• Keypad (STool)
    444 replies, posted
[QUOTE=Robbis_1]Nope, it doesn't support saving/loading.[/QUOTE] Can you make it support? :P
This is broken for me. Every time I rejoin the server, I type in the code and it accepts it but the button isn't pressed at all (works manually). I don't understand why this is happening. Really annoying.
You have the same problem as me then adamscybot. This also happens to me.
[QUOTE=Evil-Dragon]You have the same problem as me then adamscybot. This also happens to me.[/QUOTE] That's weird... Any errors? Could you possibly explain more?
Errors? In the console? I'll have to look later. Basically everything works 100% fine as it should before disconnecting. However, when you disconnect and rejoin later all codes work and give Access Granted. However, even when getting access granted, the button it is supposed to simulate doesn't appear to be pressed at all. E.g. if it is set up to cause an explosion before disconnecting, the explosion doesn't happen. The only way to get round it is to redo the keypad. Also, it goes all messed up when you go back on. The 'access granted' message gets stuck on the screen and all sorts goes wrong. If you like, I can take a video or give you the IP and password to my server to check it out for yourself. I do beleive this is a bug. If it is of interest, I have ULX mod installed.
Erm, what folder do you put in the addons? :D Lol I can't figure out which one. I've tried, and failed. :D
here : Steam\steamapps\YOURSTEAMACCOUNT\garrysmod\garrysmod\addons
Great mod.
We need sounds!!!
[QUOTE=Shadow0206]Could you put these as when you get them wrong or right. DOWNLOAD: [url]http://www.garrysmod.org/downloads/?a=view&id=4920[/url][/QUOTE] Um.. Those are HL2 sounds. No need to download.... And i think that my current sounds are better.
What sounds?
[QUOTE=Shadow0206]What sounds?[/QUOTE] If you listen closely, there is sounds...
Robbis, any idea on the bug I'm having?
[QUOTE=adamscybot]Robbis, any idea on the bug I'm having?[/QUOTE] I'll look into that...
I didn't notice the version 1.2 cause i was still using version 1.1, i agree your are better!
No need for me to explain it again, adamscybot pretty much described the bug.
Awesome stuff, some suggestions you could toss in for both the wired and unwired keypads are; 1. Allow longer codes, maybe up to 6 digits? 2. A way to have it lock itself if the code is entered in wrong x amount of times. Good work.
[QUOTE=F33P]Awesome stuff, some suggestions you could toss in for both the wired and unwired keypads are; 1. Allow longer codes, maybe up to 6 digits? 2. A way to have it lock itself if the code is entered in wrong x amount of times. Good work.[/QUOTE] I've had an idea about this for a while. Ability for the access granted or access denied button to be pressed for a second time after a set amount of time. That means I can create a fading door, use the keypad, and have it close by itself behind me after a few seconds.
[QUOTE=F33P]2. A way to have it lock itself if the code is entered in wrong x amount of times.[/QUOTE] Great idea, like on your phone when you enter your PIN in wrong after 3 times
Yeah, then you'll have a "Unlock code". That would be neat.
[QUOTE=adamscybot]I've had an idea about this for a while. Ability for the access granted or access denied button to be pressed for a second time after a set amount of time. That means I can create a fading door, use the keypad, and have it close by itself behind me after a few seconds.[/QUOTE] use the advanced version, that has the option to set how many presses and how long between them, you can have the door open and close 5 times if you want :P
[QUOTE=Juneau]use the advanced version, that has the option to set how many presses and how long between them, you can have the door open and close 5 times if you want :P[/QUOTE] I've tried but can't get it to work. I can't remember why it didn't. I'll check later.
hmm.I think this is really going well for you Robbis and I am glad I could help..(though very little) I hope only the best wishes to you and this mod. I will keep checking on you. Peace, Modder
Really awesome, I hope more stuff like this comes out.
Oh my dog...Erm, I mean oh my god, great stool!
This is sweet! thanks!
You know what I do with this? I trick people into using it that's what :P. Once it activates the door they get raped by fast zombies...
very good!!
[quote]Note: I prefer Lua Kings instead of Gold Stars [/quote] Do you really think people will give you any rathing for this STOOL? Neh, just kidding, here is your LUA-king. I really like it. Now i can finally make forts wich are accessible, but still secure. Unfortunately the passwords don't save... But i took a look at your code. Is saving even possible? If so, that would make my day!
I've made a video of the bug i'm experiencing with this: [media]http://www.youtube.com/watch?v=HUpMkPPadXY[/media] It would be great if you could fix this!
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