• Incinerate Plasmid
    86 replies, posted
Don't point that finger on me... :(
[QUOTE=The Saiko]Do you have gmod 10? Did you buy it off steam? Also, it wents out automatically[/QUOTE] Yes i did
what is the music that is in the video?
[QUOTE=headcrab4]what is the music that is in the video?[/QUOTE] Gamma Goblins, by Infected Mushroom apparently
Make the electric plasmid(Forgot it's name) next. Can there be a secondary firemode that doesn't make a fire that stays?
Sweet I also want the map. What map is it?
[QUOTE=Fire and Ice]Make the electric plasmid(Forgot it's name) next. Can there be a secondary firemode that doesn't make a fire that stays?[/QUOTE] The fire shouldn't stay.. Did you encounter this problem is multiplayer or in singleplayer? Someone elese got this problem? Map is zs_barrelfactory
Is there a fix I can't see the fire come up from the ground.
[QUOTE=Ire1977]Is there a fix I can't see the fire come up from the ground.[/QUOTE] Any lua errors?
U R SO BAD AT MAKNG MODS TAHT U HAEV 2 UES ANOTHAR GMA FOR IEDAS!!!11111 WTF TRY AGANE!!!1!!1! WTF
[QUOTE=SpiderBait]How do you put out the fire?[/QUOTE] [IMG]http://i29.tinypic.com/23lxg76.jpg[/IMG] Ah the wonders of Chemistry :science:
[QUOTE=A Cool Kid]U R SO BAD AT MAKNG MODS TAHT U HAEV 2 UES ANOTHAR GMA FOR IEDAS!!!11111 WTF TRY AGANE!!!1!!1! WTF[/QUOTE] He just made it over again, so we could use it in Garry's Mod.
[QUOTE=Alteir]He just made it over again, so we could use it in Garry's Mod.[/QUOTE] Just a Troll, ignore him.
yeah. Go Saiko Plasmid swep rules!
No I don't have lua errors.
[QUOTE=Ire1977]No I don't have lua errors.[/QUOTE] Weird. Did you use it in SinglePlayer or in MultiPlayer?
I had LUA errors on my dedi.
[QUOTE=kevkev]I had LUA errors on my dedi.[/QUOTE] As I said: MultiPlayer hasn't been tested, because I can't set up a server.
[QUOTE=SpiderBait]How do you put out the fire?[/QUOTE] Hmm i wonder? [url]http://www.garrysmod.org/downloads/?a=view&id=4259[/url] Has someone tried to remake the syringes from bioshock?
The effect needs heatwaves.
The fire won't go on some brushes... also the fire goes out after x seconds.
[QUOTE=The Saiko]Weird. Did you use it in SinglePlayer or in MultiPlayer?[/QUOTE] Singleplayer
[QUOTE=The Saiko]The fire shouldn't stay.. Did you encounter this problem is multiplayer or in singleplayer? Someone elese got this problem? Map is zs_barrelfactory[/QUOTE] I didn't mean it as in the fire stays forever, But the current fire stays too long to be useful.
[QUOTE=Fire and Ice]I didn't mean it as in the fire stays forever, But the current fire stays too long to be useful.[/QUOTE] It's 10 seconds, just like in BioShock.
Very nice, I just would like to say that, I think that fire placed on the ground should be a little more powerful, just a thought however.
[QUOTE=Knight of ni]Very nice, I just would like to say that, I think that fire placed on the ground should be a little more powerful, just a thought however.[/QUOTE] Sure, I'll change that. Hope the model is ready soon. Also Off topic: Hurray my Crysis arrived!
The Saiko, Replace line 42 : [lua]target:Ignite(30,10)[/lua] with [lua]if SERVER then target:Ignite(30,10) end[/lua] It will fix the multiplayer error.
[QUOTE=The Saiko]It's 10 seconds, just like in BioShock.[/QUOTE] In bioshock it just makes a big fireball that disappears after a second. Unless it's in oil, Unless some guy in gmod runs about pouring gasoline and oil everywhere.
[QUOTE=Fire and Ice]In bioshock it just makes a big fireball that disappears after a second. Unless it's in oil, Unless some guy in gmod runs about pouring gasoline and oil everywhere.[/QUOTE] Umm, no go play BioShock again it lasts for 10 seconds. I made reference videos before creating this SWEP. Oh and thanks kevkev no idea why I had that in Server Side I'm stupid.
That is a Dark Messiah's fire bolt-something model (At least I think). I don't think that is legal to include it.
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