit Positions. * Add seats to vehicle on spawn * allow you to adjust the spawn pos and sitting pos for you car * change your animation for your car.... * Features a small range of seats and chairs for your enjoyment. [img]http://www.filecram.com/files/Seat03.jpg[/img] Stuff included! * Jeep Seat * Airboat Seat * Jalopy Seat * Wooden Chair * Plastic Chair * Small Office Chair * Big Office chair * Jeep (+1 passenger) * Jalopy (+1 passenger) [img]http://www.filecram.com/files/Seat05.jpg[/img] -Credits for the mod get to Me, DarkNova.Clan / Nova[X] -Credits for the epic images go to Paddymazz [url=http://www.garrysmod.org/downloads/?a=view&id=37419][img]http://www.garrysmod.org/img/?t=dll&id=37419[/img][/url] -A Tutorial On How To Use- * AdjustSitPos -modifies the sitting position of the player. -unfortunately we can't rotate the player, angles are defined by a vehicle bone [LUA] AdjustSitPos = Vector(20,0,18), [/LUA] * Passengers -Adds passenger seats to your car at spawn. -Add as many as you like on or in the car. [LUA] ADDING A PASSANGER Passangers = { Passanger1 = { Pos = Vector(22,24,22), Ang = Angle(0,0,0) } }, ADDING MULTIPLE PASSENGERS Passangers = { Passanger1 = { Pos = Vector(22,24,22), Ang = Angle(0,0,0) } Passanger2 = { Pos = Vector(-22,52,22), Ang = Angle(0,0,0) } Passanger3 = { Pos = Vector(22,52,22), Ang = Angle(0,0,0) } }, [/LUA] * SeatType -Sets the type of seat you are using for passengers in your car. -Required if adding passengers. [LUA] SeatType = "jeep_seat", [/LUA] * HideSeats -If your car has its own seats and you want to hide the spawned ones. -If not given seats will be shown by deafult [LUA] HideSeats = true, [/LUA] * ModView -modify first and third parson view. [lua] First Person ModView = { FirstPerson = Vector(0,0,20) }, Third Person ModView = { ThirdPerson = {Out = 30 , Up = 20} }, Both! ModView = { FirstPerson = Vector(0,0,20), ThirdPerson = {Out = 30 , Up = 20} }, [/lua] * customexits -Add custom exits to your car -Exits will be checked in order given. [lua] customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, [/lua] Here Is an example! [LUA] local V = { Name = "Jalopy", Class = "prop_vehicle_jeep", Category = "Half-Life 2", Author = "VALVe", Information = "The muscle car from Episode 2", Model = "models/vehicle.mdl", AdjustSitPos = Vector(-18,36,22), Passangers = { Passanger1 = { Pos = Vector(22,24,22), Ang = Angle(0,0,0) } }, SeatType = "jeep_seat", HideSeats = true, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, KeyValues = {vehiclescript = "scripts/vehicles/jalopy.txt"} } list.Set( "Vehicles", "Jalopy", V ) [/LUA] Final notes. * This is not compatible with "PHX SEAT FIX" , this script makes it obsolete, remove it or you will have problems. * This overwrites to the default jeep and jalopy so players who join your server can use it. * Uses a trace system so that passengers can access seats inside cars * Any cars set up to use this mod will not break with out it. [img]http://forums.facepunchstudios.com/attachment.php?attachmentid=71393&d=1208797637[/img] [img]http://forums.facepunchstudios.com/attachment.php?attachmentid=71395&d=1208797637[/img] [img]http://forums.facepunchstudios.com/attachment.php?attachmentid=71394&d=1208797637[/img] Lay some kings on me![/QUOTE] I can not make 3 seats when i have 2 it works but when i add the 3rd none of the cars show up!!
You didnt need to quote the whole first post.
didnt meen to but now i have it working but also the cars dont show up in list on server!! :(
Hey, Help? i installed it onto my server, and when i spawn a jeep, No second seat, Did i do anything wrong? all i did was install it into addons.
For some reason my third person perspective in vehicles doesn't work anymore. @JamesFoil: All you're supposed to do is drop it in addons. Did you spawn the jeep from the VU-mod category?
Theres no VU Mod Category? :S [editline]06:20PM[/editline] oh Nvm, I Just forgot to restart the server >.<
I'm sure that's going to earn you a few dumb ratings.
Same With you XD
Oh and by the way, I reinstalled Garry's Mod but to no avail, the lights and horns still ceased to function.
Can't get lights, horn or passenger seats working with other vehicles.
Can you add this into a gamemode EG cider or do you need to make it as a entity?
[QUOTE=bradmcco;17080598]Can you add this into a gamemode EG cider or do you need to make it as a entity?[/QUOTE] And what the fuck are you talking about now? [editline]03:34PM[/editline] Define "it" from your question.
Make the car into cider with seats
* This is not compatible with "PHX SEAT FIX" , this script makes it obsolete, remove it or you will have problems. How do you delete SEAT FIX?
Did you install SEAT FIX?
Umm how am i ment to know is it a seperate addon and my vu-mod aint working. i think i must have it
Sorry, you need to Log In to post a reply to this thread.