[QUOTE=The Saiko]Do you have gmod 10? Did you buy it off steam?
Also, it wents out automatically[/QUOTE]
Yes i did
what is the music that is in the video?
[QUOTE=headcrab4]what is the music that is in the video?[/QUOTE]
Gamma Goblins, by Infected Mushroom apparently
Make the electric plasmid(Forgot it's name) next.
Can there be a secondary firemode that doesn't make a fire that stays?
Sweet I also want the map. What map is it?
[QUOTE=Fire and Ice]Make the electric plasmid(Forgot it's name) next.
Can there be a secondary firemode that doesn't make a fire that stays?[/QUOTE]
The fire shouldn't stay.. Did you encounter this problem is multiplayer or in singleplayer? Someone elese got this problem?
Map is zs_barrelfactory
Is there a fix I can't see the fire come up from the ground.
[QUOTE=Ire1977]Is there a fix I can't see the fire come up from the ground.[/QUOTE]
Any lua errors?
U R SO BAD AT MAKNG MODS TAHT U HAEV 2 UES ANOTHAR GMA FOR IEDAS!!!11111 WTF TRY AGANE!!!1!!1! WTF
[QUOTE=SpiderBait]How do you put out the fire?[/QUOTE]
[IMG]http://i29.tinypic.com/23lxg76.jpg[/IMG]
Ah the wonders of Chemistry :science:
[QUOTE=A Cool Kid]U R SO BAD AT MAKNG MODS TAHT U HAEV 2 UES ANOTHAR GMA FOR IEDAS!!!11111 WTF TRY AGANE!!!1!!1! WTF[/QUOTE]
He just made it over again, so we could use it in Garry's Mod.
[QUOTE=Alteir]He just made it over again, so we could use it in Garry's Mod.[/QUOTE]
Just a Troll, ignore him.
yeah. Go Saiko Plasmid swep rules!
No I don't have lua errors.
[QUOTE=Ire1977]No I don't have lua errors.[/QUOTE]
Weird. Did you use it in SinglePlayer or in MultiPlayer?
I had LUA errors on my dedi.
[QUOTE=kevkev]I had LUA errors on my dedi.[/QUOTE]
As I said: MultiPlayer hasn't been tested, because I can't set up a server.
[QUOTE=SpiderBait]How do you put out the fire?[/QUOTE]
Hmm i wonder?
[url]http://www.garrysmod.org/downloads/?a=view&id=4259[/url]
Has someone tried to remake the syringes from bioshock?
The effect needs heatwaves.
The fire won't go on some brushes... also the fire goes out after x seconds.
[QUOTE=The Saiko]Weird. Did you use it in SinglePlayer or in MultiPlayer?[/QUOTE]
Singleplayer
[QUOTE=The Saiko]The fire shouldn't stay.. Did you encounter this problem is multiplayer or in singleplayer? Someone elese got this problem?
Map is zs_barrelfactory[/QUOTE]
I didn't mean it as in the fire stays forever, But the current fire stays too long to be useful.
[QUOTE=Fire and Ice]I didn't mean it as in the fire stays forever, But the current fire stays too long to be useful.[/QUOTE]
It's 10 seconds, just like in BioShock.
Very nice, I just would like to say that, I think that fire placed on the ground
should be a little more powerful, just a thought however.
[QUOTE=Knight of ni]Very nice, I just would like to say that, I think that fire placed on the ground
should be a little more powerful, just a thought however.[/QUOTE]
Sure, I'll change that. Hope the model is ready soon. Also Off topic:
Hurray my Crysis arrived!
The Saiko,
Replace line 42 :
[lua]target:Ignite(30,10)[/lua]
with
[lua]if SERVER then
target:Ignite(30,10)
end[/lua]
It will fix the multiplayer error.
[QUOTE=The Saiko]It's 10 seconds, just like in BioShock.[/QUOTE]
In bioshock it just makes a big fireball that disappears after a second.
Unless it's in oil, Unless some guy in gmod runs about pouring gasoline and oil everywhere.
[QUOTE=Fire and Ice]In bioshock it just makes a big fireball that disappears after a second.
Unless it's in oil, Unless some guy in gmod runs about pouring gasoline and oil everywhere.[/QUOTE]
Umm, no go play BioShock again it lasts for 10 seconds. I made reference videos before creating this SWEP. Oh and thanks kevkev no idea why I had that in Server Side I'm stupid.
That is a Dark Messiah's fire bolt-something model (At least I think). I don't think that is legal to include it.
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